Player Matchup

Hercules
Hercules
DemonKote
Hercules
Level 109
God Stats
15W - 25L
1,408 SR
Queue Stats
436W - 439L
1,378 Elo+
Solo
Athena
Athena
Ebraim
Athena
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,428 Elo+
Party 3
Sol
Sol
Eclaire112
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,438 Elo+
Party 2
Nemesis
Nemesis
HajiBar
Nemesis
Level 67
God Stats
19W - 11L
1,677 SR
Queue Stats
115W - 115L
1,490 Elo+
Party 2
Artemis
Artemis
TheRiseDevil
Artemis
Level 56
God Stats
1W - 1L
1,502 SR
Queue Stats
12W - 10L
1,392 Elo+
Party 3
Team Averages
Level 75
1,517 SR
1,425 Elo+

VS

Team Averages
Level 62
1,578 SR
1,425 Elo+
Hera
Hera
Coreyy212
Hera
Level 45
God Stats
3W - 3L
1,591 SR
Queue Stats
169W - 191L
1,432 Elo+
Party 1
Discordia
Discordia
Steelrayoleg
Discordia
Level 47
God Stats
4W - 4L
1,591 SR
Queue Stats
57W - 68L
1,389 Elo+
Solo
Hou Yi
Hou Yi
T1bsy
Hou Yi
Level 90
God Stats
17W - 25L
1,632 SR
Queue Stats
228W - 256L
1,473 Elo+
Party 1
Odin
Odin
Tibsy15
Odin
Level 48
God Stats
7W - 7L
1,665 SR
Queue Stats
236W - 256L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
YAZARDroyalz
Cliodhna
Level 80
God Stats
6W - 6L
1,411 SR
Queue Stats
44W - 47L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemonKote
Hercules
10
0 / 6 / 1
6,570
365
3,052
14,255
11,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Ebraim
Athena
13
3 / 4 / 3
8,758
487
5,570
20,305
20,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 6 / 1
7,542
419
6,292
12,244
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
HajiBar
Nemesis
13
2 / 5 / 3
8,473
471
9,046
15,583
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
TheRiseDevil
Artemis
11
1 / 6 / 1
7,203
400
4,724
10,298
3,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 3 / 2
8,769
487
7,909
7,822
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Steelrayoleg
Discordia
14
1 / 1 / 9
9,020
501
9,021
9,871
4,181
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
T1bsy
Hou Yi
19
15 / 2 / 4
12,298
683
19,245
13,502
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Tibsy15
Odin
15
5 / 0 / 7
9,320
518
10,220
9,960
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
YAZARDroyalz
Cliodhna
14
1 / 2 / 2
8,523
474
3,738
13,964
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
27
27
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
5
3
2
2
L
Hercules
DemonKote
Hercules
0
6
1
0.08
L
Athena
Ebraim
Athena
3
4
3
1.13
L
2
6
1
0.42
L
Nemesis
HajiBar
Nemesis
2
5
3
0.7
W
Discordia
Steelrayoleg
Discordia
1
1
9
5.5
W
Hou Yi
T1bsy
Hou Yi
15
2
4
8.5
L
Artemis
TheRiseDevil
Artemis
1
6
1
0.25
W
Odin
Tibsy15
Odin
5
0
7
8.5
W
Cliodhna
YAZARDroyalz
Cliodhna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
50,133
72,685
Taken
55,119
45,559
Mitigated
25,167
9,173
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,909
3,083
0
670
7,822
2,994
315
1,413
6,409
56,799
0
L
Hercules
DemonKote
Hercules
3,052
2,012
0
2,135
14,255
11,684
0
1,373
12,842
0
27,244
L
Athena
Ebraim
Athena
5,570
2,109
0
2,340
20,305
20,298
0
5,362
14,583
44,875
0
L
6,292
1,787
0
3,185
12,244
3,996
383
4,570
7,600
37,687
0
L
Nemesis
HajiBar
Nemesis
9,046
4,691
0
1,513
15,583
5,949
877
2,404
13,141
0
60,275
W
Discordia
Steelrayoleg
Discordia
9,021
54
0
3,424
9,871
4,181
1,125
3,191
6,680
54,894
0
W
Hou Yi
T1bsy
Hou Yi
19,245
11,501
0
6,993
13,502
6,329
6,686
2,525
10,977
0
98,095
L
Artemis
TheRiseDevil
Artemis
4,724
2,888
0
0
10,298
3,632
0
3,221
6,845
0
33,601
W
Odin
Tibsy15
Odin
10,220
3,109
0
1,832
9,960
5,525
0
2,986
6,974
0
65,810
W
Cliodhna
YAZARDroyalz
Cliodhna
3,738
827
0
1,970
13,964
6,138
52
1,747
12,217
0
68,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
47,930
302
Minions Killed
514
0
Camps Cleared
0
1,580,177
Distance Traveled
1,736,173
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,769
487
80
4
0
297,200
1
L
Hercules
6,570
365
52
3
0
303,586
2
L
Athena
8,758
487
52
3
0
338,688
0
L
Sol
7,542
419
61
3
0
290,711
0
L
Nemesis
8,473
471
78
4
0
359,765
0
W
Discordia
9,020
501
89
5
0
337,154
3
W
Hou Yi
12,298
683
147
8
0
328,460
7
L
Artemis
7,203
400
59
3
0
287,427
0
W
Odin
9,320
518
91
5
0
374,107
1
W
Cliodhna
8,523
474
107
6
0
399,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role