Player Matchup

Danzaburou
Danzaburou
A3ORT
Danzaburou
Level 131
God Stats
0W - 2L
1,750 SR
Queue Stats
2W - 6L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
Mrpyrodrake
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,714 Elo+
Party 1
Janus
Janus
SHOTTii
Janus
Level 140
God Stats
0W - 1L
1,544 SR
Queue Stats
4W - 7L
1,568 Elo+
Party 1
Fafnir
Fafnir
Vato Chuey
Fafnir
Level 129
God Stats
0W - 1L
1,730 SR
Queue Stats
89W - 91L
1,511 Elo+
Solo
Freya
Freya
astarzarroc
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,714 Elo+
Party 1
Team Averages
Level 131
1,605 SR
1,626 Elo+

VS

Team Averages
Level 115
1,764 SR
2,065 Elo+
Geb
Geb
Davman39
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 1L
1,983 Elo+
Party 2
Hel
Hel
GhostSeducer
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 13L
2,049 Elo+
Party 2
Heimdallr
Heimdallr
Hamus11
Heimdallr
Level 144
God Stats
2W - 0L
1,852 SR
Queue Stats
202W - 6L
2,119 Elo+
Party 2
Xbalanque
Xbalanque
IloveJoePolhamus
Xbalanque
Level 125
God Stats
5W - 0L
1,970 SR
Queue Stats
212W - 8L
2,126 Elo+
Party 2
Khepri
Khepri
MrDramaQueen
Khepri
Level 136
God Stats
1W - 0L
1,999 SR
Queue Stats
186W - 10L
2,050 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A3ORT
Danzaburou
13
2 / 7 / 3
7,287
729
8,591
15,312
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Mrpyrodrake
Gilgamesh
13
2 / 7 / 2
7,139
714
6,583
16,071
11,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
SHOTTii
Janus
13
1 / 6 / 4
7,079
708
11,855
11,585
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Vato Chuey
Fafnir
13
0 / 4 / 1
7,335
734
3,606
13,950
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 7 / 2
6,548
655
6,016
13,537
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 22
8,981
898
11,327
11,786
13,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 16
7,891
789
7,407
8,112
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Hamus11
Heimdallr
17
11 / 0 / 18
9,172
917
15,795
11,570
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
16
9 / 2 / 19
9,010
901
22,695
11,435
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
14
2 / 1 / 22
8,204
820
6,032
11,258
11,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
128
5
Kills
31
31
Deaths
5
12
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A3ORT
Danzaburou
2
7
3
0.5
W
6
0
22
17
W
3
2
16
5.5
W
Heimdallr
Hamus11
Heimdallr
11
0
18
20
W
Xbalanque
9
2
19
9.25
W
Khepri
2
1
22
13
L
Gilgamesh
Mrpyrodrake
Gilgamesh
2
7
2
0.43
L
Janus
SHOTTii
Janus
1
6
4
0.5
L
Fafnir
Vato Chuey
Fafnir
0
4
1
0.13
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,651
Damage
63,256
70,455
Taken
54,161
45,518
Mitigated
42,234
8,227
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A3ORT
Danzaburou
8,591
3,171
0
3,065
15,312
7,106
252
6,561
8,527
0
20,808
W
11,327
1,063
1,535
1,432
11,786
13,538
0
3,687
7,772
17,031
0
W
7,407
726
9,187
4,132
8,112
4,179
220
2,918
4,948
20,865
0
W
Heimdallr
Hamus11
Heimdallr
15,795
9,420
0
2,155
11,570
6,650
1,335
4,336
6,802
0
47,935
W
Xbalanque
22,695
11,845
0
3,032
11,435
6,715
154
4,103
7,036
0
41,061
W
Khepri
6,032
611
0
826
11,258
11,152
0
4,669
6,126
13,125
0
L
Gilgamesh
Mrpyrodrake
Gilgamesh
6,583
1,711
0
857
16,071
11,715
150
4,904
11,033
0
13,687
L
Janus
SHOTTii
Janus
11,855
763
0
103
11,585
4,529
296
4,442
6,970
24,116
0
L
Fafnir
Vato Chuey
Fafnir
3,606
629
0
1,940
13,950
16,470
0
4,285
9,535
12,958
0
L
6,016
1,661
0
2,262
13,537
5,698
0
3,884
9,619
13,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
43,258
128
Minions Killed
193
0
Camps Cleared
0
1,018,443
Distance Traveled
1,098,996
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,287
729
25
3
0
204,024
1
W
Geb
8,981
898
8
1
0
252,882
1
W
Hel
7,891
789
47
5
0
207,992
1
W
Heimdallr
9,172
917
60
6
0
201,687
2
W
Xbalanque
9,010
901
58
6
0
208,529
1
W
Khepri
8,204
820
20
2
0
227,906
1
L
Gilgamesh
7,139
714
16
2
0
191,320
0
L
Janus
7,079
708
42
4
0
244,007
0
L
Fafnir
7,335
734
21
2
0
196,845
1
L
Freya
6,548
655
24
2
0
182,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role