Player Matchup

Loki
Loki
DemonKingUchiha0
Loki
Level 108
God Stats
4W - 5L
1,515 SR
Queue Stats
162W - 210L
1,451 Elo+
Solo
Apollo
Apollo
YokaiAddict
Apollo
Level 112
God Stats
0W - 1L
1,477 SR
Queue Stats
91W - 76L
1,523 Elo+
Solo
Chronos
Chronos
lXCroninXl
Chronos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
pepsuber69420
Athena
Level 154
God Stats
1W - 1L
1,745 SR
Queue Stats
21W - 26L
1,473 Elo+
Solo
Ganesha
Ganesha
temp-391335
Ganesha
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 139L
1,488 Elo+
Solo
Team Averages
Level 108
1,548 SR
1,487 Elo+

VS

Team Averages
Level 132
1,549 SR
1,456 Elo+
He Bo
He Bo
ANARCHY_BUBBA_01
He Bo
Level 157
God Stats
2W - 0L
1,732 SR
Queue Stats
31W - 34L
1,479 Elo+
Party 1
Khepri
Khepri
CasualGoatBro
Khepri
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 48L
1,516 Elo+
Party 1
Skadi
Skadi
FirmxHandshake
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,271 Elo+
Party 1
Bacchus
Bacchus
Mondri Duck
Bacchus
Level 143
God Stats
4W - 6L
1,511 SR
Queue Stats
263W - 277L
1,488 Elo+
Solo
Kali
Kali
TossedMonster69
Kali
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,098
675
6,983
11,292
5,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
17
7 / 3 / 3
9,746
812
10,437
10,518
5,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
lXCroninXl
Chronos
13
1 / 7 / 4
7,503
625
7,244
12,783
6,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 9
7,818
652
6,127
17,725
19,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
temp-391335
Ganesha
14
0 / 5 / 8
7,561
630
7,376
16,133
20,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 15
10,186
849
15,052
9,747
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 15
10,194
850
4,814
14,180
14,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 2 / 14
9,286
774
20,557
11,748
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mondri Duck
Bacchus
14
3 / 3 / 13
8,954
746
10,138
11,954
17,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
11 / 2 / 9
10,967
914
10,364
12,416
7,548
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
10
Kills
25
25
Deaths
10
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
W
3
1
15
10.5
L
2
6
5
0.75
W
4
2
14
5.5
W
Bacchus
Mondri Duck
Bacchus
3
3
13
3.17
W
11
2
9
7.75
L
Apollo
7
3
3
2.83
L
Chronos
lXCroninXl
Chronos
1
7
4
0.43
L
0
4
9
1.13
L
Ganesha
temp-391335
Ganesha
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
60,925
68,451
Taken
60,045
57,002
Mitigated
51,182
16,024
Healing
24,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,052
1,062
935
3,383
9,747
5,012
1,555
4,360
5,387
31,175
0
W
4,814
721
2,228
4,554
14,180
14,683
486
4,637
9,543
9,455
0
L
6,983
1,280
879
1,024
11,292
5,801
0
4,647
6,454
0
21,109
W
20,557
11,291
950
3,716
11,748
6,066
3,053
3,917
7,831
0
41,928
W
Bacchus
Mondri Duck
Bacchus
10,138
1,227
409
1,243
11,954
17,873
1,334
4,054
7,483
16,579
0
W
10,364
4,990
1,878
5,207
12,416
7,548
650
3,779
8,637
0
21,734
L
Apollo
10,437
4,087
1,285
2,991
10,518
5,498
117
4,045
6,268
0
28,813
L
Chronos
lXCroninXl
Chronos
7,244
4,294
226
1,913
12,783
6,305
588
5,373
7,175
11,070
0
L
6,127
1,677
1,149
3,556
17,725
19,058
50
7,133
10,149
10,141
0
L
Ganesha
temp-391335
Ganesha
7,376
916
1,447
1,554
16,133
20,340
51
7,271
8,401
11,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,726
Gold Earned
49,587
95
Minions Killed
125
0
Camps Cleared
0
1,037,530
Distance Traveled
1,134,352
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,186
849
49
4
0
217,810
2
W
Khepri
10,194
850
8
1
0
237,152
0
L
Loki
8,098
675
24
2
0
218,128
2
W
Skadi
9,286
774
30
3
0
209,096
0
W
Bacchus
8,954
746
12
1
0
217,310
0
W
Kali
10,967
914
26
2
0
252,984
0
L
Apollo
9,746
812
45
4
0
224,182
6
L
Chronos
7,503
625
10
1
0
179,762
0
L
Athena
7,818
652
16
1
0
222,180
0
L
Ganesha
7,561
630
0
0
0
193,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role