Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Giorno-JR
Bacchus
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
279W - 217L
1,542 Elo+
Party 2
He Bo
He Bo
LELOUCH-MANIA
He Bo
Level 125
God Stats
5W - 1L
1,820 SR
Queue Stats
595W - 519L
1,565 Elo+
Party 2
Achilles
Achilles
alxriic
Achilles
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
192W - 137L
1,608 Elo+
Party 2
Agni
Agni
pancaqkes
Agni
Level 109
God Stats
1W - 1L
1,218 SR
Queue Stats
190W - 155L
1,552 Elo+
Party 2
Team Averages
Level 96
1,508 SR
1,553 Elo+

VS

Team Averages
Level 98
1,618 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
Darknubis333
Cu Chulainn
Level 127
God Stats
13W - 14L
1,528 SR
Queue Stats
199W - 220L
1,490 Elo+
Solo
Odin
Odin
DespairBoy98
Odin
Level 123
God Stats
1W - 1L
1,776 SR
Queue Stats
9W - 13L
1,494 Elo+
Party 1
Skadi
Skadi
Luis9705
Skadi
Level 18
God Stats
4W - 4L
1,678 SR
Queue Stats
4W - 6L
1,482 Elo+
Party 1
Thor
Thor
Vladmeerpoopin72
Thor
Level 64
God Stats
10W - 9L
1,570 SR
Queue Stats
373W - 374L
1,504 Elo+
Solo
Merlin
Merlin
xRivaillex
Merlin
Level 158
God Stats
44W - 28L
1,536 SR
Queue Stats
443W - 363L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
10 / 0 / 3
8,102
675
10,735
8,525
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Giorno-JR
Bacchus
10
2 / 1 / 10
6,609
551
5,268
9,820
8,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 5
7,333
611
7,105
6,018
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
alxriic
Achilles
12
1 / 3 / 2
6,172
514
3,902
9,079
6,711
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
10
0 / 1 / 0
5,988
499
1,040
4,832
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Darknubis333
Cu Chulainn
12
3 / 3 / 0
7,153
596
5,592
8,839
6,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 4 / 1
5,406
451
3,241
8,888
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Skadi
Luis9705
Skadi
8
0 / 7 / 1
5,252
438
4,698
10,047
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 1
5,812
484
3,698
9,064
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
xRivaillex
Merlin
11
1 / 2 / 0
6,292
524
3,602
3,584
1,433
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
5
5
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
0
3
11.5
L
Cu Chulainn
Darknubis333
Cu Chulainn
3
3
0
1
L
0
4
1
0.13
W
Bacchus
Giorno-JR
Bacchus
2
1
10
7
W
5
0
5
7.5
L
Skadi
Luis9705
Skadi
0
7
1
0.07
L
1
2
1
0.75
W
Achilles
alxriic
Achilles
1
3
2
0.67
W
Agni
0
1
0
0
L
Merlin
xRivaillex
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
20,831
38,274
Taken
40,422
21,767
Mitigated
19,115
15,674
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,735
7,368
216
3,530
8,525
3,222
923
1,354
7,171
0
62,628
L
Cu Chulainn
Darknubis333
Cu Chulainn
5,592
882
0
1,163
8,839
6,700
0
1,481
7,358
8,737
45,413
L
3,241
513
0
1,313
8,888
4,603
0
3,708
5,180
0
15,249
W
Bacchus
Giorno-JR
Bacchus
5,268
1,383
1,875
3,895
9,820
8,061
174
187
9,633
18,531
0
W
7,105
488
0
3,380
6,018
2,100
0
1,118
4,900
57,772
0
L
Skadi
Luis9705
Skadi
4,698
3,283
0
1,273
10,047
2,883
0
3,575
6,472
0
29,358
L
3,698
515
0
3,648
9,064
3,496
0
2,631
6,433
0
37,899
W
Achilles
alxriic
Achilles
3,902
1,285
0
1,147
9,079
6,711
0
1,096
7,983
0
40,352
W
Agni
1,040
87
0
1,631
4,832
1,673
114
1,003
3,829
40,823
0
L
Merlin
xRivaillex
Merlin
3,602
266
0
149
3,584
1,433
0
2,018
1,566
43,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,204
Gold Earned
29,915
388
Minions Killed
331
0
Camps Cleared
0
1,135,237
Distance Traveled
1,149,739
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,102
675
112
9
0
205,636
4
L
Cu Chulainn
7,153
596
90
8
0
234,295
2
L
Odin
5,406
451
27
2
0
249,093
1
W
Bacchus
6,609
551
22
2
0
251,818
4
W
He Bo
7,333
611
106
9
0
241,047
0
L
Skadi
5,252
438
55
5
0
212,910
1
L
Thor
5,812
484
66
6
0
242,532
2
W
Achilles
6,172
514
63
5
0
234,027
2
W
Agni
5,988
499
85
7
0
202,709
0
L
Merlin
6,292
524
93
8
0
210,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role