Player Matchup

Medusa
Medusa
Luckylos2462
Medusa
Level 28
God Stats
2W - 1L
1,474 SR
Queue Stats
11W - 14L
1,476 Elo+
Party 2
Bacchus
Bacchus
ShiftTeamNYC
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,340 Elo+
Party 2
Arachne
Arachne
muyayoIQ
Arachne
Level 31
God Stats
1W - 0L
1,534 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 2
Team Averages
Level 25
1,503 SR
1,428 Elo+

VS

Team Averages
Level 75
1,507 SR
1,336 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Trisket
Cthulhu
Level 82
God Stats
4W - 4L
1,521 SR
Queue Stats
6W - 8L
1,406 Elo+
Party 1
Scylla
Scylla
phnx248
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 66L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 1 / 4
6,668
667
4,379
5,239
2,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ShiftTeamNYC
Bacchus
12
3 / 0 / 3
7,165
717
6,887
5,556
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
muyayoIQ
Arachne
11
3 / 0 / 2
6,856
686
3,789
6,222
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 0
6,302
630
4,479
5,151
2,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Trisket
Cthulhu
9
0 / 3 / 0
6,223
622
4,296
9,264
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
phnx248
Scylla
10
0 / 1 / 0
5,856
586
2,902
3,369
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
6
Kills
1
1
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Medusa
0
1
4
2
W
Bacchus
ShiftTeamNYC
Bacchus
3
0
3
4.5
L
Cthulhu
Trisket
Cthulhu
0
3
0
0
W
Arachne
muyayoIQ
Arachne
3
0
2
4
L
Scylla
phnx248
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,055
Damage
11,677
17,017
Taken
17,784
10,053
Mitigated
9,680
4,785
Healing
1,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,479
1,357
0
225
5,151
2,013
0
1,835
3,026
0
24,859
W
Medusa
4,379
1,770
0
1,496
5,239
2,211
53
1,341
3,892
0
25,974
W
Bacchus
ShiftTeamNYC
Bacchus
6,887
820
0
500
5,556
4,655
0
3,219
2,175
15,831
0
L
Cthulhu
Trisket
Cthulhu
4,296
259
29
855
9,264
6,283
0
1,990
7,073
11,303
0
W
Arachne
muyayoIQ
Arachne
3,789
2,638
0
2,789
6,222
3,187
0
2,905
3,091
0
17,557
L
Scylla
phnx248
Scylla
2,902
198
0
0
3,369
1,384
0
2,496
693
9,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,689
Gold Earned
18,381
112
Minions Killed
105
8
Camps Cleared
2
575,941
Distance Traveled
513,392
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,302
630
44
4
1
165,914
3
W
Medusa
6,668
667
53
5
3
181,925
0
W
Bacchus
7,165
717
16
2
3
187,433
2
L
Cthulhu
6,223
622
25
3
0
177,219
2
W
Arachne
6,856
686
43
4
2
206,583
5
L
Scylla
5,856
586
36
4
1
170,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role