Player Matchup

Pele
Pele
Coolbeans192
Pele
Level 18
God Stats
5W - 3L
1,700 SR
Queue Stats
75W - 42L
1,251 Elo+
Party 1
Medusa
Medusa
SCATTERATOM72
Medusa
Level 44
God Stats
12W - 6L
1,500 SR
Queue Stats
157W - 135L
1,360 Elo+
Party 1
Hera
Hera
duffman69420
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,298 Elo+
Party 1
Team Averages
Level 28
1,567 SR
1,303 Elo+

VS

Team Averages
Level 65
1,526 SR
1,497 Elo+
Pele
Pele
RoboticSniper102
Pele
Level 69
God Stats
2W - 5L
1,526 SR
Queue Stats
11W - 10L
1,396 Elo+
Party 2
Shiva
Shiva
l_theCoolJack_l
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
redwards2004
Osiris
Level 122
God Stats
0W - 1L
1,552 SR
Queue Stats
3W - 1L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 10
8,273
827
10,105
10,979
8,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 2 / 9
8,412
841
6,930
6,061
2,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 1 / 9
8,364
836
9,450
4,417
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,707
671
5,012
12,908
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 5 / 1
5,877
588
2,526
9,300
7,455
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
9
3 / 6 / 0
6,956
696
6,102
9,876
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
4
5
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
1
5
2
0.4
W
6
2
9
5.25
W
5
1
9
9.5
L
0
5
1
0.1
L
Osiris
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
13,640
21,457
Taken
32,084
13,062
Mitigated
20,657
1,352
Healing
1,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,105
3,151
0
370
10,979
8,878
337
476
10,503
0
24,519
L
5,012
742
0
1,428
12,908
5,548
0
4,057
8,851
0
24,549
W
6,930
2,853
0
0
6,061
2,507
1,179
193
5,868
0
28,197
W
9,450
2,718
0
982
4,417
1,677
784
0
4,417
24,591
0
L
2,526
422
0
0
9,300
7,455
0
2,335
6,965
0
6,827
L
Osiris
6,102
3,070
0
439
9,876
7,654
0
3,164
6,712
0
13,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
19,540
113
Minions Killed
50
7
Camps Cleared
2
552,913
Distance Traveled
416,898
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,273
827
27
3
2
194,547
4
L
Pele
6,707
671
26
3
1
154,628
2
W
Medusa
8,412
841
47
5
1
171,328
0
W
Hera
8,364
836
39
4
4
187,038
4
L
Shiva
5,877
588
10
1
0
130,133
0
L
Osiris
6,956
696
14
1
1
132,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role