Player Matchup

Agni
Agni
Silver II
HidinFrmShadows
Agni
Silver II
Level 45
God Stats
1W - 0L
1,462 SR
Queue Stats
15W - 10L
1,499 MMR
Solo
Jing Wei
Jing Wei
Silver II
KyleDixon-31
Jing Wei
Silver II
Level 116
God Stats
1W - 0L
1,839 SR
Queue Stats
3W - 2L
1,517 MMR
Solo
Athena
Athena
Bronze III
LokMaNoHands266
Athena
Bronze III
Level 89
God Stats
1W - 0L
1,287 SR
Queue Stats
18W - 30L
1,500 MMR
Solo
Awilix
Awilix
Gold V
TheMoooseIsLoose
Awilix
Gold V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,504 MMR
Solo
Bellona
Bellona
Silver III
Zxxis
Bellona
Silver III
Level 154
God Stats
3W - 4L
1,531 SR
Queue Stats
25W - 23L
1,496 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,524 SR
1,503 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,495 SR
1,504 MMR
Ganesha
Ganesha
Silver I
BL1ND SK8R
Ganesha
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,486 MMR
Solo
Yu Huang
Yu Huang
Bronze III
LuisANG121
Yu Huang
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,541 MMR
Party 1
Anhur
Anhur
Silver III
WhyEvenTryBuDDy
Anhur
Silver III
Level 56
God Stats
24W - 16L
1,396 SR
Queue Stats
66W - 50L
1,485 MMR
Solo
Apollo
Apollo
Gold I
l715l
Apollo
Gold I
Level 81
God Stats
6W - 6L
1,577 SR
Queue Stats
69W - 60L
1,513 MMR
Solo
Ne Zha
Ne Zha
Silver II
theguestkiller12
Ne Zha
Silver II
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 80L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,116
593
9,431
6,930
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
KyleDixon-31
Jing Wei
11
1 / 1 / 2
6,864
572
4,912
6,398
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 7
6,679
557
2,600
9,094
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 1 / 3
7,535
628
12,242
9,815
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Zxxis
Bellona
13
5 / 1 / 0
7,853
654
6,983
8,167
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
JanusMulanSkadiLancelot

VS

Bans
Morgan Le FayYemojaBakasuraZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BL1ND SK8R
Ganesha
10
0 / 2 / 1
5,830
486
2,580
10,972
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
LuisANG121
Yu Huang
9
0 / 5 / 1
5,405
450
4,684
9,195
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
5,699
475
3,422
9,441
3,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
l715l
Apollo
11
1 / 2 / 0
6,267
522
7,502
9,740
3,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 3 / 1
6,384
532
3,242
10,206
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
3
3
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BL1ND SK8R
Ganesha
0
2
1
0.25
W
2
0
3
3.5
W
Jing Wei
KyleDixon-31
Jing Wei
1
1
2
2
W
0
0
7
3.5
L
Yu Huang
LuisANG121
Yu Huang
0
5
1
0.1
W
8
1
3
9.5
L
0
4
1
0.13
W
Bellona
Zxxis
Bellona
5
1
0
5
L
Apollo
l715l
Apollo
1
2
0
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,168
Damage
21,430
40,404
Taken
49,554
23,783
Mitigated
21,407
11,211
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BL1ND SK8R
Ganesha
2,580
702
0
2,473
10,972
7,526
0
3,485
7,239
17,357
0
W
9,431
784
0
1,517
6,930
2,839
261
2,358
4,572
54,687
0
W
Jing Wei
KyleDixon-31
Jing Wei
4,912
3,674
0
2,808
6,398
1,848
1,118
379
6,019
0
44,038
W
2,600
916
0
3,360
9,094
7,036
130
2,439
6,655
14,510
0
L
Yu Huang
LuisANG121
Yu Huang
4,684
957
0
699
9,195
3,585
0
3,841
5,018
34,392
0
W
12,242
5,373
0
1,670
9,815
4,054
0
2,088
7,727
0
45,290
L
3,422
2,486
0
2,334
9,441
3,162
446
59
9,382
0
32,378
W
Bellona
Zxxis
Bellona
6,983
2,780
0
1,856
8,167
8,006
261
0
8,167
0
52,657
L
Apollo
l715l
Apollo
7,502
4,833
0
2,032
9,740
3,189
0
955
8,755
0
49,255
L
3,242
1,100
0
3,766
10,206
3,945
0
2,871
7,129
0
38,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
29,585
372
Minions Killed
309
0
Camps Cleared
0
1,181,196
Distance Traveled
1,093,754
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,830
486
9
1
0
232,627
1
W
Agni
7,116
593
100
8
0
238,463
6
W
Jing Wei
6,864
572
80
7
0
190,332
1
W
Athena
6,679
557
18
2
0
250,044
2
L
Yu Huang
5,405
450
68
6
0
206,333
0
W
Awilix
7,535
628
72
6
0
283,648
6
L
Anhur
5,699
475
58
5
0
184,195
0
W
Bellona
7,853
654
102
9
0
218,709
6
L
Apollo
6,267
522
98
8
0
206,631
2
L
Ne Zha
6,384
532
76
6
0
263,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role