Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Indicasonly
Atlas
Level 32
God Stats
5W - 9L
1,386 SR
Queue Stats
103W - 119L
1,374 Elo+
Party 3
Cupid
Cupid
Magnetoprime
Cupid
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
WrekedAgain
Nu Wa
Level 56
God Stats
0W - 2L
1,278 SR
Queue Stats
42W - 47L
1,315 Elo+
Solo
Da Ji
Da Ji
rexharris
Da Ji
Level 27
God Stats
1W - 2L
1,450 SR
Queue Stats
24W - 36L
1,318 Elo+
Party 2
Team Averages
Level 63
1,423 SR
1,376 Elo+

VS

Team Averages
Level 72
1,483 SR
1,395 Elo+
Erlang Shen
Erlang Shen
AquaHinatah
Erlang Shen
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 78L
1,407 Elo+
Party 1
Skadi
Skadi
AryaSirius
Skadi
Level 107
God Stats
139W - 122L
1,546 SR
Queue Stats
191W - 189L
1,408 Elo+
Party 1
Discordia
Discordia
Magerios
Discordia
Level 49
God Stats
46W - 57L
1,395 SR
Queue Stats
164W - 178L
1,374 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tyr3l
Tsukuyomi
Level 61
God Stats
3W - 2L
1,481 SR
Queue Stats
63W - 58L
1,409 Elo+
Solo
Yemoja
Yemoja
cooldad123
Yemoja
Level 59
God Stats
14W - 15L
1,494 SR
Queue Stats
14W - 17L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
8 / 7 / 5
8,866
493
13,839
15,396
8,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 6
7,620
423
5,743
16,578
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 2
7,674
426
3,445
12,738
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 6
7,667
426
8,224
10,500
4,191
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
rexharris
Da Ji
14
5 / 4 / 5
9,044
502
9,116
17,708
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AquaHinatah
Erlang Shen
17
10 / 5 / 7
10,765
598
14,978
19,027
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
15
3 / 2 / 2
9,096
505
8,831
10,027
3,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Magerios
Discordia
15
3 / 2 / 5
9,473
526
6,874
7,243
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Tyr3l
Tsukuyomi
14
4 / 4 / 4
9,610
534
9,836
15,461
6,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
cooldad123
Yemoja
13
3 / 2 / 8
9,525
529
6,033
9,714
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
15
Kills
23
23
Deaths
15
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
8
7
5
1.5
W
Erlang Shen
AquaHinatah
Erlang Shen
10
5
7
2.7
W
Skadi
3
2
2
2
L
0
5
6
0.6
W
Discordia
Magerios
Discordia
3
2
5
2.75
L
0
3
2
0.33
W
Tsukuyomi
Tyr3l
Tsukuyomi
4
4
4
1.5
L
2
4
6
1.25
W
Yemoja
cooldad123
Yemoja
3
2
8
3.5
L
Da Ji
rexharris
Da Ji
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,367
Damage
46,552
72,920
Taken
61,472
41,949
Mitigated
28,272
14,969
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,839
3,301
0
446
15,396
8,236
0
2,804
12,592
0
39,175
W
Erlang Shen
AquaHinatah
Erlang Shen
14,978
8,602
109
7,046
19,027
9,386
271
3,977
14,821
0
72,389
W
Skadi
8,831
4,333
78
3,794
10,027
3,761
2,187
1,871
8,064
0
72,542
L
5,743
1,953
0
2,008
16,578
16,858
31
3,504
13,074
30,468
0
W
Discordia
Magerios
Discordia
6,874
197
0
2,172
7,243
2,743
0
1,970
5,158
62,005
0
L
3,445
1,493
209
3,853
12,738
4,328
1,128
2,100
10,638
0
50,572
W
Tsukuyomi
Tyr3l
Tsukuyomi
9,836
1,545
0
4,569
15,461
6,915
2,748
2,220
13,117
0
56,567
L
8,224
1,864
75
1,521
10,500
4,191
0
2,632
7,868
55,161
0
W
Yemoja
cooldad123
Yemoja
6,033
703
1,330
1,900
9,714
5,467
874
4,133
5,481
29,075
0
L
Da Ji
rexharris
Da Ji
9,116
2,204
0
6,857
17,708
8,336
0
2,500
15,208
0
64,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
48,469
327
Minions Killed
457
0
Camps Cleared
0
1,666,738
Distance Traveled
1,664,615
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,866
493
44
2
0
366,556
3
W
Erlang Shen
10,765
598
110
6
0
369,869
4
W
Skadi
9,096
505
126
7
0
314,660
4
L
Atlas
7,620
423
31
2
0
346,844
3
W
Discordia
9,473
526
85
5
0
347,720
8
L
Cupid
7,674
426
90
5
0
319,722
3
W
Tsukuyomi
9,610
534
100
6
0
313,779
10
L
Nu Wa
7,667
426
66
4
0
268,430
1
W
Yemoja
9,525
529
36
2
0
318,587
0
L
Da Ji
9,044
502
96
5
0
365,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role