Player Matchup

Tiamat
Tiamat
KoolAidGuy
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
Macattacka
Gilgamesh
Level 155
God Stats
0W - 2L
1,220 SR
Queue Stats
34W - 41L
1,625 Elo+
Party 2
Xbalanque
Xbalanque
MidasTK
Xbalanque
Level 105
God Stats
4W - 2L
1,983 SR
Queue Stats
50W - 55L
1,635 Elo+
Party 2
Jormungandr
Jormungandr
MjolnirsManhood
Jormungandr
Level 158
God Stats
3W - 5L
1,511 SR
Queue Stats
51W - 56L
1,647 Elo+
Party 2
Bacchus
Bacchus
toastednut
Bacchus
Level 160
God Stats
1W - 1L
1,677 SR
Queue Stats
48W - 60L
1,617 Elo+
Party 2
Team Averages
Level 147
1,578 SR
1,625 Elo+

VS

Team Averages
Level 143
1,624 SR
1,649 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Eusebey
Chronos
Level 146
God Stats
5W - 8L
1,458 SR
Queue Stats
442W - 421L
1,630 Elo+
Party 1
Hera
Hera
Firel0rdAzula
Hera
Level 160
God Stats
132W - 66L
1,710 SR
Queue Stats
979W - 695L
1,683 Elo+
Solo
Ne Zha
Ne Zha
godimissgab
Ne Zha
Level 138
God Stats
8W - 6L
1,640 SR
Queue Stats
1,158W - 740L
1,705 Elo+
Party 1
Erlang Shen
Erlang Shen
imnotdmbrandon
Erlang Shen
Level 112
God Stats
3W - 0L
1,813 SR
Queue Stats
58W - 39L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KoolAidGuy
Tiamat
10
2 / 2 / 0
5,915
493
3,384
7,402
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Macattacka
Gilgamesh
9
1 / 1 / 1
5,667
472
2,725
9,085
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
MidasTK
Xbalanque
11
1 / 1 / 1
6,295
525
4,553
8,545
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MjolnirsManhood
Jormungandr
9
0 / 4 / 0
5,621
468
2,915
10,125
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
toastednut
Bacchus
9
1 / 1 / 2
5,958
497
5,125
6,918
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 0
7,799
650
7,071
9,631
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Eusebey
Chronos
12
0 / 2 / 0
6,801
567
3,854
8,365
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 1
7,272
606
7,101
3,474
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
3 / 1 / 3
7,345
612
5,641
8,394
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
imnotdmbrandon
Erlang Shen
10
0 / 1 / 2
6,341
528
4,520
8,871
5,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
9
9
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
0
3
W
Chronos
Eusebey
Chronos
0
2
0
0
W
3
0
1
3.5
L
Tiamat
KoolAidGuy
Tiamat
2
2
0
1
L
Gilgamesh
Macattacka
Gilgamesh
1
1
1
1.5
L
Xbalanque
MidasTK
Xbalanque
1
1
1
1.5
L
Jormungandr
MjolnirsManhood
Jormungandr
0
4
0
0
W
Ne Zha
3
1
3
4.5
W
Erlang Shen
imnotdmbrandon
Erlang Shen
0
1
2
1
L
Bacchus
toastednut
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
28,187
42,075
Taken
38,735
24,199
Mitigated
17,990
12,533
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,071
1,392
0
1,700
9,631
4,925
44
2,861
6,770
55,434
0
W
Chronos
Eusebey
Chronos
3,854
1,192
0
3,207
8,365
2,822
0
1,849
6,516
51,068
0
W
7,101
1,846
0
671
3,474
1,246
426
1,307
2,167
53,766
0
L
Tiamat
KoolAidGuy
Tiamat
3,384
775
0
1,432
7,402
4,207
0
3,257
3,990
36,447
0
L
Gilgamesh
Macattacka
Gilgamesh
2,725
856
0
2,794
9,085
5,300
0
1,752
7,193
0
31,044
L
Xbalanque
MidasTK
Xbalanque
4,553
1,938
0
3,677
8,545
2,919
0
3,504
5,013
0
45,947
L
Jormungandr
MjolnirsManhood
Jormungandr
2,915
1,399
0
1,750
10,125
4,910
0
6,538
3,099
36,869
0
W
Ne Zha
5,641
1,587
0
4,247
8,394
3,237
0
2,153
6,241
0
49,938
W
Erlang Shen
imnotdmbrandon
Erlang Shen
4,520
2,209
1,999
2,902
8,871
5,760
0
3,659
5,212
0
17,953
L
Bacchus
toastednut
Bacchus
5,125
591
332
2,548
6,918
6,863
0
2,025
4,754
22,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
35,558
307
Minions Killed
437
0
Camps Cleared
0
1,226,585
Distance Traveled
1,240,426
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,799
650
116
10
0
218,188
6
W
Chronos
6,801
567
96
8
0
249,342
3
W
Hera
7,272
606
107
9
0
234,001
3
L
Tiamat
5,915
493
82
7
0
252,978
2
L
Gilgamesh
5,667
472
56
5
0
271,036
4
L
Xbalanque
6,295
525
90
8
0
224,935
3
L
Jormungandr
5,621
468
60
5
0
223,303
3
W
Ne Zha
7,345
612
92
8
0
282,584
4
W
Erlang Shen
6,341
528
26
2
0
256,311
6
L
Bacchus
5,958
497
19
2
0
254,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role