Player Matchup

Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
GrizzlyBear1445
Xbalanque
Level 117
God Stats
5W - 4L
1,737 SR
Queue Stats
229W - 248L
1,456 Elo+
Party 1
Lancelot
Lancelot
RoseBlack9897
Lancelot
Level 78
God Stats
7W - 10L
1,472 SR
Queue Stats
175W - 214L
1,474 Elo+
Party 1
Hel
Hel
evilmind97
Hel
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 434L
1,469 Elo+
Party 1
Team Averages
Level 112
1,542 SR
1,480 Elo+

VS

Team Averages
Level 115
1,534 SR
1,473 Elo+
Anubis
Anubis
CickoRS
Anubis
Level 124
God Stats
2W - 0L
1,591 SR
Queue Stats
28W - 24L
1,458 Elo+
Party 2
Ymir
Ymir
Danger_1757
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
GODS WAR ANGEL
Danzaburou
Level 152
God Stats
4W - 7L
1,263 SR
Queue Stats
101W - 103L
1,477 Elo+
Solo
Kali
Kali
Gemini1218
Kali
Level 106
God Stats
35W - 35L
1,550 SR
Queue Stats
171W - 153L
1,503 Elo+
Solo
Set
Set
marader
Set
Level 107
God Stats
3W - 0L
1,767 SR
Queue Stats
39W - 32L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 3 / 0
6,407
582
6,645
11,224
10,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
 
Bacchus
7
1 / 4 / 1
5,426
493
4,191
11,011
7,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
GrizzlyBear1445
Xbalanque
10
1 / 1 / 1
6,328
575
3,928
6,491
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
RoseBlack9897
Lancelot
10
2 / 4 / 1
6,494
590
4,744
8,299
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,827
530
2,727
5,516
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CickoRS
Anubis
11
9 / 2 / 2
6,842
622
9,775
8,202
4,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 7
5,861
533
2,623
5,333
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
GODS WAR ANGEL
Danzaburou
9
0 / 2 / 1
5,426
493
2,287
6,462
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 0 / 5
6,693
608
5,101
9,684
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
11
2 / 1 / 2
6,719
611
7,689
8,086
4,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
L
Bacchus
 
Bacchus
1
4
1
0.38
W
Anubis
CickoRS
Anubis
9
2
2
5
W
0
0
7
3.5
W
Danzaburou
GODS WAR ANGEL
Danzaburou
0
2
1
0.25
W
4
0
5
6.5
L
Xbalanque
GrizzlyBear1445
Xbalanque
1
1
1
1.5
L
Lancelot
RoseBlack9897
Lancelot
2
4
1
0.63
L
0
3
2
0.33
W
Set
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
27,475
42,541
Taken
37,767
24,477
Mitigated
19,082
13,030
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,645
3,230
0
4,779
11,224
10,573
0
501
10,723
0
45,610
L
Bacchus
 
Bacchus
4,191
820
277
1,339
11,011
7,701
0
3,417
7,594
16,918
0
W
Anubis
CickoRS
Anubis
9,775
906
0
3,700
8,202
4,240
276
2,389
5,701
38,799
0
W
2,623
646
188
1,752
5,333
3,707
724
1,538
3,695
20,985
0
W
Danzaburou
GODS WAR ANGEL
Danzaburou
2,287
1,217
0
640
6,462
2,338
667
1,000
5,446
0
34,696
W
5,101
3,272
0
3,513
9,684
3,865
418
1,203
8,351
0
43,737
L
Xbalanque
GrizzlyBear1445
Xbalanque
3,928
1,359
0
2,191
6,491
2,073
1,368
1,572
4,919
0
42,652
L
Lancelot
RoseBlack9897
Lancelot
4,744
1,126
0
2,748
8,299
2,778
0
3,581
4,718
0
38,021
L
2,727
516
436
1,260
5,516
1,352
0
3,327
2,189
27,102
0
W
Set
7,689
4,549
0
2,640
8,086
4,932
0
430
7,656
0
49,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,482
Gold Earned
31,541
328
Minions Killed
325
0
Camps Cleared
0
1,097,134
Distance Traveled
1,063,312
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,407
582
88
8
0
229,100
2
L
Bacchus
5,426
493
20
2
0
217,054
2
W
Anubis
6,842
622
70
6
0
189,506
2
W
Ymir
5,861
533
25
2
0
217,691
0
W
Danzaburou
5,426
493
59
5
0
191,294
3
W
Kali
6,693
608
79
7
0
255,898
3
L
Xbalanque
6,328
575
91
8
0
191,688
1
L
Lancelot
6,494
590
62
6
0
250,966
1
L
Hel
5,827
530
67
6
0
208,326
2
W
Set
6,719
611
92
8
0
208,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role