Player Matchup

Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CinnaPlush
Hera
Level 68
God Stats
10W - 2L
1,569 SR
Queue Stats
113W - 122L
1,477 Elo+
Party 1
Bacchus
Bacchus
Neckalyzer
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,617 Elo+
Party 1
Team Averages
Level 115
1,523 SR
1,531 Elo+

VS

Team Averages
Level 72
1,364 SR
1,203 Elo+
Chaac
Chaac
FELON-oN-dE-AVES
Chaac
Level 38
God Stats
0W - 1L
1,261 SR
Queue Stats
9W - 42L
1,027 Elo+
Party 2
Sobek
Sobek
Sugendees
Sobek
Level 53
God Stats
8W - 7L
1,577 SR
Queue Stats
41W - 73L
1,282 Elo+
Party 2
Chang'e
Chang'e
cotoncandy
Chang'e
Level 124
God Stats
0W - 2L
1,255 SR
Queue Stats
42W - 71L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 4 / 10
11,313
707
15,253
19,702
18,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
10 / 4 / 7
13,072
817
21,685
11,608
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Neckalyzer
Bacchus
15
5 / 4 / 9
11,506
719
18,770
15,930
10,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
10,201
638
6,292
23,617
15,473
Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Sugendees
Sobek
15
5 / 4 / 4
12,162
760
9,958
22,802
27,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
cotoncandy
Chang'e
15
5 / 9 / 3
10,884
680
12,781
19,684
8,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
11
12
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
4
10
2.25
W
10
4
7
3.38
L
1
6
9
0.92
W
Bacchus
Neckalyzer
Bacchus
5
4
9
2.38
L
Sobek
Sugendees
Sobek
5
4
4
1.75
L
Chang'e
cotoncandy
Chang'e
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,708
Damage
29,031
47,240
Taken
66,103
33,694
Mitigated
51,066
10,472
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,253
4,460
499
6,762
19,702
18,425
346
9,493
10,209
0
38,397
W
21,685
5,331
0
607
11,608
4,903
1,114
7,568
4,040
58,514
0
L
6,292
1,429
0
2,654
23,617
15,473
726
14,216
8,583
0
22,801
W
Bacchus
Neckalyzer
Bacchus
18,770
2,613
0
2,604
15,930
10,366
30
6,844
9,086
39,997
0
L
Sobek
Sugendees
Sobek
9,958
1,041
0
3,770
22,802
27,096
388
11,681
10,127
19,088
0
L
Chang'e
cotoncandy
Chang'e
12,781
668
1,709
3,756
19,684
8,497
0
12,263
6,672
39,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,891
Gold Earned
33,247
172
Minions Killed
100
10
Camps Cleared
1
880,859
Distance Traveled
820,596
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,313
707
28
2
3
296,167
3
W
Hera
13,072
817
92
6
5
286,372
2
L
Chaac
10,201
638
35
2
1
287,022
2
W
Bacchus
11,506
719
52
3
2
298,320
2
L
Sobek
12,162
760
13
1
0
276,939
1
L
Chang'e
10,884
680
52
3
0
256,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role