Player Matchup

Ao Kuang
Ao Kuang
AlenDelonNy
Ao Kuang
Level 89
God Stats
1W - 3L
1,344 SR
Queue Stats
157W - 129L
1,573 Elo+
Solo
Hel
Hel
EyyHD
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KeepEmOutKeith
Morgan Le Fay
Level 153
God Stats
3W - 6L
1,792 SR
Queue Stats
240W - 217L
1,573 Elo+
Solo
Atlas
Atlas
Romzz1
Atlas
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,483 Elo+
Solo
Raijin
Raijin
goldballsdk
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 2
Team Averages
Level 89
1,527 SR
1,538 Elo+

VS

Team Averages
Level 99
1,505 SR
1,489 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
JustMoreBullets
Cabrakan
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 93L
1,501 Elo+
Party 3
Nu Wa
Nu Wa
LockeDerBoss6536
Nu Wa
Level 85
God Stats
7W - 1L
1,523 SR
Queue Stats
103W - 111L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
iitzMaGixX
Erlang Shen
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 148L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlenDelonNy
Ao Kuang
17
2 / 6 / 7
10,811
721
12,267
16,487
7,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
EyyHD
Hel
15
0 / 6 / 6
8,495
566
5,386
16,413
8,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
KeepEmOutKeith
Morgan Le Fay
19
2 / 6 / 8
11,263
751
18,157
15,012
7,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Romzz1
Atlas
17
6 / 5 / 5
10,841
723
16,213
20,950
25,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
15
3 / 8 / 4
9,389
626
13,590
18,705
8,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
7 / 3 / 20
12,120
808
17,299
24,823
33,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
 
Hel
18
5 / 1 / 19
11,093
740
12,840
13,850
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
18
8 / 4 / 19
11,286
752
11,524
24,818
41,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 2 / 18
11,409
761
24,330
11,292
6,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
iitzMaGixX
Erlang Shen
18
8 / 3 / 17
11,329
755
14,425
23,837
29,331
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
13
Kills
31
31
Deaths
13
30
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
3
20
5.67
W
Hel
 
Hel
5
1
19
14.5
L
Ao Kuang
AlenDelonNy
Ao Kuang
2
6
7
0.92
L
Hel
EyyHD
Hel
0
6
6
0.5
W
Cabrakan
8
4
19
4.38
L
Morgan Le Fay
KeepEmOutKeith
Morgan Le Fay
2
6
8
1
W
3
2
18
6
L
Atlas
Romzz1
Atlas
6
5
5
1.7
L
Raijin
3
8
4
0.63
W
Erlang Shen
iitzMaGixX
Erlang Shen
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,613
Damage
80,418
87,567
Taken
98,620
57,753
Mitigated
119,891
29,743
Healing
59,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,299
4,649
3,982
3,948
24,823
33,966
1,112
14,359
10,249
0
32,704
W
Hel
 
Hel
12,840
1,193
20,635
9,570
13,850
8,656
1,581
11,710
2,006
20,814
0
L
Ao Kuang
AlenDelonNy
Ao Kuang
12,267
1,920
3,650
5,064
16,487
7,467
0
10,653
5,834
18,027
0
L
Hel
EyyHD
Hel
5,386
752
7,555
5,436
16,413
8,052
0
10,451
5,962
17,590
0
W
Cabrakan
11,524
1,008
2,647
4,471
24,818
41,617
434
15,515
8,944
20,813
0
L
Morgan Le Fay
KeepEmOutKeith
Morgan Le Fay
18,157
1,040
1,398
2,123
15,012
7,697
0
8,129
6,883
52,824
0
W
24,330
7,860
2,032
1,764
11,292
6,321
3,515
10,790
362
53,139
0
L
Atlas
Romzz1
Atlas
16,213
5,227
1,070
3,122
20,950
25,989
0
9,002
11,948
33,865
0
L
Raijin
13,590
1,369
0
325
18,705
8,548
0
10,459
8,246
24,201
0
W
Erlang Shen
iitzMaGixX
Erlang Shen
14,425
6,452
3,439
7,256
23,837
29,331
1,819
12,103
11,446
0
29,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
57,237
164
Minions Killed
148
0
Camps Cleared
0
1,171,287
Distance Traveled
1,508,369
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,120
808
16
1
0
289,345
0
W
Hel
11,093
740
23
2
0
338,330
1
L
Ao Kuang
10,811
721
11
1
0
247,695
2
L
Hel
8,495
566
22
1
0
235,782
0
W
Cabrakan
11,286
752
13
1
0
280,695
2
L
Morgan Le Fay
11,263
751
85
6
0
209,690
5
W
Nu Wa
11,409
761
63
4
0
290,478
2
L
Atlas
10,841
723
24
2
0
244,240
1
L
Raijin
9,389
626
22
1
0
233,880
1
W
Erlang Shen
11,329
755
33
2
0
309,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role