Player Matchup

Ra
Ra
Bronze V
DrowsyClutch-
Ra
Bronze V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,126 MMR
Party 1
Sobek
Sobek
Bronze IV
DrowsyFatBoy-
Sobek
Bronze IV
Level 84
God Stats
0W - 4L
1,174 SR
Queue Stats
31W - 80L
685 MMR
Party 1
Hou Yi
Hou Yi
Silver V
DrowsySlamz-
Hou Yi
Silver V
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,126 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,391 SR
979 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,576 SR
982 MMR
Achilles
Achilles
Bronze I
KEV-ARMY1252
Achilles
Bronze I
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 31L
1,058 MMR
Party 2
Zeus
Zeus
Silver I
Nobody_Close
Zeus
Silver I
Level 89
God Stats
24W - 21L
1,604 SR
Queue Stats
108W - 140L
954 MMR
Party 2
Danzaburou
Danzaburou
Silver III
random 8 pro
Danzaburou
Silver III
Level 115
God Stats
43W - 39L
1,624 SR
Queue Stats
430W - 552L
934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
7,096
788
2,947
8,849
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 3 / 3
7,185
798
2,290
15,023
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
8
1 / 3 / 2
6,121
680
1,785
6,850
2,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah Muzen CabVamanaMedusaJormungandrBaron Samedi

VS

Bans
PoseidonBacchusKumbhakarnaAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KEV-ARMY1252
Achilles
12
4 / 3 / 6
7,976
886
4,485
12,703
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 7
7,909
879
12,741
3,096
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
random 8 pro
Danzaburou
12
3 / 2 / 10
7,781
865
9,839
5,680
2,627
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
13
13
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
1
3
3
0.83
L
Hou Yi
1
3
2
0.67
W
Achilles
KEV-ARMY1252
Achilles
4
3
6
2.33
W
6
0
7
9.5
W
Danzaburou
random 8 pro
Danzaburou
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,022
Damage
27,065
30,722
Taken
21,479
16,880
Mitigated
15,158
5,308
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,947
208
313
410
8,849
3,204
35
3,903
4,946
18,445
0
L
2,290
184
0
3,985
15,023
11,250
0
5,410
9,613
11,771
0
L
Hou Yi
1,785
907
0
600
6,850
2,426
0
3,428
3,422
0
5,967
W
Achilles
KEV-ARMY1252
Achilles
4,485
1,169
0
3,426
12,703
11,498
34
3,801
8,902
0
14,594
W
12,741
671
0
656
3,096
1,033
878
742
2,354
35,891
0
W
Danzaburou
random 8 pro
Danzaburou
9,839
3,910
0
1,191
5,680
2,627
1,433
1,975
3,705
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,402
Gold Earned
23,666
71
Minions Killed
100
1
Camps Cleared
6
399,088
Distance Traveled
517,654
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,096
788
33
4
0
117,327
0
L
Sobek
7,185
798
27
3
1
164,081
1
L
Hou Yi
6,121
680
11
1
0
117,680
0
W
Achilles
7,976
886
14
2
3
186,151
3
W
Zeus
7,909
879
46
5
1
172,937
4
W
Danzaburou
7,781
865
40
4
2
158,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role