Player Matchup

Cernunnos
Cernunnos
Beepeedee
Cernunnos
Level 148
God Stats
5W - 0L
1,869 SR
Queue Stats
157W - 153L
1,568 Elo+
Solo
Cerberus
Cerberus
Jaccket
Cerberus
Level 132
God Stats
1W - 0L
1,295 SR
Queue Stats
81W - 65L
1,577 Elo+
Party 2
Charybdis
Charybdis
Niightyy
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 71L
1,580 Elo+
Party 2
Hun Batz
Hun Batz
deepshift
Hun Batz
Level 107
God Stats
2W - 2L
1,256 SR
Queue Stats
140W - 142L
1,515 Elo+
Solo
Eset
Eset
tenebrie
Eset
Level 155
God Stats
3W - 2L
1,298 SR
Queue Stats
300W - 326L
1,594 Elo+
Solo
Team Averages
Level 122
1,444 SR
1,567 Elo+

VS

Team Averages
Level 118
1,433 SR
1,512 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CelticRogue6
Kumbhakarna
Level 158
God Stats
5W - 7L
1,603 SR
Queue Stats
992W - 1,001L
1,492 Elo+
Solo
Loki
Loki
EnglishNoah
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,602 Elo+
Solo
Amaterasu
Amaterasu
ParrainAmin
Amaterasu
Level 149
God Stats
1W - 3L
1,258 SR
Queue Stats
532W - 603L
1,568 Elo+
Solo
He Bo
He Bo
Poppz
He Bo
Level 97
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 6L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beepeedee
Cernunnos
18
8 / 3 / 14
11,450
763
22,111
16,328
9,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Jaccket
Cerberus
20
8 / 1 / 22
12,960
864
16,542
24,460
36,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Niightyy
Charybdis
18
5 / 2 / 21
11,396
760
20,738
17,291
10,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
deepshift
Hun Batz
19
7 / 6 / 20
12,022
801
18,315
19,975
15,333
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
18
3 / 5 / 18
11,139
743
14,345
17,093
10,091
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
4 / 3 / 10
10,770
718
26,828
13,877
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
CelticRogue6
Kumbhakarna
17
3 / 6 / 9
10,556
704
7,157
27,551
44,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
6 / 10 / 5
10,024
668
15,381
17,422
8,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
ParrainAmin
Amaterasu
18
3 / 4 / 10
10,829
722
12,738
29,339
43,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Poppz
He Bo
15
1 / 9 / 9
9,439
629
18,654
17,733
9,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
60
31
Kills
17
17
Deaths
32
95
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
3
10
3
W
Cernunnos
Beepeedee
Cernunnos
8
3
14
5
L
Kumbhakarna
CelticRogue6
Kumbhakarna
3
6
9
1.25
L
6
10
5
0.85
W
Cerberus
Jaccket
Cerberus
8
1
22
19
W
Charybdis
Niightyy
Charybdis
5
2
21
7.75
L
Amaterasu
ParrainAmin
Amaterasu
3
4
10
2
L
He Bo
Poppz
He Bo
1
9
9
0.61
W
Hun Batz
deepshift
Hun Batz
7
6
20
2.83
W
Eset
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,051
Damage
80,758
95,147
Taken
105,922
81,846
Mitigated
113,886
42,777
Healing
31,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
26,828
326
1,543
5,106
13,877
8,753
86
3,683
10,194
53,232
0
W
Cernunnos
Beepeedee
Cernunnos
22,111
7,105
2,450
2,693
16,328
9,950
2,360
8,848
7,480
0
44,017
L
Kumbhakarna
CelticRogue6
Kumbhakarna
7,157
327
1,021
2,487
27,551
44,109
402
8,163
19,388
17,834
0
L
15,381
2,854
236
648
17,422
8,423
120
6,710
10,712
0
23,178
W
Cerberus
Jaccket
Cerberus
16,542
1,790
4,747
10,179
24,460
36,075
498
12,303
12,157
26,763
0
W
Charybdis
Niightyy
Charybdis
20,738
7,475
2,378
4,830
17,291
10,397
3,864
10,517
6,774
0
38,145
L
Amaterasu
ParrainAmin
Amaterasu
12,738
4,725
4,844
12,596
29,339
43,453
334
7,168
22,171
0
23,056
L
He Bo
Poppz
He Bo
18,654
671
913
2,269
17,733
9,148
89
5,163
12,570
25,890
0
W
Hun Batz
deepshift
Hun Batz
18,315
2,731
1,861
4,277
19,975
15,333
483
12,051
7,924
0
33,755
W
Eset
14,345
911
5,606
3,756
17,093
10,091
1,091
8,920
8,173
31,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,967
Gold Earned
51,618
178
Minions Killed
136
0
Camps Cleared
0
1,395,289
Distance Traveled
1,379,590
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,770
718
48
3
0
313,120
4
W
Cernunnos
11,450
763
37
2
0
264,221
0
L
Kumbhakarna
10,556
704
19
1
0
252,155
0
L
Loki
10,024
668
15
1
0
224,136
2
W
Cerberus
12,960
864
37
2
0
301,429
0
W
Charybdis
11,396
760
37
2
0
264,118
1
L
Amaterasu
10,829
722
35
2
0
309,505
1
L
He Bo
9,439
629
19
1
0
280,674
0
W
Hun Batz
12,022
801
29
2
0
285,607
3
W
Eset
11,139
743
38
3
0
279,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role