Player Matchup

Chaac
Chaac
PorkChop9116
Chaac
Level 14
God Stats
6W - 3L
1,630 SR
Queue Stats
74W - 48L
1,725 Elo+
Party 2
Sol
Sol
Svage Joker
Sol
Level 159
God Stats
10W - 13L
1,570 SR
Queue Stats
402W - 381L
1,488 Elo+
Solo
Lancelot
Lancelot
The Kid6332
Lancelot
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 83L
1,627 Elo+
Party 2
Team Averages
Level 87
1,567 SR
1,613 Elo+

VS

Team Averages
Level 81
1,444 SR
1,524 Elo+
Chaac
Chaac
DylishTV
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,563 Elo+
Party 1
Freya
Freya
PimpnameCharle
Freya
Level 149
God Stats
4W - 2L
1,519 SR
Queue Stats
163W - 148L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
ValkSellsBud
Danzaburou
Level 87
God Stats
3W - 3L
1,313 SR
Queue Stats
191W - 189L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
9,182
574
11,860
13,041
18,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 5 / 3
9,269
579
12,481
15,250
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
The Kid6332
Lancelot
14
3 / 5 / 3
9,543
596
13,445
18,517
8,337
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DylishTV
Chaac
16
2 / 2 / 9
10,455
653
8,696
13,584
12,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
10 / 2 / 2
12,092
756
20,042
16,077
8,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ValkSellsBud
Danzaburou
15
0 / 2 / 7
9,746
609
10,813
14,674
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
12
12
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
DylishTV
Chaac
2
2
9
3.25
W
10
2
2
5.5
L
0
2
5
1.25
L
3
5
3
0.9
L
Lancelot
The Kid6332
Lancelot
3
5
3
0.9
W
Danzaburou
ValkSellsBud
Danzaburou
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,786
Damage
39,551
46,808
Taken
44,335
32,179
Mitigated
28,075
9,368
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DylishTV
Chaac
8,696
2,279
0
4,778
13,584
12,077
140
4,950
8,238
0
24,732
W
20,042
6,107
0
6,326
16,077
8,649
847
4,825
10,963
54,041
4,306
L
11,860
854
0
1,984
13,041
18,346
0
4,053
8,988
0
34,092
L
12,481
5,550
0
4,456
15,250
5,496
0
6,681
8,569
34,144
0
L
Lancelot
The Kid6332
Lancelot
13,445
1,529
0
2,928
18,517
8,337
0
7,457
10,954
0
34,529
W
Danzaburou
ValkSellsBud
Danzaburou
10,813
3,936
0
2,742
14,674
7,349
371
3,712
10,616
0
41,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
32,293
162
Minions Killed
167
3
Camps Cleared
10
825,106
Distance Traveled
859,676
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,455
653
27
2
3
299,869
2
W
Freya
12,092
756
75
5
4
279,518
0
L
Chaac
9,182
574
47
3
1
308,461
1
L
Sol
9,269
579
63
4
1
217,176
2
L
Lancelot
9,543
596
52
3
1
299,469
4
W
Danzaburou
9,746
609
65
4
3
280,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role