Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BabyLeg5
Bastet
Level 125
God Stats
9W - 6L
1,352 SR
Queue Stats
500W - 512L
1,490 Elo+
Party 2
Apollo
Apollo
TheWo1verine92
Apollo
Level 160
God Stats
4W - 5L
1,597 SR
Queue Stats
431W - 445L
1,586 Elo+
Solo
Ne Zha
Ne Zha
donjoelt
Ne Zha
Level 125
God Stats
1W - 1L
1,754 SR
Queue Stats
34W - 32L
1,567 Elo+
Solo
Team Averages
Level 128
1,541 SR
1,529 Elo+

VS

Team Averages
Level 130
1,596 SR
1,586 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RookyJ32
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,784 Elo+
Solo
King Arthur
King Arthur
UcIswearr
King Arthur
Level 136
God Stats
11W - 4L
1,820 SR
Queue Stats
318W - 279L
1,572 Elo+
Party 1
Da Ji
Da Ji
YaBoiDolo
Da Ji
Level 139
God Stats
9W - 6L
1,492 SR
Queue Stats
332W - 299L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
vCrossx
Kukulkan
Level 129
God Stats
3W - 1L
1,668 SR
Queue Stats
236W - 212L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
2 / 6 / 5
9,159
705
10,812
10,362
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
 
Jing Wei
16
3 / 5 / 3
9,150
704
6,406
13,183
6,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
BabyLeg5
Bastet
16
3 / 5 / 5
9,409
724
12,953
16,103
7,150
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 6 / 3
9,259
712
10,396
17,357
8,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
donjoelt
Ne Zha
15
1 / 8 / 9
9,081
699
11,396
14,971
6,756
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
6 / 3 / 17
11,651
896
14,448
17,661
23,140
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
RookyJ32
Nu Wa
17
6 / 4 / 15
10,414
801
12,882
12,424
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
UcIswearr
King Arthur
17
3 / 2 / 13
10,169
782
11,139
17,805
21,290
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
YaBoiDolo
Da Ji
18
10 / 3 / 13
11,153
858
12,633
11,813
6,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
vCrossx
Kukulkan
16
5 / 3 / 10
10,498
808
11,117
10,196
8,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
13
Kills
30
30
Deaths
15
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
5
0.75
L
Jing Wei
 
Jing Wei
3
5
3
0.9
W
Jormungandr
 
Jormungandr
6
3
17
4.83
L
Bastet
BabyLeg5
Bastet
3
5
5
1.1
W
Nu Wa
RookyJ32
Nu Wa
6
4
15
3.38
L
4
6
3
0.92
W
King Arthur
UcIswearr
King Arthur
3
2
13
4.75
W
Da Ji
YaBoiDolo
Da Ji
10
3
13
5.5
L
Ne Zha
donjoelt
Ne Zha
1
8
9
0.69
W
Kukulkan
vCrossx
Kukulkan
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,963
Damage
62,219
71,976
Taken
69,899
32,959
Mitigated
65,812
18,641
Healing
18,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,812
1,024
602
388
10,362
4,392
319
5,750
4,456
28,840
0
L
Jing Wei
 
Jing Wei
6,406
4,354
852
2,563
13,183
6,462
520
8,460
4,677
0
22,650
W
Jormungandr
 
Jormungandr
14,448
2,236
1,257
2,728
17,661
23,140
1,118
2,444
15,217
35,665
0
L
Bastet
BabyLeg5
Bastet
12,953
2,019
1,149
2,410
16,103
7,150
307
7,841
8,088
0
19,533
W
Nu Wa
RookyJ32
Nu Wa
12,882
4,281
593
1,765
12,424
6,302
3,001
3,552
8,872
22,451
0
L
10,396
6,485
489
5,338
17,357
8,199
756
9,536
7,771
0
29,927
W
King Arthur
UcIswearr
King Arthur
11,139
1,022
3,351
2,615
17,805
21,290
503
1,971
15,834
0
24,150
W
Da Ji
YaBoiDolo
Da Ji
12,633
2,040
1,130
826
11,813
6,525
1,091
971
10,842
0
17,252
L
Ne Zha
donjoelt
Ne Zha
11,396
1,054
1,718
3,132
14,971
6,756
198
6,400
8,537
0
27,201
W
Kukulkan
vCrossx
Kukulkan
11,117
1,237
2,044
1,861
10,196
8,555
1,854
1,874
8,322
23,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
53,885
153
Minions Killed
156
0
Camps Cleared
0
1,110,996
Distance Traveled
1,059,196
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,159
705
37
3
0
205,153
2
L
Jing Wei
9,150
704
39
3
0
191,724
0
W
Jormungandr
11,651
896
39
3
0
205,525
1
L
Bastet
9,409
724
16
1
0
271,898
2
W
Nu Wa
10,414
801
30
2
0
174,886
1
L
Apollo
9,259
712
43
3
0
213,452
0
W
King Arthur
10,169
782
37
3
0
243,800
0
W
Da Ji
11,153
858
8
1
0
213,342
2
L
Ne Zha
9,081
699
18
1
0
228,769
0
W
Kukulkan
10,498
808
42
3
0
221,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role