Player Matchup

Cernunnos
Cernunnos
E1evatorMusic
Cernunnos
Level 136
God Stats
6W - 4L
1,477 SR
Queue Stats
105W - 140L
1,397 Elo+
Party 2
Tyr
Tyr
MrZombieStick
Tyr
Level 108
God Stats
5W - 7L
1,295 SR
Queue Stats
79W - 115L
1,319 Elo+
Party 2
Heimdallr
Heimdallr
Nothriel
Heimdallr
Level 71
God Stats
7W - 6L
1,580 SR
Queue Stats
43W - 61L
1,350 Elo+
Party 2
Discordia
Discordia
SexyMagicKarp
Discordia
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Bakasura
Bakasura
YodaOne
Bakasura
Level 108
God Stats
6W - 6L
1,472 SR
Queue Stats
18W - 9L
1,624 Elo+
Solo
Team Averages
Level 98
1,465 SR
1,438 Elo+

VS

Team Averages
Level 68
1,497 SR
1,422 Elo+
Chang'e
Chang'e
Edge00
Chang'e
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,355 Elo+
Party 3
Pele
Pele
Etol03PR
Pele
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 195L
1,500 Elo+
Party 1
He Bo
He Bo
LUISKYPR
He Bo
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
275W - 260L
1,430 Elo+
Solo
Ullr
Ullr
P1P1ST4CK3R
Ullr
Level 49
God Stats
6W - 24L
1,292 SR
Queue Stats
117W - 141L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
VELeaf
Sylvanus
Level 44
God Stats
3W - 2L
1,692 SR
Queue Stats
13W - 9L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
E1evatorMusic
Cernunnos
20
1 / 0 / 13
12,950
498
17,411
18,560
7,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 12
12,853
494
17,463
24,199
23,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Nothriel
Heimdallr
18
6 / 6 / 3
12,250
471
14,182
20,911
9,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SexyMagicKarp
Discordia
20
12 / 2 / 4
15,519
597
29,314
13,955
6,118
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
YodaOne
Bakasura
20
7 / 4 / 7
14,548
560
16,635
29,860
14,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Edge00
Chang'e
17
4 / 2 / 6
10,383
399
12,976
23,907
13,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
17
2 / 8 / 6
11,022
424
11,713
27,235
11,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
LUISKYPR
He Bo
17
4 / 10 / 7
11,749
452
11,043
23,417
10,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 5 / 4
11,060
425
9,110
21,819
9,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
VELeaf
Sylvanus
17
2 / 4 / 5
11,645
448
16,194
23,703
26,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
29
Kills
15
15
Deaths
29
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
E1evatorMusic
Cernunnos
1
0
13
7.5
L
Chang'e
Edge00
Chang'e
4
2
6
3.5
L
Pele
2
8
6
0.63
L
He Bo
LUISKYPR
He Bo
4
10
7
0.75
W
3
3
12
3
W
Heimdallr
Nothriel
Heimdallr
6
6
3
1.25
L
3
5
4
1
W
Discordia
SexyMagicKarp
Discordia
12
2
4
7
L
Sylvanus
VELeaf
Sylvanus
2
4
5
1.13
W
Bakasura
YodaOne
Bakasura
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,005
Damage
61,036
107,485
Taken
120,081
60,752
Mitigated
72,464
31,044
Healing
38,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
E1evatorMusic
Cernunnos
17,411
9,423
0
13,317
18,560
7,725
4,350
5,577
12,983
0
115,783
L
Chang'e
Edge00
Chang'e
12,976
491
4,800
8,049
23,907
13,795
136
6,475
16,942
51,857
0
L
Pele
11,713
2,187
0
8,445
27,235
11,938
0
6,805
19,946
0
92,342
L
He Bo
LUISKYPR
He Bo
11,043
365
0
4,484
23,417
10,196
472
7,392
15,399
72,824
0
W
17,463
1,967
0
5,986
24,199
23,768
219
12,975
11,224
0
60,422
W
Heimdallr
Nothriel
Heimdallr
14,182
4,916
0
3,407
20,911
9,045
2,050
7,072
13,237
0
84,924
L
9,110
2,841
0
2,037
21,819
9,727
458
4,388
17,221
0
68,929
W
Discordia
SexyMagicKarp
Discordia
29,314
2,202
0
2,562
13,955
6,118
1,167
5,398
8,557
142,044
0
L
Sylvanus
VELeaf
Sylvanus
16,194
4,146
3,050
7,437
23,703
26,808
180
4,254
17,695
69,930
13,722
W
Bakasura
YodaOne
Bakasura
16,635
11,611
0
5,772
29,860
14,096
3,280
9,963
19,897
0
116,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,120
Gold Earned
55,859
696
Minions Killed
558
0
Camps Cleared
0
2,571,476
Distance Traveled
2,364,911
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,950
498
144
6
0
521,254
3
L
Chang'e
10,383
399
64
2
0
507,453
3
L
Pele
11,022
424
132
5
0
484,445
3
L
He Bo
11,749
452
105
4
0
422,672
5
W
Tyr
12,853
494
90
3
0
534,894
4
W
Heimdallr
12,250
471
93
4
0
460,623
6
L
Ullr
11,060
425
102
4
0
527,100
3
W
Discordia
15,519
597
176
7
0
489,967
10
L
Sylvanus
11,645
448
155
6
0
423,241
8
W
Bakasura
14,548
560
193
7
0
564,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role