Player Matchup

Kali
Kali
Bronze V
DEEE-HERA-DAYE
Kali
Bronze V
Level 125
God Stats
1W - 1L
1,798 SR
Queue Stats
2W - 5L
1,462 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
FakeSmilesss
Kumbhakarna
Bronze III
Level 61
God Stats
1W - 2L
1,146 SR
Queue Stats
2W - 8L
1,453 MMR
Solo
Charybdis
Charybdis
Gold V
Ghost_Assassi640
Charybdis
Gold V
Level 126
God Stats
0W - 2L
1,604 SR
Queue Stats
39W - 37L
1,383 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Lucidx25
Baba Yaga
Silver II
Level 125
God Stats
7W - 6L
1,644 SR
Queue Stats
29W - 24L
1,430 MMR
Party 2
Hercules
Hercules
Silver II
Splashz8
Hercules
Silver II
Level 123
God Stats
0W - 1L
1,709 SR
Queue Stats
32W - 28L
1,430 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,580 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,458 SR
1,433 MMR
Aphrodite
Aphrodite
Gold IV
Bultero
Aphrodite
Gold IV
Level 133
God Stats
1W - 0L
1,148 SR
Queue Stats
356W - 375L
1,385 MMR
Party 1
Chang'e
Chang'e
Gold III
Chewpa Berga
Chang'e
Gold III
Level 142
God Stats
22W - 18L
1,523 SR
Queue Stats
213W - 220L
1,493 MMR
Party 1
Hachiman
Hachiman
Silver II
beastydanny36
Hachiman
Silver II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,362 MMR
Solo
Amaterasu
Amaterasu
Gold II
king of zombes4
Amaterasu
Gold II
Level 129
God Stats
31W - 20L
1,620 SR
Queue Stats
52W - 51L
1,533 MMR
Party 3
Awilix
Awilix
Silver I
superhaloguy500
Awilix
Silver I
Level 116
God Stats
4W - 9L
1,500 SR
Queue Stats
39W - 41L
1,395 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 5
11,758
405
12,687
29,215
15,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
FakeSmilesss
Kumbhakarna
17
3 / 5 / 4
11,629
401
8,579
33,828
51,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
18
5 / 8 / 2
12,507
431
23,839
26,645
11,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Lucidx25
Baba Yaga
18
0 / 6 / 5
12,031
415
24,729
21,068
11,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Splashz8
Hercules
18
1 / 4 / 2
12,314
425
17,227
34,813
53,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
MulanAtlasDa JiAh Muzen CabArachne

VS

Bans
BakasuraBaron SamediIzanamiRatatoskrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bultero
Aphrodite
19
2 / 3 / 15
14,943
515
11,249
33,865
36,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Chewpa Berga
Chang'e
20
3 / 2 / 16
14,397
496
23,391
26,242
12,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
beastydanny36
Hachiman
20
6 / 3 / 10
16,535
570
29,886
41,363
21,667
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
king of zombes4
Amaterasu
20
6 / 1 / 10
17,006
586
26,874
33,469
37,581
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 1 / 7
16,536
570
22,542
27,785
15,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
10
Kills
27
27
Deaths
10
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bultero
Aphrodite
2
3
15
3.17
W
Chang'e
Chewpa Berga
Chang'e
3
2
16
5.5
L
1
4
5
0.88
L
Kumbhakarna
FakeSmilesss
Kumbhakarna
3
5
4
1
L
Charybdis
5
8
2
0.75
L
Baba Yaga
Lucidx25
Baba Yaga
0
6
5
0.42
L
Hercules
Splashz8
Hercules
1
4
2
0.5
W
Hachiman
beastydanny36
Hachiman
6
3
10
3.67
W
Amaterasu
king of zombes4
Amaterasu
6
1
10
11
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,061
Damage
113,942
145,569
Taken
162,724
144,228
Mitigated
124,157
33,065
Healing
108,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bultero
Aphrodite
11,249
3,124
8,998
16,552
33,865
36,510
739
9,037
24,486
68,584
0
W
Chang'e
Chewpa Berga
Chang'e
23,391
168
13,027
14,047
26,242
12,720
2,076
10,478
15,458
114,118
0
L
12,687
5,400
0
6,249
29,215
15,745
0
5,530
23,685
0
112,518
L
Kumbhakarna
FakeSmilesss
Kumbhakarna
8,579
586
0
2,785
33,828
51,303
0
11,350
22,478
32,316
0
L
Charybdis
23,839
14,980
0
6,545
26,645
11,879
1,176
3,554
23,091
0
111,178
L
Baba Yaga
Lucidx25
Baba Yaga
24,729
766
0
3,138
21,068
11,694
0
9,046
12,022
115,365
0
L
Hercules
Splashz8
Hercules
17,227
2,790
0
14,348
34,813
53,607
0
5,954
28,859
0
97,661
W
Hachiman
beastydanny36
Hachiman
29,886
17,603
0
21,076
41,363
21,667
7,978
9,598
31,581
0
161,967
W
Amaterasu
king of zombes4
Amaterasu
26,874
15,921
334
22,354
33,469
37,581
1,728
4,748
28,619
0
171,451
W
22,542
10,619
0
12,475
27,785
15,679
3,910
5,576
21,951
0
193,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,239
Gold Earned
79,417
665
Minions Killed
881
0
Camps Cleared
0
2,654,474
Distance Traveled
2,879,415
41
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,943
515
97
3
0
494,824
1
W
Chang'e
14,397
496
126
4
0
602,653
5
L
Kali
11,758
405
130
4
0
634,852
5
L
Kumbhakarna
11,629
401
36
1
0
536,780
20
L
Charybdis
12,507
431
154
5
0
479,094
9
L
Baba Yaga
12,031
415
171
6
0
513,006
2
L
Hercules
12,314
425
174
6
0
490,742
5
W
Hachiman
16,535
570
183
6
0
498,416
2
W
Amaterasu
17,006
586
250
9
0
655,292
0
W
Awilix
16,536
570
225
8
0
628,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role