Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CHILLINTT
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
if4themew09
Guan Yu
Level 102
God Stats
1W - 1L
1,583 SR
Queue Stats
80W - 99L
1,352 Elo+
Party 1
Rama
Rama
jtotheuan
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,189 Elo+
Party 1
Izanami
Izanami
xEL1T3xGHOSTx
Izanami
Level 61
God Stats
2W - 0L
1,487 SR
Queue Stats
12W - 13L
1,621 Elo+
Party 1
Team Averages
Level 84
1,514 SR
1,419 Elo+

VS

Team Averages
Level 69
1,471 SR
1,409 Elo+
He Bo
He Bo
AngeIEIite
He Bo
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,453 Elo+
Party 2
Horus
Horus
KindaRaptor4992
Horus
Level 87
God Stats
3W - 3L
1,346 SR
Queue Stats
246W - 253L
1,386 Elo+
Party 2
Medusa
Medusa
KittenMitttons
Medusa
Level 67
God Stats
1W - 3L
1,324 SR
Queue Stats
133W - 147L
1,415 Elo+
Solo
Izanami
Izanami
PresidenteLeche
Izanami
Level 89
God Stats
12W - 4L
1,685 SR
Queue Stats
254W - 277L
1,371 Elo+
Party 2
Pele
Pele
ThyLuckyDuck
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
6 / 0 / 21
10,267
856
13,391
10,590
5,478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
CHILLINTT
Nu Wa
15
2 / 3 / 26
9,469
789
14,881
10,737
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
if4themew09
Guan Yu
16
5 / 1 / 21
9,683
807
10,703
16,599
21,012
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
18
11 / 2 / 13
11,043
920
17,121
11,396
5,738
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
18
11 / 4 / 15
11,109
926
17,658
13,726
6,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
2 / 8 / 5
8,391
699
10,716
14,468
5,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 3
8,790
733
5,906
23,403
21,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 4 / 4
7,826
652
8,890
10,047
3,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 7 / 4
8,834
736
13,169
15,605
6,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 8 / 5
8,379
698
7,101
16,919
7,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
29
35
Kills
8
10
Deaths
35
96
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
21
16.5
L
He Bo
2
8
5
0.56
W
Nu Wa
CHILLINTT
Nu Wa
2
3
26
5
L
2
8
3
0.44
L
1
4
4
0.75
L
2
7
4
0.57
L
1
8
5
0.44
W
Guan Yu
if4themew09
Guan Yu
5
1
21
15.5
W
Rama
11
2
13
8.75
W
Izanami
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,754
Damage
45,782
63,048
Taken
80,442
43,285
Mitigated
44,306
34,535
Healing
23,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,391
1,456
1,384
2,374
10,590
5,478
985
1,585
9,005
28,786
0
L
He Bo
10,716
289
496
1,474
14,468
5,633
48
5,978
8,490
30,667
0
W
Nu Wa
CHILLINTT
Nu Wa
14,881
5,643
1,354
1,294
10,737
4,245
2,270
238
10,499
28,714
0
L
5,906
2,421
5,764
7,418
23,403
21,337
32
8,467
14,936
0
10,161
L
8,890
2,895
937
1,923
10,047
3,985
0
2,357
7,690
0
18,599
L
13,169
5,928
1,201
2,071
15,605
6,066
183
5,856
9,749
0
32,979
L
7,101
1,220
846
1,269
16,919
7,285
0
5,614
11,305
0
22,186
W
Guan Yu
if4themew09
Guan Yu
10,703
376
12,957
8,554
16,599
21,012
796
4,076
12,523
0
18,394
W
Rama
17,121
13,284
967
1,491
11,396
5,738
3,240
1,709
9,687
0
30,866
W
Izanami
17,658
12,564
1,696
2,464
13,726
6,812
2,035
3,108
10,618
0
33,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,571
Gold Earned
42,220
132
Minions Killed
132
0
Camps Cleared
0
1,204,175
Distance Traveled
1,028,837
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,267
856
24
2
0
269,525
1
L
He Bo
8,391
699
38
3
0
197,765
0
W
Nu Wa
9,469
789
18
2
0
206,369
0
L
Horus
8,790
733
3
0
0
210,700
1
L
Medusa
7,826
652
29
2
0
215,949
0
L
Izanami
8,834
736
41
3
0
180,441
0
L
Pele
8,379
698
21
2
0
223,982
0
W
Guan Yu
9,683
807
10
1
0
282,027
0
W
Rama
11,043
920
33
3
0
217,438
0
W
Izanami
11,109
926
47
4
0
228,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role