Player Matchup

Gilgamesh
Gilgamesh
Krissrocksx
Gilgamesh
Level 115
God Stats
49W - 51L
1,484 SR
Queue Stats
148W - 214L
1,241 Elo+
Party 1
Merlin
Merlin
Riverdream21
Merlin
Level 125
God Stats
1W - 1L
1,811 SR
Queue Stats
8W - 8L
1,535 Elo+
Solo
Cupid
Cupid
tenmei mikagami
Cupid
Level 109
God Stats
25W - 28L
1,407 SR
Queue Stats
147W - 212L
1,239 Elo+
Party 1
Team Averages
Level 116
1,567 SR
1,338 Elo+

VS

Team Averages
Level 85
1,436 SR
1,351 Elo+
Sobek
Sobek
Elecue
Sobek
Level 56
God Stats
4W - 6L
1,197 SR
Queue Stats
99W - 127L
1,298 Elo+
Solo
Susano
Susano
TheB00tYKillA
Susano
Level 135
God Stats
181W - 166L
1,610 SR
Queue Stats
197W - 207L
1,464 Elo+
Solo
Hera
Hera
XReptibianX
Hera
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 53L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Krissrocksx
Gilgamesh
13
3 / 8 / 3
10,753
672
9,539
22,335
18,224
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
2 / 5 / 3
11,256
704
13,852
12,791
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 9 / 5
9,787
612
5,363
18,527
7,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Elecue
Sobek
17
5 / 0 / 9
11,416
714
6,264
15,205
23,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 4 / 8
12,421
776
21,181
14,053
8,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 11
12,165
760
18,438
11,881
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
5
Kills
22
22
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
Elecue
Sobek
5
0
9
9.5
L
Gilgamesh
Krissrocksx
Gilgamesh
3
8
3
0.56
L
Merlin
2
5
3
0.7
W
10
4
8
3.5
W
7
2
11
6.25
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,754
Damage
45,883
53,653
Taken
41,139
30,539
Mitigated
38,150
5,556
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Elecue
Sobek
6,264
551
911
3,190
15,205
23,484
711
5,109
10,096
19,938
0
L
Gilgamesh
Krissrocksx
Gilgamesh
9,539
2,879
189
1,153
22,335
18,224
0
9,832
12,503
0
21,826
L
Merlin
13,852
446
0
579
12,791
5,020
180
5,698
7,093
56,363
0
W
21,181
5,196
0
500
14,053
8,959
0
5,312
8,741
0
48,125
W
18,438
5,454
112
2,016
11,881
5,707
431
3,909
7,972
59,728
0
L
5,363
2,584
839
2,796
18,527
7,295
0
9,384
9,143
0
27,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
36,002
163
Minions Killed
184
2
Camps Cleared
10
781,945
Distance Traveled
848,532
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,416
714
33
2
2
281,458
0
L
Gilgamesh
10,753
672
13
1
1
237,129
2
L
Merlin
11,256
704
93
6
0
274,940
2
W
Susano
12,421
776
61
4
3
302,439
3
W
Hera
12,165
760
90
6
5
264,635
4
L
Cupid
9,787
612
57
4
1
269,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role