Player Matchup

Nike
Nike
Alexmous9858
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,642 Elo+
Solo
Tyr
Tyr
DarkWalesX13
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,428 Elo+
Solo
Discordia
Discordia
PulseGordo
Discordia
Level 141
God Stats
6W - 6L
1,638 SR
Queue Stats
461W - 479L
1,440 Elo+
Solo
Shiva
Shiva
XxSUGERxRUSHxX
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,260 Elo+
Solo
Janus
Janus
blakew0809
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Team Averages
Level 61
1,528 SR
1,460 Elo+

VS

Team Averages
Level 83
1,464 SR
1,415 Elo+
Loki
Loki
Debiiddo
Loki
Level 87
God Stats
1W - 0L
1,319 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FlawlessShade92
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
YungFarmington
Baron Samedi
Level 159
God Stats
9W - 4L
1,502 SR
Queue Stats
331W - 379L
1,374 Elo+
Party 1
Charybdis
Charybdis
allstate155
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,361 Elo+
Solo
Odin
Odin
bdussie69
Odin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 95L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
11,554
722
15,172
24,846
32,580
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 7 / 6
8,870
554
12,966
23,901
29,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
PulseGordo
Discordia
18
1 / 4 / 6
9,943
621
27,274
14,410
8,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 7 / 4
10,055
628
15,664
26,028
30,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
17
2 / 7 / 7
10,299
644
20,091
17,234
8,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
11 / 3 / 15
12,391
774
23,655
18,081
10,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
FlawlessShade92
Jormungandr
19
3 / 2 / 23
11,938
746
18,622
23,066
27,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
YungFarmington
Baron Samedi
20
9 / 3 / 19
12,965
810
25,260
27,054
21,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
allstate155
Charybdis
18
8 / 3 / 10
11,584
724
15,128
15,386
8,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Odin
17
0 / 2 / 18
10,229
639
10,934
30,161
22,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
116
11
Kills
31
31
Deaths
13
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
L
0
7
6
0.43
W
Loki
11
3
15
6.17
W
Jormungandr
FlawlessShade92
Jormungandr
3
2
23
7.25
L
Discordia
PulseGordo
Discordia
1
4
6
1
L
2
7
4
0.57
W
Baron Samedi
YungFarmington
Baron Samedi
9
3
19
6.17
W
Charybdis
allstate155
Charybdis
8
3
10
4.33
W
Odin
0
2
18
4.5
L
Janus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,167
Damage
93,599
106,419
Taken
113,748
109,088
Mitigated
91,175
17,258
Healing
54,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,172
1,316
1,656
2,599
24,846
32,580
30
10,578
14,268
0
24,623
L
12,966
1,170
1,843
2,551
23,901
29,822
0
8,489
15,412
0
20,742
W
Loki
23,655
9,065
1,119
3,124
18,081
10,141
1,496
5,699
12,382
0
36,215
W
Jormungandr
FlawlessShade92
Jormungandr
18,622
3,955
1,795
2,671
23,066
27,410
487
10,624
12,442
36,515
0
L
Discordia
PulseGordo
Discordia
27,274
1,790
2,697
1,692
14,410
8,028
634
6,627
7,783
49,511
0
L
15,664
1,406
1,617
1,507
26,028
30,251
718
11,578
14,450
0
31,429
W
Baron Samedi
YungFarmington
Baron Samedi
25,260
3,416
13,079
14,156
27,054
21,976
1,255
12,676
14,378
48,632
0
W
Charybdis
allstate155
Charybdis
15,128
10,408
323
2,625
15,386
8,754
1,821
6,728
8,658
0
26,143
W
Odin
10,934
1,930
2,860
12,476
30,161
22,894
767
11,638
18,523
167
22,349
L
Janus
20,091
2,255
80
1,016
17,234
8,407
280
6,777
10,457
38,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,721
Gold Earned
59,107
167
Minions Killed
168
0
Camps Cleared
0
1,337,493
Distance Traveled
1,433,340
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,554
722
11
1
0
276,710
0
L
Tyr
8,870
554
11
1
0
301,100
0
W
Loki
12,391
774
23
1
0
313,747
0
W
Jormungandr
11,938
746
29
2
0
298,270
0
L
Discordia
9,943
621
54
3
0
267,821
5
L
Shiva
10,055
628
46
3
0
256,200
0
W
Baron Samedi
12,965
810
62
4
0
257,968
1
W
Charybdis
11,584
724
29
2
0
240,063
0
W
Odin
10,229
639
25
2
0
323,292
0
L
Janus
10,299
644
45
3
0
235,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role