Player Matchup

Mulan
Mulan
Armocalypsis
Mulan
Level 45
God Stats
11W - 2L
1,738 SR
Queue Stats
65W - 40L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
DweebGod
Baron Samedi
Level 28
God Stats
3W - 3L
1,441 SR
Queue Stats
13W - 9L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
LeCharnak
Cthulhu
Level 46
God Stats
2W - 1L
1,392 SR
Queue Stats
17W - 6L
1,612 Elo+
Party 1
Arachne
Arachne
MrScavenge
Arachne
Level 89
God Stats
2W - 2L
1,469 SR
Queue Stats
43W - 30L
1,779 Elo+
Party 1
Heimdallr
Heimdallr
tuddi1234
Heimdallr
Level 16
God Stats
2W - 3L
1,522 SR
Queue Stats
23W - 14L
1,597 Elo+
Party 1
Team Averages
Level 45
1,512 SR
1,620 Elo+

VS

Team Averages
Level 62
1,523 SR
1,510 Elo+
Sol
Sol
Azracher
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,591 Elo+
Solo
Heimdallr
Heimdallr
DemolisherGhost
Heimdallr
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 11L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dkdansk
Morgan Le Fay
Level 157
God Stats
5W - 4L
1,706 SR
Queue Stats
98W - 98L
1,548 Elo+
Solo
Cerberus
Cerberus
bokalzacaj
Cerberus
Level 35
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
miki0702
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 6
12,626
743
21,331
23,270
27,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
DweebGod
Baron Samedi
20
3 / 1 / 13
12,839
755
17,376
10,991
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
LeCharnak
Cthulhu
19
3 / 1 / 12
12,097
712
12,990
13,454
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
MrScavenge
Arachne
20
3 / 1 / 7
12,790
752
12,893
15,425
9,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
tuddi1234
Heimdallr
18
3 / 10 / 11
11,685
687
14,976
20,703
10,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
12,276
722
14,887
16,544
7,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
DemolisherGhost
Heimdallr
19
5 / 3 / 6
11,983
705
15,759
20,729
11,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Dkdansk
Morgan Le Fay
19
2 / 3 / 8
11,950
703
16,912
12,052
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
bokalzacaj
Cerberus
18
3 / 5 / 5
11,886
699
7,186
24,042
28,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
miki0702
Fenrir
18
3 / 5 / 5
11,128
655
9,685
19,580
9,888
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
20
Kills
19
19
Deaths
20
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
6
6
1.83
L
6
4
6
2.25
L
Heimdallr
DemolisherGhost
Heimdallr
5
3
6
2.67
L
Morgan Le Fay
Dkdansk
Morgan Le Fay
2
3
8
2
W
Baron Samedi
DweebGod
Baron Samedi
3
1
13
9.5
W
Cthulhu
LeCharnak
Cthulhu
3
1
12
9
W
Arachne
MrScavenge
Arachne
3
1
7
6.5
L
Cerberus
bokalzacaj
Cerberus
3
5
5
1.1
L
Fenrir
miki0702
Fenrir
3
5
5
1.1
W
Heimdallr
tuddi1234
Heimdallr
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,566
Damage
64,429
83,843
Taken
92,947
70,319
Mitigated
63,805
21,134
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,331
3,285
0
3,964
23,270
27,944
347
11,048
12,222
0
40,931
L
14,887
5,505
0
3,771
16,544
7,195
0
5,975
9,142
53,249
0
L
Heimdallr
DemolisherGhost
Heimdallr
15,759
5,888
0
3,835
20,729
11,500
677
7,951
12,244
0
43,377
L
Morgan Le Fay
Dkdansk
Morgan Le Fay
16,912
1,602
0
1,579
12,052
6,503
0
2,621
9,190
62,039
0
W
Baron Samedi
DweebGod
Baron Samedi
17,376
1,565
2,006
4,348
10,991
6,517
2,077
4,704
6,287
61,719
0
W
Cthulhu
LeCharnak
Cthulhu
12,990
1,089
1,133
2,561
13,454
15,851
599
4,366
9,088
33,042
0
W
Arachne
MrScavenge
Arachne
12,893
7,047
0
5,261
15,425
9,983
300
7,601
7,824
0
68,907
L
Cerberus
bokalzacaj
Cerberus
7,186
377
0
4,474
24,042
28,719
0
7,697
15,699
18,342
0
L
Fenrir
miki0702
Fenrir
9,685
4,429
0
3,110
19,580
9,888
792
4,866
14,208
0
28,790
W
Heimdallr
tuddi1234
Heimdallr
14,976
7,521
0
1,861
20,703
10,024
1,968
11,266
9,433
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,037
Gold Earned
59,223
317
Minions Killed
319
0
Camps Cleared
0
1,933,100
Distance Traveled
1,826,728
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,626
743
33
2
0
329,982
0
L
Sol
12,276
722
89
5
0
344,141
1
L
Heimdallr
11,983
705
67
4
0
377,076
0
L
Morgan Le Fay
11,950
703
89
5
0
357,717
4
W
Baron Samedi
12,839
755
118
7
0
397,215
5
W
Cthulhu
12,097
712
27
2
0
410,004
2
W
Arachne
12,790
752
118
7
0
456,372
1
L
Cerberus
11,886
699
23
1
0
435,394
3
L
Fenrir
11,128
655
51
3
0
312,400
0
W
Heimdallr
11,685
687
21
1
0
339,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role