Player Matchup

Medusa
Medusa
Matermarshall
Medusa
Level 75
God Stats
1W - 4L
1,297 SR
Queue Stats
4W - 16L
1,215 Elo+
Party 2
Kukulkan
Kukulkan
firebringer73
Kukulkan
Level 10
God Stats
3W - 7L
1,280 SR
Queue Stats
3W - 9L
1,215 Elo+
Party 2
Horus
Horus
overlordcheese
Horus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,215 Elo+
Party 2
Team Averages
Level 44
1,359 SR
1,215 Elo+

VS

Team Averages
Level 27
1,414 SR
1,288 Elo+
Bacchus
Bacchus
Jossichio
Bacchus
Level 11
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 8L
1,294 Elo+
Party 1
Bakasura
Bakasura
Reaver666
Bakasura
Level 33
God Stats
2W - 2L
1,483 SR
Queue Stats
5W - 13L
1,215 Elo+
Party 1
Baron Samedi
Baron Samedi
ServantSkull
Baron Samedi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 7
14,067
879
22,237
15,614
8,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
firebringer73
Kukulkan
15
4 / 4 / 16
10,840
678
11,677
8,932
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 21
11,197
700
9,473
16,103
15,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jossichio
Bacchus
14
0 / 9 / 6
9,676
605
7,027
17,321
18,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Reaver666
Bakasura
17
7 / 8 / 2
12,120
758
8,921
17,016
11,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ServantSkull
Baron Samedi
14
1 / 8 / 4
9,431
589
15,277
15,245
9,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
25
Kills
8
9
Deaths
25
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Jossichio
Bacchus
0
9
6
0.33
W
18
1
7
21.5
L
Bakasura
Reaver666
Bakasura
7
8
2
1
L
Baron Samedi
ServantSkull
Baron Samedi
1
8
4
0.38
W
Kukulkan
firebringer73
Kukulkan
4
4
16
3
W
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,387
Damage
31,225
40,649
Taken
49,582
27,828
Mitigated
38,520
9,714
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Jossichio
Bacchus
7,027
688
0
0
17,321
18,226
112
4,486
12,835
11,754
0
W
22,237
13,653
0
3,357
15,614
8,129
1,747
10,589
4,574
0
73,783
L
Bakasura
Reaver666
Bakasura
8,921
4,531
159
3,031
17,016
11,183
1,073
4,509
12,507
0
29,120
L
Baron Samedi
ServantSkull
Baron Samedi
15,277
1,060
1,337
3,153
15,245
9,111
432
3,111
12,134
47,707
0
W
Kukulkan
firebringer73
Kukulkan
11,677
1,472
0
406
8,932
4,137
645
4,322
4,293
28,505
0
W
9,473
4,228
2,472
3,479
16,103
15,562
243
7,551
7,894
46
27,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
31,227
191
Minions Killed
138
7
Camps Cleared
4
769,940
Distance Traveled
656,470
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,676
605
10
1
0
172,498
0
W
Medusa
14,067
879
102
6
6
285,187
5
L
Bakasura
12,120
758
63
4
4
272,114
3
L
Baron Samedi
9,431
589
65
4
0
211,858
1
W
Kukulkan
10,840
678
62
4
0
217,339
1
W
Horus
11,197
700
27
2
1
267,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role