Player Matchup

Hercules
Hercules
AcesBunCheek
Hercules
Level 19
God Stats
17W - 17L
1,852 SR
Queue Stats
40W - 33L
1,611 Elo+
Party 1
Cabrakan
Cabrakan
ElevatedInigma
Cabrakan
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
320W - 358L
1,445 Elo+
Party 1
Ullr
Ullr
Ita1ianSta77ion
Ullr
Level 129
God Stats
1W - 0L
1,319 SR
Queue Stats
106W - 110L
1,506 Elo+
Party 1
Chang'e
Chang'e
La Flare87
Chang'e
Level 126
God Stats
10W - 4L
1,778 SR
Queue Stats
715W - 746L
1,564 Elo+
Party 1
King Arthur
King Arthur
TastyTreat39
King Arthur
Level 107
God Stats
2W - 3L
1,403 SR
Queue Stats
38W - 41L
1,389 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,503 Elo+

VS

Team Averages
Level 35
1,465 SR
1,331 Elo+
Merlin
Merlin
CashoNut
Merlin
Level 30
God Stats
2W - 4L
1,442 SR
Queue Stats
9W - 18L
1,201 Elo+
Party 3
Loki
Loki
Darkjam09
Loki
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,198 Elo+
Party 3
Danzaburou
Danzaburou
FrosteyOwO
Danzaburou
Level 16
God Stats
0W - 6L
1,152 SR
Queue Stats
16W - 25L
1,157 Elo+
Party 3
Agni
Agni
KingDrew364
Agni
Level 7
God Stats
0W - 4L
1,731 SR
Queue Stats
2W - 6L
1,487 Elo+
Party 2
Shiva
Shiva
Lawson755
Shiva
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 49L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AcesBunCheek
Hercules
20
5 / 5 / 23
15,290
1,274
19,735
33,357
47,389
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
20
10 / 4 / 17
15,095
1,258
24,888
27,273
23,927
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Earring

Mystical Earring

+15
Mp 5

20
9 / 1 / 18
14,841
1,237
19,852
12,911
6,126
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
La Flare87
Chang'e
20
7 / 3 / 25
14,331
1,194
27,642
18,390
10,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
TastyTreat39
King Arthur
20
6 / 7 / 20
13,792
1,149
15,747
26,443
29,580
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CashoNut
Merlin
19
5 / 6 / 12
13,728
1,144
24,999
17,243
9,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
18
5 / 11 / 12
13,389
1,116
18,042
25,327
12,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
FrosteyOwO
Danzaburou
18
4 / 9 / 15
13,529
1,127
26,028
24,165
13,143
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 7 / 12
12,081
1,007
19,231
20,896
10,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Lawson755
Shiva
19
5 / 4 / 15
13,745
1,145
21,138
24,422
31,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
86
37
Kills
20
20
Deaths
37
103
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hercules
AcesBunCheek
Hercules
5
5
23
3.3
L
Merlin
CashoNut
Merlin
5
6
12
1.83
L
Loki
5
11
12
1
W
Cabrakan
10
4
17
4.63
L
Danzaburou
FrosteyOwO
Danzaburou
4
9
15
1.28
W
9
1
18
18
L
1
7
12
1
W
Chang'e
La Flare87
Chang'e
7
3
25
6.5
L
Shiva
Lawson755
Shiva
5
4
15
3.13
W
King Arthur
TastyTreat39
King Arthur
6
7
20
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,864
Damage
109,438
118,374
Taken
112,053
118,009
Mitigated
76,645
40,824
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AcesBunCheek
Hercules
19,735
5,074
1,260
12,456
33,357
47,389
0
15,056
17,933
623
27,474
L
Merlin
CashoNut
Merlin
24,999
3,241
0
354
17,243
9,173
0
6,247
10,996
49,603
0
L
Loki
18,042
3,631
0
487
25,327
12,937
0
12,619
12,708
0
41,787
W
Cabrakan
24,888
3,238
0
9,229
27,273
23,927
0
11,204
15,863
55,659
0
L
Danzaburou
FrosteyOwO
Danzaburou
26,028
17,548
0
3,847
24,165
13,143
0
12,375
11,790
0
43,040
W
19,852
8,787
0
917
12,911
6,126
0
4,843
7,909
0
47,182
L
19,231
1,328
0
194
20,896
10,042
0
9,546
11,350
39,364
0
W
Chang'e
La Flare87
Chang'e
27,642
1,823
8,628
8,122
18,390
10,987
0
7,660
10,478
58,739
0
L
Shiva
Lawson755
Shiva
21,138
3,006
174
1,491
24,422
31,350
0
12,511
11,911
3,845
34,034
W
King Arthur
TastyTreat39
King Arthur
15,747
3,289
0
212
26,443
29,580
0
7,831
18,378
145
28,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,349
Gold Earned
66,472
260
Minions Killed
227
8
Camps Cleared
9
1,135,341
Distance Traveled
1,111,262
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,290
1,274
29
2
0
219,765
4
L
Merlin
13,728
1,144
61
5
2
181,663
0
L
Loki
13,389
1,116
57
5
3
249,237
3
W
Cabrakan
15,095
1,258
90
8
3
195,831
2
L
Danzaburou
13,529
1,127
27
2
3
207,574
0
W
Ullr
14,841
1,237
58
5
4
249,473
0
L
Agni
12,081
1,007
45
4
0
233,275
0
W
Chang'e
14,331
1,194
62
5
1
248,163
3
L
Shiva
13,745
1,145
37
3
1
239,513
0
W
King Arthur
13,792
1,149
21
2
0
222,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role