Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Energeetyk
Nu Wa
Level 19
God Stats
1W - 1L
1,251 SR
Queue Stats
3W - 5L
1,312 Elo+
Party 1
Arachne
Arachne
SpecialsXGod
Arachne
Level 49
God Stats
12W - 9L
1,562 SR
Queue Stats
258W - 246L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
Uplink05
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,462 Elo+
Party 1
Izanami
Izanami
killer_confo
Izanami
Level 29
God Stats
5W - 5L
1,135 SR
Queue Stats
59W - 93L
1,157 Elo+
Party 1
Team Averages
Level 75
1,389 SR
1,379 Elo+

VS

Team Averages
Level 72
1,463 SR
1,419 Elo+
Nemesis
Nemesis
 
Nemesis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MrTeenWolf
Aphrodite
Level 139
God Stats
37W - 37L
1,524 SR
Queue Stats
311W - 310L
1,519 Elo+
Party 2
Eset
Eset
RNG_Moralize
Eset
Level 125
God Stats
2W - 3L
1,290 SR
Queue Stats
245W - 261L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
caleBes13
Zhong Kui
Level 31
God Stats
6W - 11L
1,500 SR
Queue Stats
12W - 22L
1,141 Elo+
Solo
Jormungandr
Jormungandr
sPiCyRaMeNX3
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 1 / 4
7,440
531
4,617
9,543
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
11
0 / 2 / 2
6,540
467
5,320
6,889
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
SpecialsXGod
Arachne
12
5 / 0 / 3
7,795
557
8,475
12,995
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Uplink05
Zhong Kui
12
4 / 3 / 5
8,005
572
8,572
10,192
8,172
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
killer_confo
Izanami
12
4 / 2 / 3
6,947
496
4,866
6,509
2,637
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 3 / 2
7,012
501
5,153
14,185
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
MrTeenWolf
Aphrodite
9
1 / 7 / 0
6,500
464
2,938
12,002
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 1 / 0
7,935
567
6,669
7,285
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
caleBes13
Zhong Kui
11
2 / 4 / 0
6,981
499
5,921
11,008
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
sPiCyRaMeNX3
Jormungandr
9
0 / 3 / 0
5,649
404
2,963
11,321
5,770
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
7
8
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
4
6
L
Nemesis
 
Nemesis
1
3
2
0.67
W
Nu Wa
0
2
2
0.5
L
Aphrodite
MrTeenWolf
Aphrodite
1
7
0
0.14
L
3
1
0
3
W
Arachne
SpecialsXGod
Arachne
5
0
3
6.5
W
Zhong Kui
Uplink05
Zhong Kui
4
3
5
2.17
L
Zhong Kui
caleBes13
Zhong Kui
2
4
0
0.5
W
Izanami
killer_confo
Izanami
4
2
3
2.75
L
Jormungandr
sPiCyRaMeNX3
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,850
Damage
23,644
46,128
Taken
55,801
27,624
Mitigated
25,653
10,883
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,617
623
0
2,054
9,543
8,951
0
4,153
5,390
19,138
0
L
Nemesis
 
Nemesis
5,153
2,368
0
3,061
14,185
5,304
0
3,924
10,261
0
45,348
W
Nu Wa
5,320
1,391
0
715
6,889
2,618
37
3,551
3,338
39,398
0
L
Aphrodite
MrTeenWolf
Aphrodite
2,938
479
362
3,439
12,002
4,483
678
5,223
6,779
31,290
0
L
6,669
1,004
210
2,555
7,285
3,327
0
3,536
3,749
69,957
0
W
Arachne
SpecialsXGod
Arachne
8,475
7,100
0
3,953
12,995
5,246
0
3,602
9,393
0
52,140
W
Zhong Kui
Uplink05
Zhong Kui
8,572
1,179
0
3,770
10,192
8,172
372
2,912
7,280
49,323
0
L
Zhong Kui
caleBes13
Zhong Kui
5,921
504
0
4,231
11,008
6,769
467
3,605
7,403
48,971
0
W
Izanami
killer_confo
Izanami
4,866
4,096
0
391
6,509
2,637
181
4,273
2,236
0
41,486
L
Jormungandr
sPiCyRaMeNX3
Jormungandr
2,963
957
108
2,477
11,321
5,770
127
2,221
9,100
19,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,727
Gold Earned
34,077
329
Minions Killed
330
0
Camps Cleared
0
1,341,593
Distance Traveled
1,246,019
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,440
531
17
1
0
283,937
1
L
Nemesis
7,012
501
69
5
0
292,363
2
W
Nu Wa
6,540
467
67
5
0
249,613
2
L
Aphrodite
6,500
464
48
3
0
190,791
1
L
Eset
7,935
567
112
8
0
264,821
4
W
Arachne
7,795
557
87
6
0
334,526
3
W
Zhong Kui
8,005
572
85
6
0
240,943
0
L
Zhong Kui
6,981
499
76
5
0
239,177
0
W
Izanami
6,947
496
73
5
0
232,574
1
L
Jormungandr
5,649
404
25
2
0
258,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role