Player Matchup

Horus
Horus
 
Horus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Fatpower
Thor
Level 28
God Stats
14W - 12L
1,391 SR
Queue Stats
74W - 78L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
Smashdaplaceup
Nu Wa
Level 6
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 5L
1,322 Elo+
Party 2
Zeus
Zeus
joshes
Zeus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,374 Elo+
Party 2
Sobek
Sobek
tranendalplus
Sobek
Level 42
God Stats
3W - 5L
1,560 SR
Queue Stats
75W - 83L
1,403 Elo+
Party 2
Team Averages
Level 26
1,534 SR
1,410 Elo+

VS

Team Averages
Level 82
1,533 SR
1,458 Elo+
Scylla
Scylla
BootlarTheRango
Scylla
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 87L
1,710 Elo+
Party 3
Arachne
Arachne
KillerInBlack
Arachne
Level 36
God Stats
5W - 2L
1,706 SR
Queue Stats
16W - 29L
1,355 Elo+
Solo
Thoth
Thoth
Kugeki Alter
Thoth
Level 148
God Stats
8W - 7L
1,458 SR
Queue Stats
269W - 202L
1,585 Elo+
Party 3
Izanami
Izanami
Peypeyfeyfey
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,319 Elo+
Party 1
Loki
Loki
twyhard
Loki
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 3 / 1
6,370
1,062
950
9,630
6,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
10
0 / 10 / 2
6,297
1,050
568
15,636
6,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 0
6,432
1,072
2,120
7,440
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
joshes
Zeus
10
0 / 5 / 2
6,324
1,054
2,062
11,268
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 0 / 0
5,933
989
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

117

VS

Team 2 Tickets

464

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 10
8,920
1,487
12,311
1,377
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
13
8 / 0 / 11
8,610
1,435
12,065
3,521
1,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 15
7,766
1,294
11,107
1,542
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Peypeyfeyfey
Izanami
13
3 / 1 / 10
7,513
1,252
3,751
1,616
685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
twyhard
Loki
13
1 / 1 / 14
7,428
1,238
2,552
2,684
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
83
1
Kills
23
23
Deaths
2
5
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
W
8
0
10
13
L
Thor
0
10
2
0.1
W
Arachne
8
0
11
13.5
W
3
0
15
10.5
W
Izanami
Peypeyfeyfey
Izanami
3
1
10
8
L
1
5
0
0.2
L
Zeus
joshes
Zeus
0
5
2
0.2
L
0
0
0
0
W
Loki
twyhard
Loki
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,700
Damage
41,786
43,974
Taken
10,740
20,133
Mitigated
4,247
907
Healing
878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
950
717
285
622
9,630
6,887
0
4,211
5,265
0
3,666
W
12,311
2,789
0
0
1,377
553
0
734
643
23,807
0
L
Thor
568
209
0
0
15,636
6,179
0
9,303
6,179
0
4,099
W
Arachne
12,065
10,796
0
647
3,521
1,637
0
511
2,653
0
20,194
W
11,107
1,681
0
193
1,542
659
0
1,185
357
19,572
0
W
Izanami
Peypeyfeyfey
Izanami
3,751
1,940
0
38
1,616
685
0
1,188
428
0
20,466
L
2,120
430
0
0
7,440
2,556
0
2,018
5,348
6,154
0
L
Zeus
joshes
Zeus
2,062
427
0
0
11,268
4,511
0
7,292
3,764
6,713
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Loki
twyhard
Loki
2,552
218
0
0
2,684
713
0
564
944
0
12,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
40,237
32
Minions Killed
146
3
Camps Cleared
4
289,673
Distance Traveled
528,497
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,370
1,062
4
1
1
71,813
0
W
Scylla
8,920
1,487
27
5
1
100,477
3
L
Thor
6,297
1,050
4
1
1
77,671
0
W
Arachne
8,610
1,435
22
4
1
132,372
0
W
Thoth
7,766
1,294
22
4
0
103,707
1
W
Izanami
7,513
1,252
54
9
2
78,514
0
L
Nu Wa
6,432
1,072
11
2
0
64,414
2
L
Zeus
6,324
1,054
13
2
1
71,393
0
L
Sobek
5,933
989
0
0
0
4,382
0
W
Loki
7,428
1,238
21
4
0
113,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role