Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DBBashed
Jormungandr
Level 46
God Stats
59W - 33L
1,625 SR
Queue Stats
105W - 65L
1,642 Elo+
Party 2
Hera
Hera
Kair01
Hera
Level 41
God Stats
1W - 5L
1,499 SR
Queue Stats
38W - 55L
1,339 Elo+
Party 3
Hachiman
Hachiman
LadyLumi
Hachiman
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,451 Elo+
Party 3
Horus
Horus
pyrxtic
Horus
Level 101
God Stats
4W - 8L
1,508 SR
Queue Stats
174W - 148L
1,517 Elo+
Party 2
Team Averages
Level 90
1,526 SR
1,490 Elo+

VS

Team Averages
Level 83
1,633 SR
1,487 Elo+
Kuzenbo
Kuzenbo
Dylandachamp
Kuzenbo
Level 122
God Stats
2W - 0L
1,731 SR
Queue Stats
106W - 68L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
Harambe117
Baron Samedi
Level 100
God Stats
2W - 1L
1,719 SR
Queue Stats
48W - 28L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
JackTheWhiteKid
Guan Yu
Level 155
God Stats
2W - 1L
1,802 SR
Queue Stats
119W - 71L
1,653 Elo+
Party 1
Medusa
Medusa
TroyLoves6969
Medusa
Level 27
God Stats
1W - 1L
1,256 SR
Queue Stats
5W - 10L
1,185 Elo+
Solo
Danzaburou
Danzaburou
squidbean
Danzaburou
Level 12
God Stats
5W - 1L
1,658 SR
Queue Stats
84W - 59L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
0 / 3 / 3
8,125
677
6,651
10,640
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DBBashed
Jormungandr
15
2 / 0 / 2
8,415
701
15,028
13,125
6,496
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Kair01
Hera
14
3 / 5 / 3
8,045
670
11,310
10,388
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
LadyLumi
Hachiman
15
2 / 6 / 3
8,574
715
6,519
14,762
6,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
pyrxtic
Horus
14
1 / 4 / 5
8,322
694
7,722
15,864
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dylandachamp
Kuzenbo
15
2 / 0 / 7
8,519
710
7,943
12,517
12,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Harambe117
Baron Samedi
17
8 / 1 / 9
9,903
825
15,305
8,357
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 13
9,304
775
15,498
16,523
16,334
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 3
8,624
719
5,594
11,749
4,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
squidbean
Danzaburou
16
4 / 1 / 9
9,341
778
13,141
10,676
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
8
Kills
18
18
Deaths
8
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
3
0.5
L
Jormungandr
DBBashed
Jormungandr
2
0
2
3
W
Kuzenbo
Dylandachamp
Kuzenbo
2
0
7
5.5
W
Baron Samedi
Harambe117
Baron Samedi
8
1
9
12.5
W
3
1
13
9.5
L
Hera
Kair01
Hera
3
5
3
0.9
L
Hachiman
LadyLumi
Hachiman
2
6
3
0.58
W
1
5
3
0.5
L
Horus
pyrxtic
Horus
1
4
5
0.88
W
Danzaburou
squidbean
Danzaburou
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,230
Damage
57,481
64,779
Taken
59,822
37,283
Mitigated
43,150
9,142
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,651
5,280
0
1,284
10,640
4,385
795
3,949
6,519
0
30,233
L
Jormungandr
DBBashed
Jormungandr
15,028
2,870
0
0
13,125
6,496
0
3,510
9,482
41,754
0
W
Kuzenbo
Dylandachamp
Kuzenbo
7,943
2,946
0
1,398
12,517
12,679
607
4,810
7,558
17,833
0
W
Baron Samedi
Harambe117
Baron Samedi
15,305
2,243
3,373
4,010
8,357
4,511
708
3,440
4,865
34,030
0
W
15,498
2,793
3,269
3,622
16,523
16,334
518
5,895
10,524
0
40,106
L
Hera
Kair01
Hera
11,310
2,198
0
1,375
10,388
3,905
0
2,764
7,444
21,384
0
L
Hachiman
LadyLumi
Hachiman
6,519
4,027
456
898
14,762
6,210
0
6,038
8,588
0
25,131
W
5,594
2,666
0
2,211
11,749
4,908
2,821
5,847
5,700
0
34,683
L
Horus
pyrxtic
Horus
7,722
2,575
1,594
3,535
15,864
16,287
0
6,118
9,498
0
11,555
W
Danzaburou
squidbean
Danzaburou
13,141
5,191
0
3,947
10,676
4,718
982
5,565
4,837
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
45,691
204
Minions Killed
207
0
Camps Cleared
0
1,155,207
Distance Traveled
1,182,618
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,125
677
42
4
0
218,320
0
L
Jormungandr
8,415
701
79
7
0
274,272
1
W
Kuzenbo
8,519
710
26
2
0
246,587
0
W
Baron Samedi
9,903
825
44
4
0
239,954
0
W
Guan Yu
9,304
775
42
4
0
258,890
3
L
Hera
8,045
670
25
2
0
214,989
1
L
Hachiman
8,574
715
50
4
0
208,596
2
W
Medusa
8,624
719
62
5
0
207,025
1
L
Horus
8,322
694
8
1
0
239,030
5
W
Danzaburou
9,341
778
33
3
0
230,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role