Player Matchup

Bastet
Bastet
Da_Jokervich
Bastet
Level 146
God Stats
19W - 11L
1,611 SR
Queue Stats
384W - 352L
1,433 Elo+
Party 2
Chang'e
Chang'e
FullMetalFred
Chang'e
Level 158
God Stats
5W - 4L
1,522 SR
Queue Stats
400W - 353L
1,446 Elo+
Party 2
Ymir
Ymir
TacticalSploosh
Ymir
Level 31
God Stats
3W - 0L
1,919 SR
Queue Stats
106W - 105L
1,469 Elo+
Party 2
Susano
Susano
lee19
Susano
Level 68
God Stats
5W - 2L
1,542 SR
Queue Stats
229W - 232L
1,382 Elo+
Party 2
Nike
Nike
wavybabyjinbei
Nike
Level 146
God Stats
5W - 5L
1,513 SR
Queue Stats
136W - 103L
1,428 Elo+
Party 2
Team Averages
Level 110
1,621 SR
1,432 Elo+

VS

Team Averages
Level 85
1,517 SR
1,454 Elo+
Scylla
Scylla
BabaYagaYeetYert
Scylla
Level 106
God Stats
0W - 1L
1,725 SR
Queue Stats
165W - 126L
1,566 Elo+
Solo
Danzaburou
Danzaburou
KingBrutus
Danzaburou
Level 157
God Stats
0W - 2L
1,297 SR
Queue Stats
66W - 63L
1,404 Elo+
Solo
Ullr
Ullr
LEATHEL X
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
OceanoAmor
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Oddroommate
Fenrir
Level 78
God Stats
0W - 2L
1,565 SR
Queue Stats
11W - 17L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
8 / 1 / 15
9,130
913
12,647
9,166
4,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
14
2 / 1 / 16
8,255
826
9,048
11,751
5,453
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 21
8,814
881
4,742
14,807
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
lee19
Susano
15
7 / 1 / 16
9,311
931
12,548
7,866
4,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 0 / 13
9,379
938
10,046
7,215
7,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
7,979
798
8,800
10,038
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
KingBrutus
Danzaburou
13
0 / 4 / 3
6,864
686
9,398
10,660
4,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
11
0 / 7 / 1
6,595
660
4,459
12,194
5,109
Chang'e
OceanoAmor
Chang'e
12
1 / 5 / 1
6,810
681
6,436
11,558
4,105
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
0 / 5 / 1
6,083
608
3,597
8,788
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
9
25
Kills
3
4
Deaths
25
81
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Bastet
8
1
15
15.5
W
Chang'e
2
1
16
10
L
Danzaburou
KingBrutus
Danzaburou
0
4
3
0.38
L
Ullr
0
7
1
0.07
L
Chang'e
OceanoAmor
Chang'e
1
5
1
0.3
L
Fenrir
0
5
1
0.1
W
1
1
21
11.5
W
Susano
lee19
Susano
7
1
16
15
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,031
Damage
32,690
50,805
Taken
53,238
37,469
Mitigated
22,440
24,768
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,800
211
828
1,506
10,038
3,972
0
2,048
7,990
23,688
0
W
Bastet
12,647
1,810
1,799
1,954
9,166
4,438
2,889
3,287
5,847
0
22,489
W
Chang'e
9,048
898
7,446
4,219
11,751
5,453
2,083
3,326
8,359
19,340
0
L
Danzaburou
KingBrutus
Danzaburou
9,398
3,186
1,220
2,090
10,660
4,803
0
2,809
7,851
0
21,294
L
Ullr
4,459
2,045
1,015
547
12,194
5,109
0
4,588
7,606
0
6,867
L
Chang'e
OceanoAmor
Chang'e
6,436
1,143
2,893
2,176
11,558
4,105
0
2,274
9,284
11,209
0
L
Fenrir
3,597
339
448
771
8,788
4,451
0
2,071
6,717
0
5,080
W
4,742
1,184
551
2,379
14,807
15,657
432
3,477
11,302
11,907
0
W
Susano
lee19
Susano
12,548
2,134
1,072
1,260
7,866
4,445
1,548
3,250
4,584
0
21,106
W
10,046
290
2,409
1,679
7,215
7,476
1,083
1,896
5,257
0
20,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
34,331
101
Minions Killed
95
0
Camps Cleared
0
1,080,391
Distance Traveled
797,625
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,979
798
47
5
0
171,743
3
W
Bastet
9,130
913
34
3
0
231,147
1
W
Chang'e
8,255
826
26
3
0
198,935
0
L
Danzaburou
6,864
686
18
2
0
152,428
0
L
Ullr
6,595
660
14
1
0
149,270
3
L
Chang'e
6,810
681
9
1
0
153,812
0
L
Fenrir
6,083
608
7
1
0
170,372
0
W
Ymir
8,814
881
11
1
0
200,802
0
W
Susano
9,311
931
13
1
0
221,893
4
W
Nike
9,379
938
17
2
0
227,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role