Player Matchup

Kali
Kali
 
Kali
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CaelumV
Sun Wukong
Level 43
God Stats
2W - 6L
1,468 SR
Queue Stats
289W - 305L
1,374 Elo+
Party 2
Scylla
Scylla
Ghost52001
Scylla
Level 17
God Stats
2W - 4L
1,772 SR
Queue Stats
33W - 54L
1,425 Elo+
Party 2
Izanami
Izanami
GlaciumVulpes
Izanami
Level 127
God Stats
4W - 9L
1,478 SR
Queue Stats
402W - 437L
1,490 Elo+
Solo
Sylvanus
Sylvanus
PJS1299
Sylvanus
Level 14
God Stats
3W - 12L
1,302 SR
Queue Stats
10W - 23L
1,191 Elo+
Party 2
Team Averages
Level 50
1,504 SR
1,396 Elo+

VS

Team Averages
Level 60
1,487 SR
1,417 Elo+
Sylvanus
Sylvanus
Br1anne
Sylvanus
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 39L
1,331 Elo+
Party 1
Charybdis
Charybdis
DrugsToDie
Charybdis
Level 47
God Stats
4W - 10L
1,243 SR
Queue Stats
52W - 61L
1,405 Elo+
Solo
Chronos
Chronos
JSimonds
Chronos
Level 37
God Stats
5W - 13L
1,500 SR
Queue Stats
258W - 282L
1,396 Elo+
Solo
Fenrir
Fenrir
OLMPNReaper
Fenrir
Level 139
God Stats
4W - 2L
1,693 SR
Queue Stats
222W - 239L
1,527 Elo+
Party 1
Serqet
Serqet
PandaHudz
Serqet
Level 62
God Stats
8W - 3L
1,500 SR
Queue Stats
51W - 56L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
5 / 8 / 1
12,912
516
15,464
29,001
13,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sun Wukong
CaelumV
Sun Wukong
19
0 / 2 / 0
12,250
490
8,858
22,162
13,820
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Ghost52001
Scylla
17
1 / 4 / 1
11,138
446
11,031
10,073
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
1 / 3 / 2
12,431
497
13,175
15,844
6,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
PJS1299
Sylvanus
15
0 / 6 / 3
10,204
408
3,100
19,032
20,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Br1anne
Sylvanus
16
0 / 0 / 8
11,454
458
3,361
9,950
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
DrugsToDie
Charybdis
20
5 / 3 / 1
13,006
520
14,967
19,848
8,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
JSimonds
Chronos
19
4 / 3 / 11
12,430
497
16,023
20,599
9,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
20
3 / 1 / 6
13,851
554
21,248
22,313
23,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
PandaHudz
Serqet
20
11 / 0 / 4
13,650
546
15,884
18,594
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
23
23
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
8
1
0.69
W
Sylvanus
Br1anne
Sylvanus
0
0
8
4
L
Sun Wukong
CaelumV
Sun Wukong
0
2
0
0
W
Charybdis
DrugsToDie
Charybdis
5
3
1
1.83
L
Scylla
Ghost52001
Scylla
1
4
1
0.38
L
Izanami
1
3
2
0.67
W
Chronos
JSimonds
Chronos
4
3
11
3.17
W
Fenrir
3
1
6
6
L
Sylvanus
PJS1299
Sylvanus
0
6
3
0.25
W
Serqet
PandaHudz
Serqet
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,628
Damage
71,483
96,112
Taken
91,304
58,952
Mitigated
60,714
22,326
Healing
41,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
15,464
5,979
0
6,416
29,001
13,825
0
3,772
23,931
0
108,171
W
Sylvanus
Br1anne
Sylvanus
3,361
1,750
2,411
4,560
9,950
9,986
232
2,891
7,059
31,529
0
L
Sun Wukong
CaelumV
Sun Wukong
8,858
2,037
0
9,925
22,162
13,820
129
3,986
17,798
0
100,770
W
Charybdis
DrugsToDie
Charybdis
14,967
10,668
0
11,540
19,848
8,313
651
1,061
18,787
0
137,921
L
Scylla
Ghost52001
Scylla
11,031
1,089
0
250
10,073
4,332
654
5,282
4,651
70,905
0
L
Izanami
13,175
10,083
0
2,647
15,844
6,043
1,872
2,546
13,298
0
138,798
W
Chronos
JSimonds
Chronos
16,023
8,444
0
8,458
20,599
9,327
2,109
5,635
14,964
98,345
0
W
Fenrir
21,248
6,149
0
5,906
22,313
23,581
123
3,406
18,907
17,642
103,565
L
Sylvanus
PJS1299
Sylvanus
3,100
1,331
903
2,185
19,032
20,932
0
6,582
12,450
26,642
0
W
Serqet
PandaHudz
Serqet
15,884
3,869
0
9,016
18,594
9,507
0
3,326
15,268
0
117,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,935
Gold Earned
64,391
773
Minions Killed
788
0
Camps Cleared
0
2,247,963
Distance Traveled
2,399,301
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,912
516
154
6
0
516,172
2
W
Sylvanus
11,454
458
54
2
0
424,128
0
L
Sun Wukong
12,250
490
210
8
0
488,450
6
W
Charybdis
13,006
520
209
8
0
390,138
5
L
Scylla
11,138
446
135
5
0
444,708
6
L
Izanami
12,431
497
231
9
0
416,662
3
W
Chronos
12,430
497
161
6
0
449,969
4
W
Fenrir
13,851
554
200
8
0
527,678
7
L
Sylvanus
10,204
408
43
2
0
381,971
6
W
Serqet
13,650
546
164
7
0
607,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role