Player Matchup

Horus
Horus
DespairBoy98
Horus
Level 123
God Stats
2W - 3L
1,385 SR
Queue Stats
9W - 13L
1,462 Elo+
Party 1
Skadi
Skadi
Luis9705
Skadi
Level 18
God Stats
4W - 4L
1,622 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 1
Bakasura
Bakasura
NickWarren91
Bakasura
Level 87
God Stats
13W - 17L
1,316 SR
Queue Stats
152W - 204L
1,325 Elo+
Party 3
King Arthur
King Arthur
Yahru-566
King Arthur
Level 109
God Stats
4W - 6L
1,438 SR
Queue Stats
219W - 275L
1,343 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xRivaillex
Morgan Le Fay
Level 158
God Stats
24W - 16L
1,470 SR
Queue Stats
443W - 363L
1,531 Elo+
Party 1
Team Averages
Level 99
1,446 SR
1,418 Elo+

VS

Team Averages
Level 69
1,504 SR
1,371 Elo+
Amaterasu
Amaterasu
Crimson-_-guy
Amaterasu
Level 43
God Stats
51W - 50L
1,489 SR
Queue Stats
138W - 154L
1,373 Elo+
Solo
Bellona
Bellona
Hektor-d-Fliege
Bellona
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 129L
1,224 Elo+
Party 2
Medusa
Medusa
Mehtos1337
Medusa
Level 105
God Stats
11W - 9L
1,751 SR
Queue Stats
300W - 341L
1,508 Elo+
Party 2
Ravana
Ravana
RoadToSpiker
Ravana
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 165L
1,316 Elo+
Party 2
He Bo
He Bo
Schlattermau_
He Bo
Level 101
God Stats
0W - 2L
1,281 SR
Queue Stats
171W - 194L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
8,603
574
5,668
10,092
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
Luis9705
Skadi
11
2 / 5 / 8
7,427
495
7,016
10,311
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
NickWarren91
Bakasura
12
2 / 1 / 2
7,560
504
2,733
10,080
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Yahru-566
King Arthur
15
4 / 1 / 0
9,291
619
11,572
13,625
9,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
xRivaillex
Morgan Le Fay
14
6 / 0 / 3
9,071
605
11,520
6,881
3,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crimson-_-guy
Amaterasu
11
2 / 6 / 4
6,607
440
6,757
12,649
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,595
440
3,912
13,227
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Mehtos1337
Medusa
11
4 / 3 / 3
7,191
479
9,481
10,902
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
12
1 / 2 / 1
7,089
473
5,005
8,898
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 0
6,161
411
3,857
9,065
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
9
9
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Crimson-_-guy
Amaterasu
2
6
4
0.67
W
4
2
6
3.5
L
1
3
1
0.5
W
Skadi
Luis9705
Skadi
2
5
8
1.2
L
Medusa
Mehtos1337
Medusa
4
3
3
1.83
W
Bakasura
NickWarren91
Bakasura
2
1
2
3
L
Ravana
1
2
1
0.75
L
1
4
0
0.25
W
King Arthur
Yahru-566
King Arthur
4
1
0
4
W
Morgan Le Fay
xRivaillex
Morgan Le Fay
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,509
Damage
29,012
50,989
Taken
54,741
27,778
Mitigated
24,667
15,624
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Crimson-_-guy
Amaterasu
6,757
2,916
0
2,280
12,649
5,335
587
2,382
10,267
0
32,253
W
5,668
2,348
364
2,440
10,092
8,372
217
188
9,580
0
15,989
L
3,912
648
0
2,156
13,227
7,391
0
0
13,227
0
33,456
W
Skadi
Luis9705
Skadi
7,016
4,081
0
1,519
10,311
2,677
1,636
256
9,680
0
41,645
L
Medusa
Mehtos1337
Medusa
9,481
3,875
0
3,299
10,902
4,636
0
1,755
9,047
0
48,828
W
Bakasura
NickWarren91
Bakasura
2,733
1,869
0
2,317
10,080
4,022
720
385
9,587
0
41,720
L
Ravana
5,005
1,610
0
2,638
8,898
3,751
0
2,307
6,391
0
49,523
L
3,857
148
0
2,540
9,065
3,554
0
5,076
3,989
29,971
0
W
King Arthur
Yahru-566
King Arthur
11,572
1,610
0
6,388
13,625
9,642
565
1,696
11,844
0
70,758
W
Morgan Le Fay
xRivaillex
Morgan Le Fay
11,520
1,530
188
2,408
6,881
3,065
379
943
5,751
70,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,952
Gold Earned
33,643
424
Minions Killed
301
0
Camps Cleared
0
1,463,091
Distance Traveled
1,444,906
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,607
440
36
2
0
311,288
0
W
Horus
8,603
574
14
1
0
314,762
5
L
Bellona
6,595
440
45
3
0
281,326
2
W
Skadi
7,427
495
63
4
0
256,707
3
L
Medusa
7,191
479
82
5
0
264,421
1
W
Bakasura
7,560
504
101
7
0
315,673
1
L
Ravana
7,089
473
82
5
0
329,715
1
L
He Bo
6,161
411
56
4
0
258,156
2
W
King Arthur
9,291
619
131
9
0
279,242
4
W
Morgan Le Fay
9,071
605
115
8
0
296,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role