Player Matchup

Danzaburou
Danzaburou
Aquiles8ac
Danzaburou
Level 159
God Stats
4W - 7L
1,553 SR
Queue Stats
308W - 273L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
CasualKings
Guan Yu
Level 121
God Stats
1W - 1L
1,728 SR
Queue Stats
233W - 215L
1,496 Elo+
Solo
Ares
Ares
Majesticwolf82
Ares
Level 129
God Stats
4W - 6L
1,819 SR
Queue Stats
343W - 311L
1,539 Elo+
Solo
Zeus
Zeus
aldo-_soto
Zeus
Level 158
God Stats
111W - 70L
1,704 SR
Queue Stats
143W - 117L
1,606 Elo+
Party 2
Thor
Thor
tigrito124
Thor
Level 160
God Stats
15W - 13L
1,568 SR
Queue Stats
549W - 513L
1,458 Elo+
Party 2
Team Averages
Level 145
1,675 SR
1,515 Elo+

VS

Team Averages
Level 118
1,617 SR
1,480 Elo+
Poseidon
Poseidon
ColbyColb
Poseidon
Level 149
God Stats
4W - 1L
1,763 SR
Queue Stats
162W - 151L
1,555 Elo+
Solo
Shiva
Shiva
ElmoLannister
Shiva
Level 129
God Stats
15W - 11L
1,534 SR
Queue Stats
283W - 269L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Nawts-_-
Heimdallr
Level 89
God Stats
8W - 6L
1,497 SR
Queue Stats
84W - 76L
1,415 Elo+
Party 1
Kumbhakarna
Kumbhakarna
REAPER260691
Kumbhakarna
Level 69
God Stats
11W - 4L
1,719 SR
Queue Stats
79W - 61L
1,420 Elo+
Party 1
Bakasura
Bakasura
Zobart_HD
Bakasura
Level 156
God Stats
5W - 1L
1,570 SR
Queue Stats
503W - 462L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aquiles8ac
Danzaburou
16
4 / 2 / 7
10,938
547
12,365
14,157
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
CasualKings
Guan Yu
18
4 / 0 / 5
11,330
567
14,014
18,312
14,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 0 / 8
10,632
532
9,216
19,614
23,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
5 / 3 / 7
11,230
562
15,698
9,689
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 6
11,477
574
11,636
17,314
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ColbyColb
Poseidon
13
2 / 9 / 1
8,717
436
9,299
16,209
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 1
10,479
524
15,896
26,955
15,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Nawts-_-
Heimdallr
15
1 / 4 / 1
9,121
456
9,584
14,180
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
REAPER260691
Kumbhakarna
11
1 / 4 / 4
7,907
395
2,760
16,486
12,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Zobart_HD
Bakasura
12
1 / 3 / 2
8,158
408
8,043
15,558
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
26
Kills
7
7
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aquiles8ac
Danzaburou
4
2
7
3.75
L
Guan Yu
CasualKings
Guan Yu
4
0
5
6.5
W
Poseidon
ColbyColb
Poseidon
2
9
1
0.28
W
2
6
1
0.42
L
4
0
8
8
W
Heimdallr
Nawts-_-
Heimdallr
1
4
1
0.38
W
Kumbhakarna
REAPER260691
Kumbhakarna
1
4
4
0.75
W
Bakasura
Zobart_HD
Bakasura
1
3
2
0.67
L
5
3
7
2.83
L
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,929
Damage
45,582
79,086
Taken
89,388
56,925
Mitigated
46,129
27,135
Healing
21,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aquiles8ac
Danzaburou
12,365
5,474
460
6,706
14,157
6,491
3,398
1,713
12,004
0
82,176
L
Guan Yu
CasualKings
Guan Yu
14,014
2,163
1,392
9,284
18,312
14,251
0
794
17,017
0
86,827
W
Poseidon
ColbyColb
Poseidon
9,299
1,741
0
3,158
16,209
6,030
0
6,527
9,264
67,803
0
W
15,896
2,430
44
10,274
26,955
15,297
496
5,386
21,432
2,374
83,381
L
9,216
1,273
0
2,790
19,614
23,620
72
4,781
14,208
41,694
0
W
Heimdallr
Nawts-_-
Heimdallr
9,584
3,075
0
3,179
14,180
6,195
1,392
2,883
11,225
0
82,529
W
Kumbhakarna
REAPER260691
Kumbhakarna
2,760
377
0
1,398
16,486
12,878
0
5,403
10,922
8,500
0
W
Bakasura
Zobart_HD
Bakasura
8,043
4,965
0
3,500
15,558
5,729
0
3,705
11,631
0
54,221
L
15,698
1,321
199
1,640
9,689
4,390
256
2,542
7,036
87,610
0
L
11,636
1,746
0
4,664
17,314
8,173
0
3,161
13,968
0
82,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
44,382
571
Minions Killed
491
0
Camps Cleared
0
2,054,889
Distance Traveled
1,748,039
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,938
547
123
6
0
403,649
2
L
Guan Yu
11,330
567
131
7
0
427,874
9
W
Poseidon
8,717
436
114
6
0
326,563
1
W
Shiva
10,479
524
134
7
0
359,285
5
L
Ares
10,632
532
40
2
0
394,626
5
W
Heimdallr
9,121
456
137
7
0
361,531
0
W
Kumbhakarna
7,907
395
10
1
0
360,318
6
W
Bakasura
8,158
408
96
5
0
340,342
1
L
Zeus
11,230
562
160
8
0
423,752
0
L
Thor
11,477
574
117
6
0
404,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role