Player Matchup

Gilgamesh
Gilgamesh
Allstar2443
Gilgamesh
Level 78
God Stats
22W - 7L
1,752 SR
Queue Stats
193W - 99L
1,607 Elo+
Party 1
Thoth
Thoth
SIRSEXYMON
Thoth
Level 22
God Stats
6W - 3L
1,502 SR
Queue Stats
33W - 32L
1,447 Elo+
Party 1
Hou Yi
Hou Yi
nicedigger
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,493 Elo+
Party 1
Team Averages
Level 35
1,585 SR
1,516 Elo+

VS

Team Averages
Level 31
1,618 SR
1,417 Elo+
Sylvanus
Sylvanus
BeMowen
Sylvanus
Level 69
God Stats
4W - 2L
1,672 SR
Queue Stats
12W - 15L
1,375 Elo+
Party 2
Olorun
Olorun
BigGuyGorb
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 2
Bakasura
Bakasura
Garbagegoober
Bakasura
Level 17
God Stats
0W - 1L
1,683 SR
Queue Stats
3W - 4L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Allstar2443
Gilgamesh
18
8 / 3 / 14
12,892
806
15,801
16,892
17,943
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
17
5 / 2 / 15
12,235
765
16,537
7,952
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
nicedigger
Hou Yi
17
9 / 4 / 10
12,539
784
25,024
18,008
8,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeMowen
Sylvanus
16
3 / 4 / 3
10,483
655
10,277
23,925
24,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
BigGuyGorb
Olorun
14
0 / 9 / 4
9,706
607
9,396
19,178
10,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Garbagegoober
Bakasura
14
6 / 9 / 3
11,338
709
12,308
21,042
12,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
22
Kills
9
9
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Allstar2443
Gilgamesh
8
3
14
5
L
Sylvanus
BeMowen
Sylvanus
3
4
3
1.13
L
Olorun
BigGuyGorb
Olorun
0
9
4
0.22
L
Bakasura
Garbagegoober
Bakasura
6
9
3
0.83
W
Thoth
5
2
15
6.25
W
Hou Yi
nicedigger
Hou Yi
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,362
Damage
31,981
42,852
Taken
64,145
29,046
Mitigated
47,740
7,840
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Allstar2443
Gilgamesh
15,801
3,233
229
1,273
16,892
17,943
140
6,317
9,840
0
42,999
L
Sylvanus
BeMowen
Sylvanus
10,277
2,999
3,104
7,882
23,925
24,287
315
5,656
17,730
30,633
5,272
L
Olorun
BigGuyGorb
Olorun
9,396
5,015
206
2,235
19,178
10,634
462
4,037
14,712
24,362
3,348
L
Bakasura
Garbagegoober
Bakasura
12,308
7,186
0
1,477
21,042
12,819
446
5,442
15,019
0
20,470
W
Thoth
16,537
1,246
0
961
7,952
2,935
403
2,845
4,924
40,221
0
W
Hou Yi
nicedigger
Hou Yi
25,024
17,007
0
5,377
18,008
8,168
2,274
8,434
8,701
0
53,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
31,527
163
Minions Killed
129
9
Camps Cleared
4
888,771
Distance Traveled
800,867
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,892
806
46
3
3
333,901
0
L
Sylvanus
10,483
655
64
4
1
252,922
3
L
Olorun
9,706
607
38
2
0
236,119
1
L
Bakasura
11,338
709
27
2
3
311,826
4
W
Thoth
12,235
765
59
4
3
275,885
1
W
Hou Yi
12,539
784
58
4
3
278,985
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role