Player Matchup

Khepri
Khepri
BBBNiceGuy
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,223 Elo+
Party 2
Sun Wukong
Sun Wukong
MrCedar33
Sun Wukong
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,381 Elo+
Party 3
Anubis
Anubis
TheNudeViking
Anubis
Level 102
God Stats
10W - 5L
1,563 SR
Queue Stats
509W - 542L
1,529 Elo+
Party 2
Kali
Kali
okcoolshutup
Kali
Level 50
God Stats
21W - 15L
1,597 SR
Queue Stats
250W - 276L
1,423 Elo+
Party 2
Ullr
Ullr
xokacper
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 3
Team Averages
Level 40
1,532 SR
1,380 Elo+

VS

Team Averages
Level 54
1,458 SR
1,423 Elo+
Sol
Sol
Childish_Orange
Sol
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
393W - 351L
1,592 Elo+
Solo
Olorun
Olorun
DeathSpoke-_-
Olorun
Level 54
God Stats
13W - 16L
1,442 SR
Queue Stats
221W - 253L
1,366 Elo+
Party 1
Chiron
Chiron
DeliciousVII-
Chiron
Level 68
God Stats
6W - 10L
1,246 SR
Queue Stats
285W - 339L
1,395 Elo+
Party 1
Pele
Pele
IizWARRIOR
Pele
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
401W - 413L
1,442 Elo+
Party 1
Ares
Ares
yusuf1k93
Ares
Level 14
God Stats
30W - 28L
1,601 SR
Queue Stats
162W - 177L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BBBNiceGuy
Khepri
8
0 / 1 / 2
4,915
492
1,908
4,746
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
MrCedar33
Sun Wukong
8
0 / 5 / 0
4,553
455
4,025
7,031
3,521
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
5,376
538
4,796
8,396
4,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 2 / 0
5,990
599
4,552
10,300
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
5
0 / 1 / 1
3,881
388
1,470
2,632
914
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,845
585
2,788
6,043
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 1 / 1
6,998
700
4,847
6,580
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 2
6,631
663
4,819
6,669
2,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 2
6,785
679
3,621
8,254
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
9
1 / 2 / 4
5,803
580
4,742
8,489
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
BBBNiceGuy
Khepri
0
1
2
1
W
1
1
1
1.5
W
4
1
1
4.5
W
2
0
2
3
W
4
0
2
5
L
Sun Wukong
MrCedar33
Sun Wukong
0
5
0
0
L
0
3
0
0
L
3
2
0
1.5
L
Ullr
0
1
1
0.5
W
Ares
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,751
Damage
20,817
33,105
Taken
36,035
15,512
Mitigated
15,487
7,721
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BBBNiceGuy
Khepri
1,908
366
0
1,168
4,746
2,611
0
3,023
1,723
17,604
0
W
2,788
1,102
0
3,625
6,043
1,833
1,382
647
5,396
37,701
0
W
4,847
2,313
0
3,290
6,580
3,480
976
0
6,580
43,057
4,906
W
4,819
2,072
156
2,442
6,669
2,325
1,155
2,805
3,864
0
45,707
W
3,621
1,532
0
1,731
8,254
2,692
0
921
7,333
0
42,657
L
Sun Wukong
MrCedar33
Sun Wukong
4,025
1,696
0
194
7,031
3,521
0
2,968
4,063
0
25,783
L
4,796
714
0
3,531
8,396
4,132
0
1,182
7,214
40,429
0
L
4,552
3,252
0
2,828
10,300
4,334
0
2,837
7,463
0
36,611
L
Ullr
1,470
763
0
0
2,632
914
0
1,697
935
0
5,141
W
Ares
4,742
142
158
1,304
8,489
5,157
339
2,331
6,158
15,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
32,062
202
Minions Killed
327
0
Camps Cleared
0
831,221
Distance Traveled
938,462
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,915
492
24
2
0
181,278
2
W
Sol
5,845
585
78
8
0
166,555
1
W
Olorun
6,998
700
79
8
0
161,324
2
W
Chiron
6,631
663
82
8
0
181,341
2
W
Pele
6,785
679
74
7
0
228,801
1
L
Sun Wukong
4,553
455
31
3
0
182,364
0
L
Anubis
5,376
538
67
7
0
155,001
0
L
Kali
5,990
599
67
7
0
201,588
1
L
Ullr
3,881
388
13
1
0
110,990
0
W
Ares
5,803
580
14
1
0
200,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role