Player Matchup

Sun Wukong
Sun Wukong
Evilidiot23
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,303 Elo+
Party 2
Erlang Shen
Erlang Shen
Gatorcaf
Erlang Shen
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
ItsELCarlitos
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 47L
1,346 Elo+
Party 3
Anubis
Anubis
RICARDOMONTE415
Anubis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,278 Elo+
Party 3
Freya
Freya
Sir Donngerlord
Freya
Level 111
God Stats
2W - 3L
1,530 SR
Queue Stats
430W - 388L
1,370 Elo+
Party 3
Team Averages
Level 57
1,506 SR
1,318 Elo+

VS

Team Averages
Level 80
1,476 SR
1,342 Elo+
Yemoja
Yemoja
FireHawk5oh
Yemoja
Level 66
God Stats
12W - 11L
1,442 SR
Queue Stats
226W - 239L
1,342 Elo+
Party 1
Xbalanque
Xbalanque
Phawxx
Xbalanque
Level 44
God Stats
10W - 2L
1,511 SR
Queue Stats
37W - 46L
1,345 Elo+
Party 1
Zhong Kui
Zhong Kui
WinterWolf28214
Zhong Kui
Level 83
God Stats
10W - 6L
1,482 SR
Queue Stats
486W - 571L
1,364 Elo+
Solo
Bakasura
Bakasura
XxFabull_brxX
Bakasura
Level 160
God Stats
8W - 9L
1,367 SR
Queue Stats
545W - 643L
1,288 Elo+
Solo
Bastet
Bastet
kualms
Bastet
Level 49
God Stats
8W - 6L
1,580 SR
Queue Stats
40W - 56L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Evilidiot23
Sun Wukong
15
2 / 3 / 2
9,995
435
17,287
25,078
23,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Gatorcaf
Erlang Shen
15
4 / 3 / 2
9,295
404
10,399
19,888
16,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
14
1 / 3 / 5
9,270
403
11,170
22,740
22,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 5 / 0
9,285
404
7,283
21,826
12,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 1
10,019
436
11,508
17,033
8,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 0 / 4
10,631
462
7,923
14,095
13,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Phawxx
Xbalanque
17
4 / 3 / 2
10,547
459
16,465
15,428
6,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
WinterWolf28214
Zhong Kui
17
7 / 1 / 4
11,498
500
24,769
18,043
15,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
XxFabull_brxX
Bakasura
20
4 / 2 / 2
12,967
564
17,655
22,099
11,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bastet
kualms
Bastet
16
1 / 6 / 7
10,349
450
9,206
20,386
9,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
17
17
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Evilidiot23
Sun Wukong
2
3
2
1
W
Yemoja
1
0
4
3
L
Erlang Shen
Gatorcaf
Erlang Shen
4
3
2
1.67
L
Cthulhu
1
3
5
1.17
W
Xbalanque
Phawxx
Xbalanque
4
3
2
1.67
L
1
5
0
0.2
L
3
3
1
1.17
W
Zhong Kui
WinterWolf28214
Zhong Kui
7
1
4
9
W
Bakasura
XxFabull_brxX
Bakasura
4
2
2
2.5
W
Bastet
kualms
Bastet
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,647
Damage
76,018
106,565
Taken
90,051
84,666
Mitigated
56,702
33,564
Healing
47,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Evilidiot23
Sun Wukong
17,287
3,521
0
3,775
25,078
23,975
167
4,048
18,542
12,588
72,108
W
Yemoja
7,923
970
5,661
4,687
14,095
13,872
467
7,986
5,711
45,087
0
L
Erlang Shen
Gatorcaf
Erlang Shen
10,399
5,347
0
5,131
19,888
16,907
0
6,358
12,847
104
54,936
L
Cthulhu
11,170
729
1,950
6,032
22,740
22,907
24
7,381
14,832
52,775
0
W
Xbalanque
Phawxx
Xbalanque
16,465
6,325
0
4,924
15,428
6,652
1,378
8,728
6,133
0
85,868
L
7,283
1,010
0
9,075
21,826
12,780
645
9,681
12,145
68,772
0
L
11,508
4,424
0
7,601
17,033
8,097
0
5,456
11,577
75,195
0
W
Zhong Kui
WinterWolf28214
Zhong Kui
24,769
856
0
10,813
18,043
15,275
1,759
9,291
8,403
83,802
0
W
Bakasura
XxFabull_brxX
Bakasura
17,655
9,716
0
13,342
22,099
11,681
836
2,203
18,856
0
94,115
W
Bastet
kualms
Bastet
9,206
3,062
0
8,045
20,386
9,222
518
3,117
17,116
0
83,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,864
Gold Earned
55,992
519
Minions Killed
615
0
Camps Cleared
0
2,070,339
Distance Traveled
2,143,705
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,995
435
138
6
0
436,187
2
W
Yemoja
10,631
462
60
3
0
365,636
4
L
Erlang Shen
9,295
404
77
3
0
477,074
0
L
Cthulhu
9,270
403
59
3
0
415,814
11
W
Xbalanque
10,547
459
139
6
0
421,474
3
L
Anubis
9,285
404
106
5
0
324,653
1
L
Freya
10,019
436
139
6
0
416,611
4
W
Zhong Kui
11,498
500
98
4
0
430,524
1
W
Bakasura
12,967
564
206
9
0
479,851
6
W
Bastet
10,349
450
112
5
0
446,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role