Player Matchup

Atlas
Atlas
Gold V
IBeMeep
Atlas
Gold V
Level 127
God Stats
0W - 3L
1,167 SR
Queue Stats
190W - 200L
1,452 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
LivinWithLava
Zhong Kui
Gold V
Level 158
God Stats
1W - 1L
1,699 SR
Queue Stats
16W - 17L
1,455 MMR
Solo
Hera
Hera
Gold III
Matchmakér
Hera
Gold III
Level 62
God Stats
0W - 1L
1,941 SR
Queue Stats
191W - 199L
1,507 MMR
Party 2
Cupid
Cupid
Gold IV
Natel689
Cupid
Gold IV
Level 156
God Stats
2W - 5L
1,292 SR
Queue Stats
103W - 100L
1,446 MMR
Solo
Mercury
Mercury
Gold IV
mick1313
Mercury
Gold IV
Level 69
God Stats
14W - 29L
1,465 SR
Queue Stats
317W - 320L
1,394 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,513 SR
1,451 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,658 SR
1,451 MMR
Bellona
Bellona
Silver I
Taycan
Bellona
Silver I
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,417 MMR
Party 1
Ymir
Ymir
Gold III
Viiking
Ymir
Gold III
Level 149
God Stats
3W - 3L
1,634 SR
Queue Stats
249W - 264L
1,444 MMR
Solo
Eset
Eset
Gold II
bilbø
Eset
Gold II
Level 128
God Stats
8W - 4L
1,773 SR
Queue Stats
281W - 276L
1,459 MMR
Solo
Xbalanque
Xbalanque
Gold IV
iTiburoncin
Xbalanque
Gold IV
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 100L
1,455 MMR
Solo
Susano
Susano
Gold V
iYata
Susano
Gold V
Level 148
God Stats
7W - 2L
1,885 SR
Queue Stats
13W - 12L
1,478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IBeMeep
Atlas
16
1 / 6 / 4
10,910
436
7,731
29,193
36,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
LivinWithLava
Zhong Kui
19
2 / 2 / 1
12,595
504
15,121
23,389
29,710
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 5 / 2
12,199
488
9,470
16,373
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Natel689
Cupid
18
0 / 4 / 2
11,442
458
13,814
20,888
10,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
mick1313
Mercury
16
3 / 8 / 3
10,541
422
9,038
25,879
11,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Da JiPoseidonBakasuraLancelot

VS

Bans
ChernobogYu HuangAthenaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Taycan
Bellona
20
4 / 1 / 4
16,051
642
16,472
25,388
30,542
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Viiking
Ymir
19
2 / 2 / 11
13,855
554
6,669
32,764
48,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
bilbø
Eset
20
8 / 3 / 6
15,122
605
21,866
19,148
11,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
iTiburoncin
Xbalanque
20
4 / 2 / 9
14,934
597
23,960
22,315
12,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
iYata
Susano
20
7 / 1 / 9
14,501
580
20,880
19,385
10,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
9
Kills
25
25
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Atlas
IBeMeep
Atlas
1
6
4
0.5
L
Zhong Kui
LivinWithLava
Zhong Kui
2
2
1
1.25
L
3
5
2
0.8
L
Cupid
Natel689
Cupid
0
4
2
0.25
W
Bellona
Taycan
Bellona
4
1
4
6
W
Ymir
Viiking
Ymir
2
2
11
3.75
W
Eset
bilbø
Eset
8
3
6
3.67
W
Xbalanque
iTiburoncin
Xbalanque
4
2
9
4.25
W
Susano
iYata
Susano
7
1
9
11.5
L
Mercury
mick1313
Mercury
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,174
Damage
89,847
115,722
Taken
119,000
95,212
Mitigated
113,428
29,624
Healing
59,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
IBeMeep
Atlas
7,731
3,148
31
4,000
29,193
36,525
0
10,340
18,432
43,125
0
L
Zhong Kui
LivinWithLava
Zhong Kui
15,121
3,917
0
9,708
23,389
29,710
0
3,261
20,024
112,158
0
L
9,470
3,883
0
1,616
16,373
7,604
0
5,466
10,567
112,002
0
L
Cupid
Natel689
Cupid
13,814
7,888
634
6,205
20,888
10,129
2,052
4,411
16,423
0
99,599
W
Bellona
Taycan
Bellona
16,472
8,469
0
13,344
25,388
30,542
856
11,237
14,151
0
125,409
W
Ymir
Viiking
Ymir
6,669
867
5,412
9,719
32,764
48,505
170
7,421
25,343
32,150
0
W
Eset
bilbø
Eset
21,866
2,182
4,774
5,877
19,148
11,383
3,917
5,736
13,412
139,611
0
W
Xbalanque
iTiburoncin
Xbalanque
23,960
14,870
0
11,466
22,315
12,079
8,667
5,345
16,970
0
200,781
W
Susano
iYata
Susano
20,880
6,953
0
8,415
19,385
10,919
5,717
6,485
12,900
0
123,254
L
Mercury
mick1313
Mercury
9,038
3,651
0
7,430
25,879
11,244
0
4,028
21,741
0
81,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,687
Gold Earned
74,463
743
Minions Killed
848
0
Camps Cleared
0
2,242,770
Distance Traveled
2,454,222
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,910
436
38
2
0
451,558
1
L
Zhong Kui
12,595
504
208
8
0
440,491
4
L
Hera
12,199
488
193
8
0
434,879
10
L
Cupid
11,442
458
185
7
0
431,073
8
W
Bellona
16,051
642
231
9
0
532,272
1
W
Ymir
13,855
554
41
2
0
464,077
6
W
Eset
15,122
605
205
8
0
469,140
7
W
Xbalanque
14,934
597
212
8
0
436,052
3
W
Susano
14,501
580
159
6
0
552,681
6
L
Mercury
10,541
422
119
5
0
484,769
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role