Player Matchup

Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DrinkinGoose_23
Cliodhna
Level 15
God Stats
0W - 2L
1,224 SR
Queue Stats
16W - 25L
1,249 Elo+
Party 2
Chaac
Chaac
Smo_to_the_key
Chaac
Level 26
God Stats
7W - 9L
1,444 SR
Queue Stats
32W - 31L
1,300 Elo+
Party 2
Team Averages
Level 46
1,389 SR
1,350 Elo+

VS

Team Averages
Level 53
1,476 SR
1,348 Elo+
Zeus
Zeus
BlazerHell
Zeus
Level 80
God Stats
6W - 2L
1,567 SR
Queue Stats
32W - 52L
1,260 Elo+
Solo
Erlang Shen
Erlang Shen
JuanLxPr
Erlang Shen
Level 51
God Stats
1W - 0L
1,475 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Izanami
Izanami
Luffy Payne
Izanami
Level 29
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
1 / 3 / 2
12,789
581
13,165
10,055
4,157
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
18
2 / 4 / 1
13,358
607
6,768
18,192
8,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 3 / 3
12,454
566
15,694
26,088
29,790
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 2
14,455
657
17,954
12,645
5,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
JuanLxPr
Erlang Shen
18
2 / 0 / 5
13,273
603
20,376
26,532
19,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Luffy Payne
Izanami
18
3 / 1 / 6
14,069
640
6,880
10,586
4,207
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
10
10
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
2
0.67
W
5
2
2
3
L
Cliodhna
2
4
1
0.63
W
Erlang Shen
JuanLxPr
Erlang Shen
2
0
5
4.5
W
Izanami
Luffy Payne
Izanami
3
1
6
6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
45,210
54,335
Taken
49,763
42,781
Mitigated
29,560
8,183
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,165
1,011
0
1,233
10,055
4,157
274
4,437
5,618
76,071
0
W
17,954
2,555
777
2,633
12,645
5,750
0
3,336
9,309
71,045
0
L
Cliodhna
6,768
1,154
0
2,531
18,192
8,834
282
5,015
13,177
0
26,184
W
Erlang Shen
JuanLxPr
Erlang Shen
20,376
9,865
0
6,424
26,532
19,603
1,427
8,889
17,643
0
55,172
W
Izanami
Luffy Payne
Izanami
6,880
5,592
180
2,059
10,586
4,207
1,902
2,279
8,307
0
56,575
L
15,694
1,519
0
4,419
26,088
29,790
487
9,740
16,348
0
55,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,601
Gold Earned
41,797
260
Minions Killed
246
10
Camps Cleared
9
1,194,821
Distance Traveled
1,130,341
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,789
581
138
6
6
366,565
3
W
Zeus
14,455
657
113
5
8
311,078
2
L
Cliodhna
13,358
607
53
2
2
399,990
1
W
Erlang Shen
13,273
603
32
1
1
442,471
2
W
Izanami
14,069
640
101
5
0
376,792
1
L
Chaac
12,454
566
69
3
2
428,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role