Player Matchup

Achilles
Achilles
Hihnata
Achilles
Level 143
God Stats
31W - 15L
1,938 SR
Queue Stats
400W - 198L
1,717 Elo+
Party 1
Ne Zha
Ne Zha
SnovyFranz
Ne Zha
Level 127
God Stats
15W - 1L
1,740 SR
Queue Stats
232W - 81L
1,843 Elo+
Party 1
Merlin
Merlin
VoodooMcGobo
Merlin
Level 152
God Stats
3W - 2L
1,849 SR
Queue Stats
189W - 74L
1,816 Elo+
Party 1
Team Averages
Level 141
1,842 SR
1,792 Elo+

VS

Team Averages
Level 133
1,575 SR
1,598 Elo+
Nu Wa
Nu Wa
SaintPaix
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,576 Elo+
Solo
Skadi
Skadi
lmaoitsathos
Skadi
Level 144
God Stats
8W - 14L
1,463 SR
Queue Stats
473W - 432L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
niceculling
Gilgamesh
Level 148
God Stats
26W - 14L
1,763 SR
Queue Stats
291W - 259L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hihnata
Achilles
15
5 / 0 / 11
10,738
826
7,958
12,344
15,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
SnovyFranz
Ne Zha
15
6 / 0 / 10
10,096
777
14,179
12,697
8,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
15
6 / 1 / 7
10,394
800
15,073
6,052
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SaintPaix
Nu Wa
13
0 / 6 / 1
8,409
647
6,638
11,488
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 0
8,819
678
7,395
11,127
4,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
niceculling
Gilgamesh
11
0 / 5 / 0
7,804
600
7,597
18,283
16,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
1
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Hihnata
Achilles
5
0
11
10.5
L
Nu Wa
SaintPaix
Nu Wa
0
6
1
0.08
W
Ne Zha
SnovyFranz
Ne Zha
6
0
10
11
W
Merlin
6
1
7
9.5
L
1
6
0
0.17
L
Gilgamesh
niceculling
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,210
Damage
21,630
31,093
Taken
40,898
27,116
Mitigated
25,041
8,237
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Hihnata
Achilles
7,958
1,200
480
3,943
12,344
15,647
65
2,741
9,215
0
21,671
L
Nu Wa
SaintPaix
Nu Wa
6,638
1,274
0
405
11,488
3,820
272
3,649
7,839
26,824
0
W
Ne Zha
SnovyFranz
Ne Zha
14,179
3,282
0
3,323
12,697
8,379
788
3,169
9,528
0
46,130
W
Merlin
15,073
764
0
491
6,052
3,090
1,083
1,401
4,651
53,623
0
L
7,395
3,091
0
825
11,127
4,319
0
3,098
8,029
0
39,407
L
Gilgamesh
niceculling
Gilgamesh
7,597
1,291
429
3,851
18,283
16,902
0
8,599
9,684
0
19,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
25,032
157
Minions Killed
143
4
Camps Cleared
8
803,785
Distance Traveled
669,674
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,738
826
33
3
1
287,139
5
L
Nu Wa
8,409
647
58
4
4
223,278
1
W
Ne Zha
10,096
777
44
3
0
278,700
2
W
Merlin
10,394
800
80
6
3
237,946
3
L
Skadi
8,819
678
64
5
4
204,688
0
L
Gilgamesh
7,804
600
21
2
0
241,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role