Player Matchup

Terra
Terra
DrizzJuice
Terra
Level 30
God Stats
2W - 4L
1,364 SR
Queue Stats
203W - 219L
1,466 Elo+
Solo
Apollo
Apollo
HappySongOwO
Apollo
Level 38
God Stats
2W - 1L
1,535 SR
Queue Stats
134W - 141L
1,464 Elo+
Solo
Cernunnos
Cernunnos
Nanykllm
Cernunnos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,368 Elo+
Solo
Zeus
Zeus
Serghiox12
Zeus
Level 45
God Stats
2W - 3L
1,541 SR
Queue Stats
204W - 216L
1,541 Elo+
Party 1
Neith
Neith
SolidSnake1321
Neith
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 215L
1,540 Elo+
Party 1
Team Averages
Level 36
1,488 SR
1,476 Elo+

VS

Team Averages
Level 50
1,465 SR
1,451 Elo+
Kali
Kali
BblzRyfusion
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,357 Elo+
Solo
Nox
Nox
JakeDeGodz
Nox
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 38L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Lokota
Ah Puch
Level 146
God Stats
5W - 4L
1,557 SR
Queue Stats
329W - 352L
1,489 Elo+
Solo
Terra
Terra
Mysteryx555
Terra
Level 23
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 9L
1,390 Elo+
Party 2
Merlin
Merlin
SirCornpop
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 0 / 19
9,859
822
7,459
18,609
11,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apollo
15
4 / 5 / 14
9,296
775
9,266
13,127
5,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cernunnos
Nanykllm
Cernunnos
17
6 / 1 / 16
9,847
821
9,233
12,424
6,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 1 / 18
10,006
834
12,058
9,189
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 1 / 11
10,011
834
13,713
12,843
6,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
8,436
703
7,665
12,395
6,994
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 3
7,392
616
7,719
8,978
4,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Lokota
Ah Puch
14
1 / 6 / 2
7,501
625
17,625
14,867
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 5 / 1
7,240
603
3,250
12,044
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
SirCornpop
Merlin
15
2 / 6 / 1
8,203
684
15,546
10,178
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
15
27
Kills
6
8
Deaths
27
78
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Terra
1
0
19
10.5
W
Apollo
4
5
14
2.2
L
1
5
3
0.5
L
Ah Puch
Lokota
Ah Puch
1
6
2
0.33
L
0
5
1
0.1
W
Cernunnos
Nanykllm
Cernunnos
6
1
16
14
W
7
1
18
16
L
Merlin
SirCornpop
Merlin
2
6
1
0.42
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,729
Damage
51,805
66,192
Taken
58,462
34,587
Mitigated
35,375
31,952
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,665
2,397
703
2,806
12,395
6,994
0
2,612
9,783
0
17,246
W
Terra
7,459
802
10,260
8,011
18,609
11,401
370
13,187
5,422
14,323
0
W
Apollo
9,266
6,783
943
1,459
13,127
5,855
2,209
8,302
4,825
0
20,067
L
7,719
496
0
0
8,978
4,472
0
2,963
6,015
12,443
0
L
Ah Puch
Lokota
Ah Puch
17,625
1,119
1,019
5,096
14,867
6,514
60
6,453
8,414
29,866
0
L
3,250
443
2,477
2,396
12,044
12,756
75
4,321
7,723
5,018
0
W
Cernunnos
Nanykllm
Cernunnos
9,233
2,013
238
1,075
12,424
6,883
1,058
6,951
5,473
0
22,021
W
12,058
1,549
3,333
848
9,189
4,344
2,144
6,076
3,113
28,166
0
L
Merlin
SirCornpop
Merlin
15,546
1,488
0
0
10,178
4,639
0
3,168
7,010
32,087
0
W
13,713
2,948
2,040
3,745
12,843
6,104
2,876
9,624
3,219
0
24,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,019
Gold Earned
38,772
135
Minions Killed
94
0
Camps Cleared
0
1,096,663
Distance Traveled
937,469
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,436
703
16
1
0
237,981
0
W
Terra
9,859
822
14
1
0
280,672
4
W
Apollo
9,296
775
34
3
0
186,806
0
L
Nox
7,392
616
13
1
0
194,362
0
L
Ah Puch
7,501
625
23
2
0
192,529
1
L
Terra
7,240
603
3
0
0
128,959
0
W
Cernunnos
9,847
821
34
3
0
210,004
0
W
Zeus
10,006
834
34
3
0
206,911
0
L
Merlin
8,203
684
39
3
0
183,638
0
W
Neith
10,011
834
19
2
0
212,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role