Player Matchup

Tyr
Tyr
BigZaddyMattie
Tyr
Level 127
God Stats
14W - 12L
1,606 SR
Queue Stats
23W - 30L
1,497 Elo+
Solo
Fenrir
Fenrir
ChillAssDee
Fenrir
Level 147
God Stats
46W - 59L
1,431 SR
Queue Stats
71W - 93L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
JairCruz5
Baron Samedi
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
31W - 44L
1,408 Elo+
Solo
Medusa
Medusa
PelonInc
Medusa
Level 141
God Stats
22W - 23L
1,584 SR
Queue Stats
190W - 201L
1,519 Elo+
Solo
Geb
Geb
drum4money
Geb
Level 130
God Stats
19W - 11L
1,690 SR
Queue Stats
170W - 195L
1,511 Elo+
Solo
Team Averages
Level 130
1,605 SR
1,473 Elo+

VS

Team Averages
Level 97
1,567 SR
1,442 Elo+
Baron Samedi
Baron Samedi
Aagron BR
Baron Samedi
Level 157
God Stats
6W - 1L
1,779 SR
Queue Stats
138W - 140L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BLACKW1D0W_98
Ah Muzen Cab
Level 124
God Stats
10W - 6L
1,331 SR
Queue Stats
30W - 25L
1,590 Elo+
Party 1
Merlin
Merlin
Football_Titans
Merlin
Level 115
God Stats
9W - 6L
1,707 SR
Queue Stats
41W - 73L
1,446 Elo+
Party 1
Lancelot
Lancelot
Who_opty
Lancelot
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,147 Elo+
Solo
Neith
Neith
Zambonite259
Neith
Level 72
God Stats
13W - 14L
1,519 SR
Queue Stats
336W - 434L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 18
16,787
699
24,570
35,789
51,323
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
20
10 / 8 / 15
17,281
720
24,317
36,739
36,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
JairCruz5
Baron Samedi
20
5 / 5 / 17
16,615
692
12,698
24,908
13,443
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
PelonInc
Medusa
20
16 / 6 / 10
20,641
860
36,204
31,238
18,555
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 29
19,110
796
20,112
41,971
73,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aagron BR
Baron Samedi
20
9 / 9 / 12
18,231
760
27,998
30,265
22,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
BLACKW1D0W_98
Ah Muzen Cab
20
11 / 7 / 10
19,020
793
41,330
31,516
18,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 8 / 11
16,785
699
24,163
29,287
16,118
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
Who_opty
Lancelot
20
0 / 10 / 13
15,590
650
12,077
35,308
27,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 8
18,630
776
28,208
24,874
12,264
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
83
38
Kills
29
29
Deaths
38
89
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aagron BR
Baron Samedi
9
9
12
1.67
W
Ah Muzen Cab
BLACKW1D0W_98
Ah Muzen Cab
11
7
10
2.29
L
3
7
18
1.71
L
Fenrir
10
8
15
2.19
W
3
8
11
1.06
L
Baron Samedi
JairCruz5
Baron Samedi
5
5
17
2.7
L
Medusa
PelonInc
Medusa
16
6
10
3.5
W
Lancelot
Who_opty
Lancelot
0
10
13
0.65
W
6
4
8
2.5
L
4
3
29
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,901
Damage
133,776
170,645
Taken
151,250
193,250
Mitigated
96,411
39,927
Healing
41,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aagron BR
Baron Samedi
27,998
2,278
4,664
8,303
30,265
22,156
714
6,633
23,632
69,263
0
W
Ah Muzen Cab
BLACKW1D0W_98
Ah Muzen Cab
41,330
10,952
0
10,068
31,516
18,866
4,165
7,611
23,905
0
108,812
L
24,570
2,589
707
9,728
35,789
51,323
1,508
8,554
26,948
0
66,502
L
Fenrir
24,317
10,047
190
4,166
36,739
36,268
56
10,520
25,274
0
51,853
W
24,163
273
456
5,598
29,287
16,118
0
4,354
24,933
75,959
0
L
Baron Samedi
JairCruz5
Baron Samedi
12,698
871
4,896
5,876
24,908
13,443
524
10,224
14,420
35,493
0
L
Medusa
PelonInc
Medusa
36,204
16,625
0
9,304
31,238
18,555
4,330
8,153
22,683
0
131,141
W
Lancelot
Who_opty
Lancelot
12,077
776
0
4,311
35,308
27,007
621
6,102
27,536
0
50,848
W
28,208
9,545
0
8,060
24,874
12,264
3,656
8,110
16,764
0
91,283
L
20,112
819
0
5,060
41,971
73,661
764
12,695
27,224
56,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,434
Gold Earned
88,256
479
Minions Killed
445
0
Camps Cleared
0
2,183,142
Distance Traveled
2,101,404
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,231
760
66
3
0
379,004
3
W
Ah Muzen Cab
19,020
793
125
5
0
470,134
0
L
Tyr
16,787
699
125
5
0
496,183
0
L
Fenrir
17,281
720
49
2
0
443,305
4
W
Merlin
16,785
699
103
4
0
385,394
0
L
Baron Samedi
16,615
692
67
3
0
282,417
4
L
Medusa
20,641
860
173
7
0
457,006
1
W
Lancelot
15,590
650
43
2
0
469,581
1
W
Neith
18,630
776
108
5
0
397,291
0
L
Geb
19,110
796
65
3
0
504,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role