Player Matchup

Ra
Ra
Swazee00
Ra
Level 66
God Stats
2W - 3L
1,674 SR
Queue Stats
123W - 118L
1,511 Elo+
Party 1
Chaac
Chaac
TheGrimline
Chaac
Level 87
God Stats
3W - 4L
1,654 SR
Queue Stats
84W - 73L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
clammyclam
Sun Wukong
Level 122
God Stats
1W - 2L
1,765 SR
Queue Stats
12W - 2L
1,938 Elo+
Solo
Hel
Hel
joyfulundead
Hel
Level 69
God Stats
8W - 7L
1,794 SR
Queue Stats
414W - 385L
1,483 Elo+
Party 1
Mercury
Mercury
lordkimo145
Mercury
Level 142
God Stats
30W - 30L
1,527 SR
Queue Stats
519W - 542L
1,449 Elo+
Solo
Team Averages
Level 97
1,683 SR
1,571 Elo+

VS

Team Averages
Level 88
1,619 SR
1,475 Elo+
Zeus
Zeus
EcchiVee
Zeus
Level 28
God Stats
2W - 0L
1,734 SR
Queue Stats
33W - 41L
1,423 Elo+
Party 3
Xbalanque
Xbalanque
HazyDabsADC
Xbalanque
Level 48
God Stats
48W - 27L
1,690 SR
Queue Stats
221W - 168L
1,607 Elo+
Party 3
Bastet
Bastet
RecedingLove
Bastet
Level 160
God Stats
3W - 2L
1,630 SR
Queue Stats
202W - 228L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
badankadank024
Zhong Kui
Level 84
God Stats
6W - 5L
1,511 SR
Queue Stats
53W - 54L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
fr3ak3r85443
Sylvanus
Level 122
God Stats
4W - 3L
1,529 SR
Queue Stats
91W - 108L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
17,273
1,016
34,956
35,726
34,842
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 5 / 17
16,046
944
26,705
49,139
75,223
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
clammyclam
Sun Wukong
20
9 / 3 / 17
18,057
1,062
44,315
62,436
81,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 8 / 21
16,282
958
19,829
40,860
38,332
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
lordkimo145
Mercury
20
7 / 10 / 17
17,257
1,015
35,451
35,330
20,109
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
7 / 6 / 16
17,927
1,055
34,799
19,726
11,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
HazyDabsADC
Xbalanque
20
16 / 4 / 10
20,168
1,186
74,616
29,085
18,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
20
3 / 4 / 17
16,246
956
23,672
25,827
16,893
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
badankadank024
Zhong Kui
20
3 / 9 / 24
17,384
1,023
57,718
47,481
49,812
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
fr3ak3r85443
Sylvanus
20
2 / 7 / 27
18,595
1,094
23,152
45,779
59,142
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
125
30
Kills
31
31
Deaths
30
89
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
6
16
2.5
W
Xbalanque
HazyDabsADC
Xbalanque
16
4
10
5.25
W
Bastet
3
4
17
2.88
L
7
5
17
3.1
L
4
5
17
2.5
W
Zhong Kui
badankadank024
Zhong Kui
3
9
24
1.67
L
Sun Wukong
clammyclam
Sun Wukong
9
3
17
5.83
W
Sylvanus
fr3ak3r85443
Sylvanus
2
7
27
2.21
L
3
8
21
1.69
L
Mercury
lordkimo145
Mercury
7
10
17
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,256
Damage
213,957
223,491
Taken
167,898
249,804
Mitigated
156,415
87,452
Healing
59,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
34,799
4,833
0
56
19,726
11,987
0
4,305
15,421
74,626
0
W
Xbalanque
HazyDabsADC
Xbalanque
74,616
50,498
0
11,527
29,085
18,581
0
6,932
22,153
0
132,752
W
Bastet
23,672
5,590
0
3,928
25,827
16,893
0
4,956
20,871
0
47,113
L
34,956
4,006
9,081
7,294
35,726
34,842
0
18,625
17,101
61,772
0
L
26,705
5,457
0
11,496
49,139
75,223
0
29,779
18,217
6,229
35,670
W
Zhong Kui
badankadank024
Zhong Kui
57,718
7,057
1,703
12,456
47,481
49,812
0
16,772
30,709
86,766
0
L
Sun Wukong
clammyclam
Sun Wukong
44,315
8,397
0
18,579
62,436
81,298
0
28,146
33,739
561
89,402
W
Sylvanus
fr3ak3r85443
Sylvanus
23,152
3,699
14,434
15,579
45,779
59,142
0
26,769
19,010
33,842
0
L
19,829
1,351
24,751
16,211
40,860
38,332
0
18,628
22,232
42,454
0
L
Mercury
lordkimo145
Mercury
35,451
15,974
0
40
35,330
20,109
0
20,151
15,081
0
52,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,915
Gold Earned
90,320
362
Minions Killed
333
5
Camps Cleared
14
1,631,073
Distance Traveled
1,562,822
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,927
1,055
86
5
2
299,074
0
W
Xbalanque
20,168
1,186
121
7
9
331,207
1
W
Bastet
16,246
956
37
2
3
376,902
0
L
Ra
17,273
1,016
80
5
0
306,964
0
L
Chaac
16,046
944
34
2
0
249,711
0
W
Zhong Kui
17,384
1,023
64
4
0
281,046
0
L
Sun Wukong
18,057
1,062
135
8
1
360,904
0
W
Sylvanus
18,595
1,094
25
1
0
274,593
9
L
Hel
16,282
958
66
4
0
330,445
2
L
Mercury
17,257
1,015
47
3
4
383,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role