Player Matchup

Baba Yaga
Baba Yaga
DivineMurder1017
Baba Yaga
Level 138
God Stats
2W - 0L
1,792 SR
Queue Stats
45W - 58L
1,387 Elo+
Solo
Neith
Neith
MonsterJERODOG
Neith
Level 113
God Stats
30W - 71L
1,202 SR
Queue Stats
103W - 138L
1,332 Elo+
Party 1
Chaac
Chaac
XxxMonsterKGxxX
Chaac
Level 88
God Stats
9W - 23L
1,334 SR
Queue Stats
44W - 56L
1,330 Elo+
Party 1
Team Averages
Level 113
1,443 SR
1,349 Elo+

VS

Team Averages
Level 89
1,462 SR
1,277 Elo+
Baron Samedi
Baron Samedi
Acekushmaster
Baron Samedi
Level 86
God Stats
12W - 13L
1,434 SR
Queue Stats
94W - 143L
1,238 Elo+
Party 2
Cernunnos
Cernunnos
S0me Rand0m B0i
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 85L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
devthedew1
Sun Wukong
Level 95
God Stats
10W - 10L
1,454 SR
Queue Stats
89W - 128L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
18
6 / 3 / 8
13,359
742
18,328
13,665
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 4
13,447
747
18,549
15,465
7,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 10
12,328
685
14,368
25,136
20,403
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Acekushmaster
Baron Samedi
17
2 / 5 / 3
11,398
633
14,271
21,736
13,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
S0me Rand0m B0i
Cernunnos
16
2 / 8 / 4
11,743
652
18,051
19,329
10,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
devthedew1
Sun Wukong
16
2 / 3 / 3
11,213
623
14,229
22,547
21,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
6
6
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Acekushmaster
Baron Samedi
2
5
3
0.7
W
Baba Yaga
6
3
8
3.33
W
7
2
4
4.5
L
Cernunnos
S0me Rand0m B0i
Cernunnos
2
8
4
0.5
W
3
1
10
8
L
Sun Wukong
devthedew1
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,245
Damage
46,551
54,266
Taken
63,612
34,601
Mitigated
45,197
13,755
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Acekushmaster
Baron Samedi
14,271
794
2,222
8,528
21,736
13,825
745
6,107
15,629
43,953
0
W
Baba Yaga
18,328
208
0
3,183
13,665
6,983
424
3,770
9,895
51,238
0
W
18,549
11,233
204
4,786
15,465
7,215
2,236
4,283
11,182
0
58,031
L
Cernunnos
S0me Rand0m B0i
Cernunnos
18,051
7,040
0
3,297
19,329
10,221
63
6,151
13,178
0
64,757
W
14,368
2,320
0
5,582
25,136
20,403
225
6,915
18,221
16
41,131
L
Sun Wukong
devthedew1
Sun Wukong
14,229
3,358
0
4,404
22,547
21,151
656
6,745
15,802
0
38,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
34,354
208
Minions Killed
179
6
Camps Cleared
8
979,763
Distance Traveled
951,622
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,398
633
55
3
2
309,984
2
W
Baba Yaga
13,359
742
62
3
4
294,947
3
W
Neith
13,447
747
75
4
1
317,437
1
L
Cernunnos
11,743
652
92
5
5
277,958
2
W
Chaac
12,328
685
71
4
1
367,379
1
L
Sun Wukong
11,213
623
32
2
1
363,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role