Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Gods-Pimp-Hand
Ganesha
Level 100
God Stats
6W - 4L
1,505 SR
Queue Stats
162W - 182L
1,402 Elo+
Party 2
Cernunnos
Cernunnos
SILENT GAYMAN
Cernunnos
Level 99
God Stats
6W - 2L
1,545 SR
Queue Stats
102W - 110L
1,502 Elo+
Party 1
Pele
Pele
sven136
Pele
Level 38
God Stats
9W - 9L
1,500 SR
Queue Stats
21W - 28L
1,425 Elo+
Party 1
Team Averages
Level 82
1,510 SR
1,466 Elo+

VS

Team Averages
Level 62
1,482 SR
1,437 Elo+
Heimdallr
Heimdallr
Arcturus__24
Heimdallr
Level 27
God Stats
12W - 13L
1,427 SR
Queue Stats
115W - 118L
1,456 Elo+
Party 3
Geb
Geb
BigGibbyGothGf
Geb
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 174L
1,472 Elo+
Party 3
Chaac
Chaac
P0MKIN_
Chaac
Level 41
God Stats
2W - 2L
1,713 SR
Queue Stats
151W - 167L
1,454 Elo+
Party 3
Tiamat
Tiamat
one_speedy_boi21
Tiamat
Level 36
God Stats
0W - 1L
1,271 SR
Queue Stats
11W - 18L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
shadow_night_23
Ao Kuang
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 232L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 2 / 6
10,474
616
9,049
9,487
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Set
 
Set
15
5 / 1 / 2
9,812
577
12,024
13,165
9,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 14
9,452
556
8,972
10,083
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
SILENT GAYMAN
Cernunnos
16
13 / 0 / 5
10,378
610
23,063
16,660
7,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
sven136
Pele
14
0 / 2 / 2
8,617
507
2,442
16,454
6,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arcturus__24
Heimdallr
13
2 / 6 / 1
7,989
470
7,192
13,131
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 3
7,869
463
7,616
21,129
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
P0MKIN_
Chaac
12
0 / 3 / 0
7,331
431
5,797
13,783
6,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 3 / 0
6,246
367
1,480
8,454
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
14
4 / 5 / 2
8,954
527
12,258
22,415
8,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
23
Kills
7
7
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
6
4
W
Set
 
Set
5
1
2
6
L
Heimdallr
Arcturus__24
Heimdallr
2
6
1
0.42
L
1
6
3
0.42
W
0
2
14
3.5
L
Chaac
P0MKIN_
Chaac
0
3
0
0
W
Cernunnos
SILENT GAYMAN
Cernunnos
13
0
5
15.5
L
0
3
0
0
L
Ao Kuang
4
5
2
1
W
Pele
sven136
Pele
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,550
Damage
34,343
65,849
Taken
78,912
35,303
Mitigated
38,720
23,826
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,049
714
0
940
9,487
4,071
1,297
3,557
5,930
60,560
0
W
Set
 
Set
12,024
5,006
0
5,348
13,165
9,355
780
4,195
8,970
0
60,213
L
Heimdallr
Arcturus__24
Heimdallr
7,192
3,612
0
780
13,131
4,757
1,371
4,290
8,751
0
54,364
L
7,616
656
477
2,744
21,129
15,559
96
5,364
15,679
31,849
0
W
8,972
192
0
3,041
10,083
7,753
1,023
4,482
5,601
37,040
0
L
Chaac
P0MKIN_
Chaac
5,797
763
0
3,665
13,783
6,672
0
1,752
11,987
0
41,364
W
Cernunnos
SILENT GAYMAN
Cernunnos
23,063
15,031
0
10,715
16,660
7,603
4,814
7,353
9,307
0
79,393
L
1,480
239
0
694
8,454
3,635
0
3,664
4,437
25,032
0
L
Ao Kuang
12,258
3,223
0
7,855
22,415
8,097
0
2,334
20,037
66,277
0
W
Pele
sven136
Pele
2,442
713
0
3,782
16,454
6,521
0
2,250
14,204
0
78,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,733
Gold Earned
38,389
484
Minions Killed
329
0
Camps Cleared
0
1,749,671
Distance Traveled
1,419,552
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,474
616
125
7
0
331,036
3
W
Set
9,812
577
109
6
0
334,557
5
L
Heimdallr
7,989
470
90
5
0
268,504
0
L
Geb
7,869
463
33
2
0
324,392
1
W
Ganesha
9,452
556
4
0
0
334,734
9
L
Chaac
7,331
431
71
4
0
323,099
2
W
Cernunnos
10,378
610
136
8
0
393,299
4
L
Tiamat
6,246
367
42
2
0
185,897
0
L
Ao Kuang
8,954
527
93
5
0
317,660
5
W
Pele
8,617
507
110
6
0
356,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role