Player Matchup

Anhur
Anhur
BlackundSilver79
Anhur
Level 18
God Stats
1W - 2L
1,218 SR
Queue Stats
12W - 22L
1,226 Elo+
Party 2
Bacchus
Bacchus
CHiCk3NxCHAs3R
Bacchus
Level 58
God Stats
3W - 1L
1,691 SR
Queue Stats
33W - 50L
1,376 Elo+
Solo
Janus
Janus
MOMMASBOY10
Janus
Level 118
God Stats
2W - 7L
1,422 SR
Queue Stats
108W - 146L
1,344 Elo+
Party 2
Team Averages
Level 65
1,444 SR
1,315 Elo+

VS

Team Averages
Level 76
1,466 SR
1,269 Elo+
Skadi
Skadi
Incidious840
Skadi
Level 77
God Stats
0W - 2L
1,442 SR
Queue Stats
16W - 46L
1,075 Elo+
Party 1
Achilles
Achilles
RUSTBUCKET420
Achilles
Level 63
God Stats
9W - 19L
1,457 SR
Queue Stats
52W - 107L
1,231 Elo+
Party 1
Ah Puch
Ah Puch
Vyltude
Ah Puch
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,863
655
3,712
7,783
2,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 4
8,890
741
7,771
11,695
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 3
8,383
699
17,792
10,895
4,849
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,405
617
4,882
12,354
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
RUSTBUCKET420
Achilles
11
3 / 1 / 0
8,076
673
11,632
14,271
12,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Vyltude
Ah Puch
12
0 / 4 / 3
7,539
628
9,057
9,117
3,969
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
3
3
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
2
0
4
4
L
0
1
2
1
W
3
0
3
4.5
L
Achilles
RUSTBUCKET420
Achilles
3
1
0
3
L
Ah Puch
Vyltude
Ah Puch
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
25,571
30,373
Taken
35,742
21,478
Mitigated
22,051
4,197
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,712
1,288
0
352
7,783
2,941
882
2,035
5,542
0
17,945
W
7,771
1,148
0
1,793
11,695
13,688
0
3,559
7,755
15,330
0
L
4,882
2,051
0
3,095
12,354
5,097
29
9,740
2,614
0
26,116
W
17,792
2,753
0
2,052
10,895
4,849
0
3,718
7,009
39,744
0
L
Achilles
RUSTBUCKET420
Achilles
11,632
4,065
301
3,682
14,271
12,985
352
9,301
4,970
0
23,928
L
Ah Puch
Vyltude
Ah Puch
9,057
698
705
1,924
9,117
3,969
0
6,994
2,123
29,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
23,020
107
Minions Killed
113
5
Camps Cleared
5
681,586
Distance Traveled
653,844
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,863
655
36
3
0
216,900
0
W
Bacchus
8,890
741
21
2
2
248,484
0
L
Skadi
7,405
617
38
3
1
227,117
3
W
Janus
8,383
699
50
4
3
216,202
0
L
Achilles
8,076
673
32
3
1
241,852
2
L
Ah Puch
7,539
628
43
4
3
184,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role