Player Matchup

Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver II
Axel7431
Hades
Silver II
Level 125
God Stats
12W - 11L
1,579 SR
Queue Stats
130W - 162L
1,220 MMR
Party 1
Thor
Thor
Bronze II
zihck
Thor
Bronze II
Level 68
God Stats
51W - 103L
1,346 SR
Queue Stats
191W - 393L
501 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,475 SR
1,074 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,458 SR
941 MMR
Olorun
Olorun
Silver I
CrackCoyote
Olorun
Silver I
Level 139
God Stats
16W - 19L
1,514 SR
Queue Stats
79W - 116L
1,271 MMR
Solo
Mercury
Mercury
Silver IV
KMRodrigo
Mercury
Silver IV
Level 65
God Stats
5W - 6L
1,295 SR
Queue Stats
24W - 57L
761 MMR
Solo
Ganesha
Ganesha
Bronze I
fzartori
Ganesha
Bronze I
Level 109
God Stats
7W - 6L
1,564 SR
Queue Stats
10W - 26L
790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
9 / 0 / 6
12,955
762
21,972
15,043
6,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
Axel7431
Hades
17
2 / 4 / 13
11,558
680
14,741
17,996
12,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
zihck
Thor
17
7 / 6 / 9
12,240
720
18,241
14,727
7,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetGilgameshAh Muzen CabVulcanBaron Samedi

VS

Bans
NeithChaacHeraAchillesNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 6 / 4
10,412
612
10,455
17,547
9,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
KMRodrigo
Mercury
16
4 / 9 / 3
11,438
673
8,775
20,707
10,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
fzartori
Ganesha
16
3 / 3 / 6
11,722
690
10,875
24,804
33,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
9
10
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
0
6
12
W
Hades
Axel7431
Hades
2
4
13
2.13
L
Olorun
2
6
4
0.67
L
Mercury
KMRodrigo
Mercury
4
9
3
0.61
L
Ganesha
fzartori
Ganesha
3
3
6
2
W
Thor
zihck
Thor
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,954
Damage
30,105
47,766
Taken
63,058
26,537
Mitigated
52,771
15,537
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
21,972
9,650
1,834
4,651
15,043
6,909
1,597
7,133
7,910
0
66,065
W
Hades
Axel7431
Hades
14,741
1,532
663
6,924
17,996
12,593
1,410
6,206
11,790
43,339
0
L
Olorun
10,455
4,059
870
4,700
17,547
9,403
0
6,052
11,495
35,937
3,233
L
Mercury
KMRodrigo
Mercury
8,775
3,328
0
1,726
20,707
10,340
0
2,036
18,671
0
39,953
L
Ganesha
fzartori
Ganesha
10,875
316
160
5,369
24,804
33,028
73
6,999
17,805
29,869
0
W
Thor
zihck
Thor
18,241
3,260
817
648
14,727
7,035
56
7,688
7,039
0
44,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
33,572
209
Minions Killed
151
9
Camps Cleared
4
877,123
Distance Traveled
850,457
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,955
762
100
6
5
308,245
3
W
Hades
11,558
680
58
3
2
272,335
2
L
Olorun
10,412
612
81
5
2
227,899
3
L
Mercury
11,438
673
64
4
2
322,663
2
L
Ganesha
11,722
690
6
0
0
299,895
0
W
Thor
12,240
720
51
3
2
296,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role