Player Matchup

Zeus
Zeus
BigHiefnar
Zeus
Level 105
God Stats
6W - 4L
1,556 SR
Queue Stats
153W - 150L
1,379 Elo+
Solo
Arachne
Arachne
ModsForDaLow
Arachne
Level 18
God Stats
30W - 24L
1,339 SR
Queue Stats
169W - 193L
1,374 Elo+
Party 3
Danzaburou
Danzaburou
kellstacks
Danzaburou
Level 123
God Stats
17W - 28L
1,352 SR
Queue Stats
584W - 616L
1,424 Elo+
Party 3
Hercules
Hercules
rambito115
Hercules
Level 146
God Stats
12W - 13L
1,534 SR
Queue Stats
205W - 189L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
soda_streo
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 1
Team Averages
Level 79
1,456 SR
1,438 Elo+

VS

Team Averages
Level 109
1,568 SR
1,471 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Fly ParaDox
Anubis
Level 136
God Stats
5W - 2L
1,613 SR
Queue Stats
154W - 116L
1,524 Elo+
Party 2
Apollo
Apollo
Regret Mojo
Apollo
Level 128
God Stats
4W - 4L
1,495 SR
Queue Stats
244W - 195L
1,462 Elo+
Party 2
Atlas
Atlas
mikesoxhard
Atlas
Level 29
God Stats
6W - 4L
1,647 SR
Queue Stats
200W - 177L
1,479 Elo+
Party 2
Da Ji
Da Ji
rangerhughes51
Da Ji
Level 128
God Stats
16W - 16L
1,583 SR
Queue Stats
92W - 91L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
7,674
512
6,766
10,661
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
ModsForDaLow
Arachne
11
1 / 5 / 2
6,952
463
3,469
15,913
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
kellstacks
Danzaburou
11
0 / 3 / 0
6,596
440
4,509
13,082
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
rambito115
Hercules
13
0 / 3 / 2
7,554
504
5,686
16,583
11,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
soda_streo
Cthulhu
9
0 / 4 / 0
6,004
400
3,822
14,310
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
9 / 1 / 4
8,973
598
12,279
9,132
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
1 / 2 / 3
9,154
610
10,588
13,578
7,664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
13
4 / 0 / 4
8,009
534
13,748
8,894
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 5
7,871
525
3,910
8,497
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 0 / 6
8,761
584
8,901
8,262
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
21
21
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
1
4
11
L
2
6
0
0.33
W
Anubis
1
2
3
1.25
L
Arachne
ModsForDaLow
Arachne
1
5
2
0.4
W
Apollo
4
0
4
6
L
Danzaburou
kellstacks
Danzaburou
0
3
0
0
W
2
0
5
4.5
L
Hercules
rambito115
Hercules
0
3
2
0.33
W
5
0
6
8
L
Cthulhu
soda_streo
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
49,426
70,549
Taken
48,363
36,973
Mitigated
25,943
15,786
Healing
25,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,279
1,468
427
5,212
9,132
5,233
477
4,635
4,497
59,799
0
L
6,766
936
0
1,166
10,661
4,275
0
4,872
5,789
47,379
0
W
Anubis
10,588
761
0
8,704
13,578
7,664
611
1,165
12,413
87,347
0
L
Arachne
ModsForDaLow
Arachne
3,469
2,865
0
3,480
15,913
5,249
0
6,703
9,210
0
43,622
W
Apollo
13,748
8,160
0
4,913
8,894
3,256
0
1,972
6,922
0
70,965
L
Danzaburou
kellstacks
Danzaburou
4,509
2,522
0
6,228
13,082
4,966
0
4,626
8,456
0
59,031
W
3,910
1,244
0
2,494
8,497
6,085
0
2,259
5,552
17,999
0
L
Hercules
rambito115
Hercules
5,686
2,194
0
4,272
16,583
11,558
0
7,174
9,409
0
55,320
W
8,901
1,533
0
4,004
8,262
3,705
490
1,211
7,051
0
59,314
L
Cthulhu
soda_streo
Cthulhu
3,822
298
0
640
14,310
10,925
189
3,402
10,908
12,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
42,768
389
Minions Killed
489
0
Camps Cleared
0
1,348,960
Distance Traveled
1,387,523
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,973
598
95
6
0
276,415
6
L
Zeus
7,674
512
89
6
0
230,796
1
W
Anubis
9,154
610
154
10
0
240,555
4
L
Arachne
6,952
463
70
5
0
309,271
2
W
Apollo
8,009
534
115
8
0
269,019
3
L
Danzaburou
6,596
440
96
6
0
232,682
0
W
Atlas
7,871
525
32
2
0
285,465
3
L
Hercules
7,554
504
108
7
0
275,737
4
W
Da Ji
8,761
584
93
6
0
316,069
0
L
Cthulhu
6,004
400
26
2
0
300,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role