Player Matchup

Arachne
Arachne
 
Arachne
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Gladiaadorr
Rama
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 62L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
MiguelAngelparri
Gilgamesh
Level 69
God Stats
0W - 1L
1,276 SR
Queue Stats
3W - 2L
1,831 Elo+
Solo
Nu Wa
Nu Wa
bichinhoNIN
Nu Wa
Level 57
God Stats
14W - 15L
1,626 SR
Queue Stats
215W - 285L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
dinaste3341
Baron Samedi
Level 57
God Stats
2W - 3L
1,471 SR
Queue Stats
218W - 277L
1,375 Elo+
Party 1
Team Averages
Level 64
1,475 SR
1,475 Elo+

VS

Team Averages
Level 94
1,560 SR
1,406 Elo+
Izanami
Izanami
LaBistequinha
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
SUPNAO
Cthulhu
Level 47
God Stats
1W - 1L
1,675 SR
Queue Stats
12W - 18L
1,360 Elo+
Party 2
Thanatos
Thanatos
SmokeBr 2005
Thanatos
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 82L
1,402 Elo+
Solo
Ah Puch
Ah Puch
UrsoKatatau
Ah Puch
Level 138
God Stats
13W - 10L
1,544 SR
Queue Stats
144W - 157L
1,440 Elo+
Solo
Mulan
Mulan
survivorrXD
Mulan
Level 133
God Stats
13W - 7L
1,583 SR
Queue Stats
627W - 676L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 4 / 3
8,194
512
7,784
14,655
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 0
6,990
437
5,489
8,556
3,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
13
3 / 2 / 2
7,970
498
9,828
14,029
9,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 2
6,786
424
5,818
5,702
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
dinaste3341
Baron Samedi
10
0 / 2 / 1
6,824
427
4,091
12,341
7,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 0 / 1
7,389
462
4,106
5,687
2,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SUPNAO
Cthulhu
12
2 / 0 / 2
8,099
506
6,200
11,328
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SmokeBr 2005
Thanatos
13
2 / 5 / 4
8,116
507
8,838
15,028
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
UrsoKatatau
Ah Puch
14
3 / 0 / 2
8,455
528
10,807
6,128
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 0
9,058
566
8,296
16,340
11,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
11
11
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
4
3
1.38
L
0
2
0
0
W
Izanami
1
0
1
1.5
L
Gilgamesh
3
2
2
2
W
Cthulhu
SUPNAO
Cthulhu
2
0
2
3
W
Thanatos
SmokeBr 2005
Thanatos
2
5
4
0.8
W
Ah Puch
UrsoKatatau
Ah Puch
3
0
2
4
L
1
1
2
2
L
Baron Samedi
dinaste3341
Baron Samedi
0
2
1
0.25
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,010
Damage
38,247
55,283
Taken
54,511
28,298
Mitigated
34,643
16,499
Healing
27,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,784
5,485
0
3,566
14,655
6,104
595
2,635
12,020
0
61,796
L
5,489
3,188
0
2,533
8,556
3,118
0
2,640
5,916
0
44,850
W
Izanami
4,106
2,388
0
2,812
5,687
2,721
1,030
1,779
3,908
0
56,057
L
Gilgamesh
9,828
3,518
0
4,516
14,029
9,284
204
2,257
11,772
0
41,538
W
Cthulhu
SUPNAO
Cthulhu
6,200
722
0
3,684
11,328
11,974
366
2,240
9,088
31,982
0
W
Thanatos
SmokeBr 2005
Thanatos
8,838
3,351
172
9,358
15,028
5,746
422
2,322
12,706
0
60,525
W
Ah Puch
UrsoKatatau
Ah Puch
10,807
622
0
2,606
6,128
2,751
510
3,023
3,105
62,963
0
L
5,818
1,660
0
685
5,702
2,103
345
3,360
2,342
45,491
0
L
Baron Samedi
dinaste3341
Baron Samedi
4,091
549
2,097
3,102
12,341
7,689
0
6,115
6,226
24,578
0
W
8,296
1,490
0
8,678
16,340
11,451
184
545
15,795
0
60,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,764
Gold Earned
41,117
380
Minions Killed
456
0
Camps Cleared
0
1,358,059
Distance Traveled
1,460,201
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,194
512
103
6
0
315,314
4
L
Rama
6,990
437
68
4
0
268,481
1
W
Izanami
7,389
462
95
6
0
263,066
1
L
Gilgamesh
7,970
498
78
5
0
299,933
2
W
Cthulhu
8,099
506
37
2
0
319,958
0
W
Thanatos
8,116
507
96
6
0
285,322
1
W
Ah Puch
8,455
528
113
7
0
318,452
9
L
Nu Wa
6,786
424
79
5
0
233,370
4
L
Baron Samedi
6,824
427
52
3
0
240,961
4
W
Mulan
9,058
566
115
7
0
273,403
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role