Player Matchup

Discordia
Discordia
 
Discordia
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FlawlessXC
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,410 Elo+
Solo
Pele
Pele
batukii
Pele
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 154L
1,552 Elo+
Party 2
Hera
Hera
chompy1117
Hera
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 203L
1,385 Elo+
Solo
Nu Wa
Nu Wa
incognito00
Nu Wa
Level 27
God Stats
3W - 5L
1,283 SR
Queue Stats
107W - 91L
1,551 Elo+
Party 2
Team Averages
Level 65
1,457 SR
1,480 Elo+

VS

Team Averages
Level 50
1,448 SR
1,304 Elo+
Scylla
Scylla
CrowFross
Scylla
Level 131
God Stats
3W - 2L
1,553 SR
Queue Stats
9W - 7L
1,495 Elo+
Solo
Shiva
Shiva
DarkGamerXD
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
PhoenixAC
Cthulhu
Level 11
God Stats
1W - 1L
1,463 SR
Queue Stats
2W - 3L
1,071 Elo+
Party 1
Awilix
Awilix
TridenteZX
Awilix
Level 46
God Stats
2W - 5L
1,222 SR
Queue Stats
3W - 11L
1,257 Elo+
Party 1
Ullr
Ullr
yMatrixProdigy_-
Ullr
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 4 / 0
7,790
458
6,524
9,446
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
5,965
351
2,516
9,616
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
batukii
Pele
10
3 / 4 / 0
6,943
408
7,175
15,240
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 1
7,035
414
6,692
11,390
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 7 / 2
7,900
465
16,844
14,653
5,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CrowFross
Scylla
18
8 / 0 / 1
10,544
620
9,744
9,174
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 3
10,628
625
12,448
17,915
11,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
PhoenixAC
Cthulhu
14
1 / 0 / 6
8,803
518
3,581
11,533
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
TridenteZX
Awilix
15
7 / 2 / 2
9,417
554
9,052
17,041
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 4
8,524
501
6,952
13,123
5,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
25
26
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
0
0
W
Scylla
CrowFross
Scylla
8
0
1
8.5
W
6
1
3
7.5
L
0
4
0
0
W
Cthulhu
PhoenixAC
Cthulhu
1
0
6
4
W
Awilix
TridenteZX
Awilix
7
2
2
4
L
Pele
batukii
Pele
3
4
0
0.75
L
1
7
1
0.21
L
1
7
2
0.29
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,751
Damage
41,777
60,345
Taken
68,786
20,418
Mitigated
37,772
12,282
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,524
322
0
1,247
9,446
3,687
0
4,255
5,191
59,698
0
W
Scylla
CrowFross
Scylla
9,744
1,485
0
894
9,174
3,772
1,467
5,933
3,241
89,861
0
W
12,448
3,599
0
9,759
17,915
11,257
2,088
9,704
8,211
0
84,284
L
2,516
609
380
2,231
9,616
3,351
0
879
8,737
21,114
0
W
Cthulhu
PhoenixAC
Cthulhu
3,581
671
0
1,546
11,533
10,315
640
7,368
4,165
25,976
0
W
Awilix
TridenteZX
Awilix
9,052
3,476
0
5,233
17,041
7,032
0
3,734
13,307
0
71,642
L
Pele
batukii
Pele
7,175
2,575
0
5,226
15,240
4,735
0
1,400
13,829
0
37,329
L
6,692
1,950
0
500
11,390
3,389
0
3,187
8,203
37,221
0
L
16,844
5,091
0
2,698
14,653
5,256
992
3,604
11,049
70,785
0
W
6,952
3,236
0
1,500
13,123
5,396
882
6,159
6,964
0
71,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
47,916
337
Minions Killed
524
0
Camps Cleared
0
1,356,512
Distance Traveled
1,702,701
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,790
458
112
7
0
282,356
1
W
Scylla
10,544
620
149
9
0
322,790
4
W
Shiva
10,628
625
128
8
0
342,601
5
L
Hel
5,965
351
31
2
0
247,691
3
W
Cthulhu
8,803
518
39
2
0
336,642
6
W
Awilix
9,417
554
99
6
0
376,115
2
L
Pele
6,943
408
56
3
0
281,781
0
L
Hera
7,035
414
42
2
0
283,052
1
L
Nu Wa
7,900
465
96
6
0
261,632
1
W
Ullr
8,524
501
109
6
0
324,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role