Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BokuNoKoneko
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,535 Elo+
Party 3
Horus
Horus
MapleParadox
Horus
Level 59
God Stats
1W - 3L
1,682 SR
Queue Stats
5W - 5L
1,535 Elo+
Party 3
Rama
Rama
SrRoboLuci
Rama
Level 118
God Stats
0W - 2L
1,164 SR
Queue Stats
79W - 88L
1,422 Elo+
Solo
Thanatos
Thanatos
flashy05_YT
Thanatos
Level 112
God Stats
1W - 2L
1,567 SR
Queue Stats
82W - 79L
1,463 Elo+
Party 1
Team Averages
Level 104
1,483 SR
1,491 Elo+

VS

Team Averages
Level 74
1,565 SR
1,442 Elo+
Kumbhakarna
Kumbhakarna
BltZSioul
Kumbhakarna
Level 62
God Stats
14W - 5L
1,783 SR
Queue Stats
144W - 126L
1,480 Elo+
Solo
Nemesis
Nemesis
DevinSleezly
Nemesis
Level 82
God Stats
12W - 19L
1,480 SR
Queue Stats
174W - 236L
1,439 Elo+
Party 2
Fenrir
Fenrir
ItsWrenchypoo
Fenrir
Level 58
God Stats
3W - 6L
1,453 SR
Queue Stats
131W - 175L
1,423 Elo+
Party 2
Ra
Ra
Plaintxn
Ra
Level 66
God Stats
3W - 2L
1,710 SR
Queue Stats
237W - 288L
1,443 Elo+
Party 2
Charybdis
Charybdis
anthrodork
Charybdis
Level 104
God Stats
1W - 1L
1,399 SR
Queue Stats
3W - 3L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 0
7,719
482
12,626
12,304
6,117
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 6 / 0
7,635
477
5,609
8,301
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 2 / 2
7,123
445
6,154
14,581
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 2
7,134
446
10,281
13,422
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
flashy05_YT
Thanatos
12
2 / 3 / 3
7,372
461
6,874
9,224
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BltZSioul
Kumbhakarna
13
3 / 1 / 4
8,371
523
6,175
16,258
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
DevinSleezly
Nemesis
14
3 / 0 / 8
8,592
537
10,222
13,534
7,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 3
9,179
574
6,414
11,951
12,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 2 / 2
8,707
544
8,180
10,208
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
anthrodork
Charybdis
13
3 / 3 / 1
7,951
497
9,348
15,116
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
19
19
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
0
0.25
W
Kumbhakarna
BltZSioul
Kumbhakarna
3
1
4
5
L
2
6
0
0.33
W
Nemesis
DevinSleezly
Nemesis
3
0
8
7
W
6
2
3
3.75
L
3
2
2
2
W
4
2
2
2.5
L
0
4
2
0.25
W
Charybdis
anthrodork
Charybdis
3
3
1
1.17
L
Thanatos
flashy05_YT
Thanatos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,544
Damage
40,339
57,832
Taken
67,067
30,315
Mitigated
43,766
20,728
Healing
28,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,626
168
0
2,380
12,304
6,117
0
3,844
8,240
67,699
0
W
Kumbhakarna
BltZSioul
Kumbhakarna
6,175
1,013
493
4,137
16,258
14,123
0
4,987
11,271
20,074
0
L
5,609
1,646
0
250
8,301
4,750
0
447
7,850
40,444
0
W
Nemesis
DevinSleezly
Nemesis
10,222
5,418
0
6,286
13,534
7,582
0
4,127
9,407
0
65,553
W
6,414
902
0
3,406
11,951
12,492
0
5,077
6,874
0
47,878
L
6,154
2,831
1,131
5,186
14,581
9,789
0
4,648
9,811
0
15,242
W
8,180
1,345
3,101
4,568
10,208
5,190
945
4,044
6,164
69,807
0
L
10,281
9,273
0
3,884
13,422
5,131
616
2,393
11,015
0
62,389
W
Charybdis
anthrodork
Charybdis
9,348
4,598
0
6,321
15,116
4,379
516
0
15,116
0
64,400
L
Thanatos
flashy05_YT
Thanatos
6,874
997
0
7,897
9,224
4,528
534
2,507
6,561
0
44,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,983
Gold Earned
42,800
379
Minions Killed
428
0
Camps Cleared
0
1,416,545
Distance Traveled
1,520,106
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,719
482
103
6
0
290,417
2
W
Kumbhakarna
8,371
523
12
1
0
340,106
2
L
Hera
7,635
477
82
5
0
206,605
1
W
Nemesis
8,592
537
96
6
0
356,494
2
W
Fenrir
9,179
574
84
5
0
294,679
5
L
Horus
7,123
445
23
1
0
312,674
6
W
Ra
8,707
544
124
8
0
282,467
6
L
Rama
7,134
446
104
7
0
285,518
7
W
Charybdis
7,951
497
112
7
0
246,360
3
L
Thanatos
7,372
461
67
4
0
321,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role