Player Matchup

Izanami
Izanami
AMV_2005
Izanami
Level 10
God Stats
1W - 2L
1,750 SR
Queue Stats
5W - 5L
1,370 Elo+
Party 2
Bellona
Bellona
PauThunder
Bellona
Level 66
God Stats
21W - 13L
1,556 SR
Queue Stats
55W - 44L
1,595 Elo+
Party 2
Freya
Freya
Pipo13ty
Freya
Level 29
God Stats
3W - 6L
1,515 SR
Queue Stats
40W - 39L
1,502 Elo+
Party 2
Team Averages
Level 35
1,607 SR
1,489 Elo+

VS

Team Averages
Level 106
1,679 SR
1,547 Elo+
Ymir
Ymir
Josh7916
Ymir
Level 123
God Stats
3W - 1L
1,861 SR
Queue Stats
54W - 60L
1,552 Elo+
Solo
Lancelot
Lancelot
Koala--Divin
Lancelot
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 152L
1,568 Elo+
Party 1
Chang'e
Chang'e
YRH_Raizeur-kill
Chang'e
Level 38
God Stats
3W - 3L
1,676 SR
Queue Stats
59W - 53L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AMV_2005
Izanami
11
0 / 7 / 3
7,914
609
4,727
15,820
5,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
PauThunder
Bellona
11
1 / 5 / 0
8,014
616
8,177
23,259
23,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Pipo13ty
Freya
11
2 / 8 / 0
8,284
637
11,669
17,102
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 0 / 14
10,564
813
13,160
15,685
21,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Koala--Divin
Lancelot
16
12 / 1 / 8
10,959
843
28,819
12,984
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 14
9,597
738
9,290
9,154
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
20
20
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
AMV_2005
Izanami
0
7
3
0.21
W
Ymir
4
0
14
11
W
Lancelot
Koala--Divin
Lancelot
12
1
8
16
L
Bellona
PauThunder
Bellona
1
5
0
0.2
L
Freya
Pipo13ty
Freya
2
8
0
0.25
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,573
Damage
51,269
56,181
Taken
37,823
35,765
Mitigated
33,633
7,390
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AMV_2005
Izanami
4,727
3,037
0
777
15,820
5,932
0
7,088
8,434
0
26,186
W
Ymir
13,160
2,379
0
3,045
15,685
21,087
196
5,221
10,464
33,495
0
W
Lancelot
Koala--Divin
Lancelot
28,819
6,645
0
1,297
12,984
8,516
1,569
3,762
9,222
0
50,229
L
Bellona
PauThunder
Bellona
8,177
2,038
428
3,499
23,259
23,412
0
9,487
13,303
0
19,344
L
Freya
Pipo13ty
Freya
11,669
4,156
0
2,686
17,102
6,421
0
6,229
10,678
27,625
0
W
9,290
1,198
5,299
4,326
9,154
4,030
694
3,117
6,037
29,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
31,120
93
Minions Killed
126
1
Camps Cleared
9
606,060
Distance Traveled
719,202
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,914
609
51
4
0
181,156
0
W
Ymir
10,564
813
30
2
3
226,059
2
W
Lancelot
10,959
843
47
4
2
270,436
0
L
Bellona
8,014
616
23
2
0
236,285
2
L
Freya
8,284
637
19
1
1
188,619
2
W
Chang'e
9,597
738
49
4
4
222,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role