Player Matchup

Morgan Le Fay
Morgan Le Fay
BeE56
Morgan Le Fay
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,470 Elo+
Party 4
Erlang Shen
Erlang Shen
Dakiller1237
Erlang Shen
Level 106
God Stats
3W - 0L
1,729 SR
Queue Stats
66W - 66L
1,450 Elo+
Party 4
Skadi
Skadi
Dylan2001
Skadi
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,488 Elo+
Party 4
He Bo
He Bo
SirClockwerk
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
lightningtempest
Izanami
Level 61
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 63
1,504 SR
1,482 Elo+

VS

Team Averages
Level 101
1,452 SR
1,476 Elo+
Bacchus
Bacchus
BootyPOPPPPA
Bacchus
Level 25
God Stats
2W - 2L
1,492 SR
Queue Stats
19W - 14L
1,521 Elo+
Party 3
He Bo
He Bo
Its HungryHowie
He Bo
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 43L
1,535 Elo+
Party 3
Tyr
Tyr
Javier_for_ever
Tyr
Level 139
God Stats
1W - 2L
1,267 SR
Queue Stats
89W - 99L
1,468 Elo+
Party 2
Ganesha
Ganesha
KingBrutus
Ganesha
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 63L
1,412 Elo+
Solo
Vulcan
Vulcan
TDA-xX_GUCCIMAN_
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeE56
Morgan Le Fay
17
2 / 2 / 19
10,209
785
10,942
11,981
5,112
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Dakiller1237
Erlang Shen
17
4 / 4 / 16
10,155
781
7,269
17,407
14,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Dylan2001
Skadi
19
9 / 2 / 18
11,585
891
15,124
13,210
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 16
9,752
750
11,344
10,803
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
17 / 5 / 10
12,666
974
31,872
13,333
6,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BootyPOPPPPA
Bacchus
16
5 / 6 / 11
10,817
832
8,660
20,132
26,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 9 / 6
10,997
846
11,351
13,754
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 8 / 6
10,459
805
14,606
24,444
24,469
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ganesha
KingBrutus
Ganesha
17
0 / 5 / 12
9,486
730
12,702
20,056
27,031
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 7 / 8
9,538
734
7,267
12,007
5,865
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
61
34
Kills
18
19
Deaths
35
79
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeE56
Morgan Le Fay
2
2
19
5.75
L
Bacchus
BootyPOPPPPA
Bacchus
5
6
11
1.75
W
Erlang Shen
Dakiller1237
Erlang Shen
4
4
16
3
W
Skadi
Dylan2001
Skadi
9
2
18
9
L
6
9
6
1
L
5
8
6
1
L
Ganesha
KingBrutus
Ganesha
0
5
12
1.2
W
2
6
16
1.67
L
2
7
8
0.86
W
17
5
10
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,551
Damage
54,586
66,734
Taken
90,393
38,484
Mitigated
89,068
26,743
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeE56
Morgan Le Fay
10,942
1,873
1,849
3,629
11,981
5,112
2,630
7,990
3,917
21,502
0
L
Bacchus
BootyPOPPPPA
Bacchus
8,660
790
1,713
2,806
20,132
26,508
722
5,533
14,376
14,225
0
W
Erlang Shen
Dakiller1237
Erlang Shen
7,269
2,516
4,405
5,713
17,407
14,557
1,302
7,003
10,253
0
18,090
W
Skadi
Dylan2001
Skadi
15,124
3,721
2,792
4,683
13,210
7,604
2,654
8,048
5,038
0
36,654
L
11,351
567
1,831
1,411
13,754
5,195
873
1,956
11,730
20,486
0
L
14,606
634
827
2,471
24,444
24,469
222
7,015
17,145
608
16,942
L
Ganesha
KingBrutus
Ganesha
12,702
184
2,094
1,862
20,056
27,031
722
5,693
14,160
26,645
0
W
11,344
415
63
715
10,803
4,720
362
6,776
3,933
17,877
0
L
7,267
1,361
1,205
626
12,007
5,865
1,072
2,089
9,654
28,193
0
W
31,872
18,107
263
2,631
13,333
6,491
1,358
10,039
3,030
0
54,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
51,297
151
Minions Killed
109
0
Camps Cleared
0
1,257,037
Distance Traveled
1,147,164
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,209
785
26
2
0
276,761
0
L
Bacchus
10,817
832
22
2
0
239,301
2
W
Erlang Shen
10,155
781
11
1
0
242,391
0
W
Skadi
11,585
891
42
3
0
271,998
3
L
He Bo
10,997
846
36
3
0
209,059
0
L
Tyr
10,459
805
9
1
0
243,022
3
L
Ganesha
9,486
730
0
0
0
236,938
0
W
He Bo
9,752
750
15
1
0
241,376
1
L
Vulcan
9,538
734
42
3
0
218,844
0
W
Izanami
12,666
974
57
4
0
224,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role